git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			126 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 310 es
 | |
| 
 | |
| shared vec4 s;   // ERROR
 | |
| layout(local_size_x = 2) out;  // ERROR
 | |
| buffer vec4 v;  // ERROR
 | |
| 
 | |
| layout(location = 2) uniform mat4 x;
 | |
| layout(location = 3) uniform mat4 y;
 | |
| layout(location = 2) out mat4 xi;
 | |
| layout(location = 3) out mat4 yi;  // ERROR, locations conflict with xi
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     uvec2 u2;
 | |
|     u2 = uaddCarry(u2, u2, u2);
 | |
|     uint u1;
 | |
|     u1 = usubBorrow(u1, u1, u1);
 | |
|     uvec4 u4;
 | |
|     umulExtended(u4, u4, u4, u4);
 | |
|     ivec4 i4;
 | |
|     imulExtended(i4, i4, i4, i4);
 | |
|     int i1;
 | |
|     i1 = bitfieldExtract(i1, 4, 5);
 | |
|     uvec3 u3;
 | |
|     u3 = bitfieldExtract(u3, 4, 5);
 | |
|     ivec3 i3;
 | |
|     i3 = bitfieldInsert(i3, i3, 4, 5);
 | |
|     u1 = bitfieldInsert(u1, u1, 4, 5);
 | |
|     ivec2 i2;
 | |
|     i2 = bitfieldReverse(i2);
 | |
|     u4 = bitfieldReverse(u4);
 | |
|     i1 = bitCount(i1);
 | |
|     i3 = bitCount(u3);
 | |
|     i2 = findLSB(i2);
 | |
|     i4 = findLSB(u4);
 | |
|     i1 = findMSB(i1);
 | |
|     i2 = findMSB(u2);
 | |
| 
 | |
|     vec3 v3;
 | |
|     v3 = frexp(v3, i3);
 | |
|     vec2 v2;
 | |
|     v2 = ldexp(v2, i2);
 | |
| 
 | |
|     mediump vec4 v4;
 | |
|     u1 = packUnorm4x8(v4);
 | |
|     u1 = packSnorm4x8(v4);
 | |
|     v4 = unpackUnorm4x8(u1);
 | |
|     v4 = unpackSnorm4x8(u1);
 | |
| }
 | |
| 
 | |
| precision highp sampler2DMS;
 | |
| precision highp isampler2DMS;
 | |
| precision highp usampler2DMS;
 | |
| 
 | |
| uniform sampler2DMS s2dms;
 | |
| uniform isampler2DMS is2dms;
 | |
| uniform usampler2DMS us2dms;
 | |
| uniform usampler2DMSArray us2dmsa;   // ERROR
 | |
| 
 | |
| void foo()
 | |
| {
 | |
|     ivec2 v2;
 | |
|     v2 = textureSize(s2dms);
 | |
|     v2 = textureSize(us2dms);
 | |
|     vec4 v4 = texelFetch(s2dms, v2, 2);
 | |
|     ivec4 iv4 = texelFetch(is2dms, v2, 2);
 | |
|     textureSamples(s2dms);   // ERROR
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| out bool outb;         // ERROR
 | |
| out sampler2D outo;    // ERROR
 | |
| out float outa[4];
 | |
| out float outaa[4][2]; // ERROR
 | |
| struct S { float f; };
 | |
| out S outs;
 | |
| out S[4] outasa;       // ERROR
 | |
| out S outsa[4];        // ERROR
 | |
| struct SA { float f[4]; };
 | |
| out SA outSA;          // ERROR
 | |
| struct SS { float f; S s; };
 | |
| out SS outSS;          // ERROR
 | |
| 
 | |
| layout(std430) uniform U430 { int a; } U430i;    // ERROR
 | |
| layout(std430) buffer B430 { int a; } B430i;
 | |
| 
 | |
| #ifndef GL_OES_shader_io_blocks
 | |
| #error GL_OES_shader_io_blocks not defined
 | |
| #endif
 | |
| 
 | |
| #extension GL_OES_shader_io_blocks : enable
 | |
| 
 | |
| out outbname {
 | |
|     int a;
 | |
|     out vec4 v;
 | |
|     highp sampler2D s;   // ERROR, opaque type
 | |
| } outbinst;
 | |
| 
 | |
| out outbname2 {
 | |
|     layout(location = 12) int aAnon;
 | |
|     layout(location = 13) vec4 vAnon;
 | |
| };
 | |
| 
 | |
| layout(location = 12) out highp int aliased;  // ERROR, aliasing location
 | |
| 
 | |
| in inbname { int a; } inbinst;  // ERROR, no in block in vertex shader
 | |
| 
 | |
| out gl_PerVertex {              // ERROR, has extra member
 | |
|     highp vec4 gl_Position;
 | |
|     highp vec4 t;
 | |
| };
 | |
| 
 | |
| void foo_IO()
 | |
| {
 | |
|     int sum  = gl_VertexID +
 | |
|                gl_InstanceID;
 | |
|     gl_Position = vec4(1.0);
 | |
|     gl_PointSize = 2.0;         // ERROR, removed by redeclaration
 | |
| }
 | |
| 
 | |
| out gl_PerVertex {              // ERROR, already used and already redeclared
 | |
|     highp vec4 gl_Position;
 | |
|     highp vec4 t;
 | |
| };
 |