Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			9 lines
		
	
	
		
			99 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			99 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 300 es
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precision highp float;
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out vec4 color1;
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out vec4 color2;
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void main() {}
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