62 lines
		
	
	
		
			837 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			837 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 110
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| 
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| #define ON
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| 
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| float sum = 0.0;
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| 
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| void main()
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| {
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| 
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| #ifdef ON
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| //yes
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| sum += 1.0;
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| #endif
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| 
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| #ifdef OFF
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|     //no
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|     sum += 20.0;
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| #endif
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| 
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|     #if defined(ON)
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|     //yes
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|     sum += 300.0;
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|     #endif
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| 
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|     #if defined(OFF)
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|     //no
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|     sum += 4000.0;
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|     #endif
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| 
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| 		  #if !defined(ON)
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| 		//no
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| 		sum += 50000.0;
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| 		#endif
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| 
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|   	#if !defined(OFF)
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| 		//yes
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| 		sum += 600000.0;
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| 		#endif
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| 
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|     #if defined (ON) && defined               (OFF)         
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| //no
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| sum += 7000000.0;
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|     #endif
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| 
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| #if        defined   (  ON         ) && !        defined(OFF)
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| //yes
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| sum += 80000000.0;
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| #endif
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| 
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| #if defined(OFF) || defined(ON)
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| //yes
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| sum += 900000000.0;
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| #endif
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| 
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| // sum should be 980600301.0
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|     gl_Position = vec4(sum);
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| }
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| 
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| #define FUNC(a,b)		a+b
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| // needs to be last test in file due to syntax error
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| void foo986(){	FUNC( (((2)))), 4); }  // ERROR, too few arguments )
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