5551 lines
		
	
	
		
			224 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			5551 lines
		
	
	
		
			224 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
//
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// Copyright (C) 2014-2016 LunarG, Inc.
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// Copyright (C) 2015-2016 Google, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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//    Redistributions of source code must retain the above copyright
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//    notice, this list of conditions and the following disclaimer.
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//
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//    Redistributions in binary form must reproduce the above
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//    copyright notice, this list of conditions and the following
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//    disclaimer in the documentation and/or other materials provided
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//    with the distribution.
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//
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//    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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//    contributors may be used to endorse or promote products derived
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//    from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Visit the nodes in the glslang intermediate tree representation to
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// translate them to SPIR-V.
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//
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#include "spirv.hpp"
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#include "GlslangToSpv.h"
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#include "SpvBuilder.h"
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namespace spv {
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    #include "GLSL.std.450.h"
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    #include "GLSL.ext.KHR.h"
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#ifdef AMD_EXTENSIONS
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    #include "GLSL.ext.AMD.h"
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#endif
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#ifdef NV_EXTENSIONS
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    #include "GLSL.ext.NV.h"
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#endif
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}
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// Glslang includes
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#include "../glslang/MachineIndependent/localintermediate.h"
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#include "../glslang/MachineIndependent/SymbolTable.h"
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#include "../glslang/Include/Common.h"
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#include "../glslang/Include/revision.h"
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#include <fstream>
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#include <iomanip>
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#include <list>
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#include <map>
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#include <stack>
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#include <string>
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#include <vector>
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namespace {
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// For low-order part of the generator's magic number. Bump up
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// when there is a change in the style (e.g., if SSA form changes,
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// or a different instruction sequence to do something gets used).
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const int GeneratorVersion = 1;
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namespace {
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class SpecConstantOpModeGuard {
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public:
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    SpecConstantOpModeGuard(spv::Builder* builder)
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        : builder_(builder) {
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        previous_flag_ = builder->isInSpecConstCodeGenMode();
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    }
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    ~SpecConstantOpModeGuard() {
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        previous_flag_ ? builder_->setToSpecConstCodeGenMode()
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                       : builder_->setToNormalCodeGenMode();
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    }
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    void turnOnSpecConstantOpMode() {
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        builder_->setToSpecConstCodeGenMode();
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    }
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private:
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    spv::Builder* builder_;
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    bool previous_flag_;
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};
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}
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//
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// The main holder of information for translating glslang to SPIR-V.
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//
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// Derives from the AST walking base class.
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//
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class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
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public:
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    TGlslangToSpvTraverser(const glslang::TIntermediate*, spv::SpvBuildLogger* logger);
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    virtual ~TGlslangToSpvTraverser() { }
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    bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
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    bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
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    void visitConstantUnion(glslang::TIntermConstantUnion*);
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    bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
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    bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
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    void visitSymbol(glslang::TIntermSymbol* symbol);
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    bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
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    bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
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    bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
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    void finishSpv();
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    void dumpSpv(std::vector<unsigned int>& out);
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protected:
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    spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
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    spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
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    spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
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    spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
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    spv::LoopControlMask TranslateLoopControl(glslang::TLoopControl) const;
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    spv::StorageClass TranslateStorageClass(const glslang::TType&);
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    spv::Id createSpvVariable(const glslang::TIntermSymbol*);
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    spv::Id getSampledType(const glslang::TSampler&);
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    spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
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    spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
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    void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
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    spv::Id convertGlslangToSpvType(const glslang::TType& type);
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    spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&);
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    bool filterMember(const glslang::TType& member);
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    spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
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                                          glslang::TLayoutPacking, const glslang::TQualifier&);
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    void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
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                            const glslang::TQualifier&, spv::Id);
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    spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim);
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    spv::Id accessChainLoad(const glslang::TType& type);
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    void    accessChainStore(const glslang::TType& type, spv::Id rvalue);
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    void multiTypeStore(const glslang::TType&, spv::Id rValue);
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    glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
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    int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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    int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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    void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
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    void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
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    bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
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    void makeFunctions(const glslang::TIntermSequence&);
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    void makeGlobalInitializers(const glslang::TIntermSequence&);
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    void visitFunctions(const glslang::TIntermSequence&);
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    void handleFunctionEntry(const glslang::TIntermAggregate* node);
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    void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments);
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    void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
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    spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
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    spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
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    spv::Id createBinaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id left, spv::Id right, glslang::TBasicType typeProxy, bool reduceComparison = true);
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    spv::Id createBinaryMatrixOperation(spv::Op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id left, spv::Id right);
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    spv::Id createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id operand,glslang::TBasicType typeProxy);
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    spv::Id createUnaryMatrixOperation(spv::Op op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id operand,glslang::TBasicType typeProxy);
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    spv::Id createConversion(glslang::TOperator op, spv::Decoration precision, spv::Decoration noContraction, spv::Id destTypeId, spv::Id operand, glslang::TBasicType typeProxy);
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    spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
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    spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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    spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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    spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, spv::Id typeId, std::vector<spv::Id>& operands);
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    spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
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    spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
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    spv::Id getSymbolId(const glslang::TIntermSymbol* node);
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    void addDecoration(spv::Id id, spv::Decoration dec);
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    void addDecoration(spv::Id id, spv::Decoration dec, unsigned value);
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    void addMemberDecoration(spv::Id id, int member, spv::Decoration dec);
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    void addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value);
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    spv::Id createSpvConstant(const glslang::TIntermTyped&);
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    spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
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    bool isTrivialLeaf(const glslang::TIntermTyped* node);
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    bool isTrivial(const glslang::TIntermTyped* node);
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    spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
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    spv::Id getExtBuiltins(const char* name);
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    spv::Function* shaderEntry;
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    spv::Function* currentFunction;
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    spv::Instruction* entryPoint;
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    int sequenceDepth;
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    spv::SpvBuildLogger* logger;
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    // There is a 1:1 mapping between a spv builder and a module; this is thread safe
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    spv::Builder builder;
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    bool inEntryPoint;
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    bool entryPointTerminated;
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    bool linkageOnly;                  // true when visiting the set of objects in the AST present only for establishing interface, whether or not they were statically used
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    std::set<spv::Id> iOSet;           // all input/output variables from either static use or declaration of interface
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    const glslang::TIntermediate* glslangIntermediate;
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    spv::Id stdBuiltins;
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    std::unordered_map<const char*, spv::Id> extBuiltinMap;
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    std::unordered_map<int, spv::Id> symbolValues;
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    std::unordered_set<int> rValueParameters;  // set of formal function parameters passed as rValues, rather than a pointer
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    std::unordered_map<std::string, spv::Function*> functionMap;
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    std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
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    std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper;  // for mapping glslang block indices to spv indices (e.g., due to hidden members)
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    std::stack<bool> breakForLoop;  // false means break for switch
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};
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//
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// Helper functions for translating glslang representations to SPIR-V enumerants.
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//
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// Translate glslang profile to SPIR-V source language.
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spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
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{
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    switch (source) {
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    case glslang::EShSourceGlsl:
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        switch (profile) {
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        case ENoProfile:
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        case ECoreProfile:
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        case ECompatibilityProfile:
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            return spv::SourceLanguageGLSL;
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        case EEsProfile:
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            return spv::SourceLanguageESSL;
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        default:
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            return spv::SourceLanguageUnknown;
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        }
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    case glslang::EShSourceHlsl:
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        return spv::SourceLanguageHLSL;
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    default:
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        return spv::SourceLanguageUnknown;
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    }
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}
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// Translate glslang language (stage) to SPIR-V execution model.
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spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
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{
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    switch (stage) {
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    case EShLangVertex:           return spv::ExecutionModelVertex;
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    case EShLangTessControl:      return spv::ExecutionModelTessellationControl;
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    case EShLangTessEvaluation:   return spv::ExecutionModelTessellationEvaluation;
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    case EShLangGeometry:         return spv::ExecutionModelGeometry;
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    case EShLangFragment:         return spv::ExecutionModelFragment;
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    case EShLangCompute:          return spv::ExecutionModelGLCompute;
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    default:
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        assert(0);
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        return spv::ExecutionModelFragment;
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    }
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}
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// Translate glslang sampler type to SPIR-V dimensionality.
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spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
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{
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    switch (sampler.dim) {
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    case glslang::Esd1D:      return spv::Dim1D;
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    case glslang::Esd2D:      return spv::Dim2D;
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    case glslang::Esd3D:      return spv::Dim3D;
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    case glslang::EsdCube:    return spv::DimCube;
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    case glslang::EsdRect:    return spv::DimRect;
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    case glslang::EsdBuffer:  return spv::DimBuffer;
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    case glslang::EsdSubpass: return spv::DimSubpassData;
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    default:
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        assert(0);
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        return spv::Dim2D;
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    }
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}
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// Translate glslang precision to SPIR-V precision decorations.
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spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
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{
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    switch (glslangPrecision) {
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    case glslang::EpqLow:    return spv::DecorationRelaxedPrecision;
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    case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
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    default:
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        return spv::NoPrecision;
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    }
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}
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// Translate glslang type to SPIR-V precision decorations.
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spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
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{
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    return TranslatePrecisionDecoration(type.getQualifier().precision);
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}
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// Translate glslang type to SPIR-V block decorations.
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spv::Decoration TranslateBlockDecoration(const glslang::TType& type, bool useStorageBuffer)
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{
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    if (type.getBasicType() == glslang::EbtBlock) {
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        switch (type.getQualifier().storage) {
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        case glslang::EvqUniform:      return spv::DecorationBlock;
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        case glslang::EvqBuffer:       return useStorageBuffer ? spv::DecorationBlock : spv::DecorationBufferBlock;
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        case glslang::EvqVaryingIn:    return spv::DecorationBlock;
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        case glslang::EvqVaryingOut:   return spv::DecorationBlock;
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        default:
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            assert(0);
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            break;
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        }
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    }
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    return spv::DecorationMax;
 | 
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}
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 | 
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// Translate glslang type to SPIR-V memory decorations.
 | 
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void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory)
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{
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    if (qualifier.coherent)
 | 
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        memory.push_back(spv::DecorationCoherent);
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						|
    if (qualifier.volatil)
 | 
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        memory.push_back(spv::DecorationVolatile);
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						|
    if (qualifier.restrict)
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        memory.push_back(spv::DecorationRestrict);
 | 
						|
    if (qualifier.readonly)
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        memory.push_back(spv::DecorationNonWritable);
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						|
    if (qualifier.writeonly)
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       memory.push_back(spv::DecorationNonReadable);
 | 
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}
 | 
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 | 
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// Translate glslang type to SPIR-V layout decorations.
 | 
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spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
 | 
						|
{
 | 
						|
    if (type.isMatrix()) {
 | 
						|
        switch (matrixLayout) {
 | 
						|
        case glslang::ElmRowMajor:
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            return spv::DecorationRowMajor;
 | 
						|
        case glslang::ElmColumnMajor:
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						|
            return spv::DecorationColMajor;
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						|
        default:
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            // opaque layouts don't need a majorness
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            return spv::DecorationMax;
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        }
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    } else {
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        switch (type.getBasicType()) {
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        default:
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            return spv::DecorationMax;
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            break;
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        case glslang::EbtBlock:
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            switch (type.getQualifier().storage) {
 | 
						|
            case glslang::EvqUniform:
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            case glslang::EvqBuffer:
 | 
						|
                switch (type.getQualifier().layoutPacking) {
 | 
						|
                case glslang::ElpShared:  return spv::DecorationGLSLShared;
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						|
                case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
 | 
						|
                default:
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                    return spv::DecorationMax;
 | 
						|
                }
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            case glslang::EvqVaryingIn:
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						|
            case glslang::EvqVaryingOut:
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						|
                assert(type.getQualifier().layoutPacking == glslang::ElpNone);
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                return spv::DecorationMax;
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            default:
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						|
                assert(0);
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						|
                return spv::DecorationMax;
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						|
            }
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						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Translate glslang type to SPIR-V interpolation decorations.
 | 
						|
// Returns spv::DecorationMax when no decoration
 | 
						|
// should be applied.
 | 
						|
spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    if (qualifier.smooth)
 | 
						|
        // Smooth decoration doesn't exist in SPIR-V 1.0
 | 
						|
        return spv::DecorationMax;
 | 
						|
    else if (qualifier.nopersp)
 | 
						|
        return spv::DecorationNoPerspective;
 | 
						|
    else if (qualifier.flat)
 | 
						|
        return spv::DecorationFlat;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    else if (qualifier.explicitInterp) {
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::DecorationExplicitInterpAMD;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
    else
 | 
						|
        return spv::DecorationMax;
 | 
						|
}
 | 
						|
 | 
						|
// Translate glslang type to SPIR-V auxiliary storage decorations.
 | 
						|
// Returns spv::DecorationMax when no decoration
 | 
						|
// should be applied.
 | 
						|
spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    if (qualifier.patch)
 | 
						|
        return spv::DecorationPatch;
 | 
						|
    else if (qualifier.centroid)
 | 
						|
        return spv::DecorationCentroid;
 | 
						|
    else if (qualifier.sample) {
 | 
						|
        builder.addCapability(spv::CapabilitySampleRateShading);
 | 
						|
        return spv::DecorationSample;
 | 
						|
    } else
 | 
						|
        return spv::DecorationMax;
 | 
						|
}
 | 
						|
 | 
						|
// If glslang type is invariant, return SPIR-V invariant decoration.
 | 
						|
spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    if (qualifier.invariant)
 | 
						|
        return spv::DecorationInvariant;
 | 
						|
    else
 | 
						|
        return spv::DecorationMax;
 | 
						|
}
 | 
						|
 | 
						|
// If glslang type is noContraction, return SPIR-V NoContraction decoration.
 | 
						|
spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    if (qualifier.noContraction)
 | 
						|
        return spv::DecorationNoContraction;
 | 
						|
    else
 | 
						|
        return spv::DecorationMax;
 | 
						|
}
 | 
						|
 | 
						|
// Translate a glslang built-in variable to a SPIR-V built in decoration.  Also generate
 | 
						|
// associated capabilities when required.  For some built-in variables, a capability
 | 
						|
// is generated only when using the variable in an executable instruction, but not when
 | 
						|
// just declaring a struct member variable with it.  This is true for PointSize,
 | 
						|
// ClipDistance, and CullDistance.
 | 
						|
spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn, bool memberDeclaration)
 | 
						|
{
 | 
						|
    switch (builtIn) {
 | 
						|
    case glslang::EbvPointSize:
 | 
						|
        // Defer adding the capability until the built-in is actually used.
 | 
						|
        if (! memberDeclaration) {
 | 
						|
            switch (glslangIntermediate->getStage()) {
 | 
						|
            case EShLangGeometry:
 | 
						|
                builder.addCapability(spv::CapabilityGeometryPointSize);
 | 
						|
                break;
 | 
						|
            case EShLangTessControl:
 | 
						|
            case EShLangTessEvaluation:
 | 
						|
                builder.addCapability(spv::CapabilityTessellationPointSize);
 | 
						|
                break;
 | 
						|
            default:
 | 
						|
                break;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        return spv::BuiltInPointSize;
 | 
						|
 | 
						|
    // These *Distance capabilities logically belong here, but if the member is declared and
 | 
						|
    // then never used, consumers of SPIR-V prefer the capability not be declared.
 | 
						|
    // They are now generated when used, rather than here when declared.
 | 
						|
    // Potentially, the specification should be more clear what the minimum
 | 
						|
    // use needed is to trigger the capability.
 | 
						|
    //
 | 
						|
    case glslang::EbvClipDistance:
 | 
						|
        if (!memberDeclaration)
 | 
						|
            builder.addCapability(spv::CapabilityClipDistance);
 | 
						|
        return spv::BuiltInClipDistance;
 | 
						|
 | 
						|
    case glslang::EbvCullDistance:
 | 
						|
        if (!memberDeclaration)
 | 
						|
            builder.addCapability(spv::CapabilityCullDistance);
 | 
						|
        return spv::BuiltInCullDistance;
 | 
						|
 | 
						|
    case glslang::EbvViewportIndex:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addCapability(spv::CapabilityMultiViewport);
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
            if (glslangIntermediate->getStage() == EShLangVertex ||
 | 
						|
                glslangIntermediate->getStage() == EShLangTessControl ||
 | 
						|
                glslangIntermediate->getStage() == EShLangTessEvaluation) {
 | 
						|
 | 
						|
                builder.addExtension(spv::E_SPV_NV_viewport_array2);
 | 
						|
                builder.addCapability(spv::CapabilityShaderViewportIndexLayerNV);
 | 
						|
            }
 | 
						|
#endif
 | 
						|
        }
 | 
						|
        return spv::BuiltInViewportIndex;
 | 
						|
 | 
						|
    case glslang::EbvSampleId:
 | 
						|
        builder.addCapability(spv::CapabilitySampleRateShading);
 | 
						|
        return spv::BuiltInSampleId;
 | 
						|
 | 
						|
    case glslang::EbvSamplePosition:
 | 
						|
        builder.addCapability(spv::CapabilitySampleRateShading);
 | 
						|
        return spv::BuiltInSamplePosition;
 | 
						|
 | 
						|
    case glslang::EbvSampleMask:
 | 
						|
        builder.addCapability(spv::CapabilitySampleRateShading);
 | 
						|
        return spv::BuiltInSampleMask;
 | 
						|
 | 
						|
    case glslang::EbvLayer:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addCapability(spv::CapabilityGeometry);
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
            if (glslangIntermediate->getStage() == EShLangVertex ||
 | 
						|
                glslangIntermediate->getStage() == EShLangTessControl ||
 | 
						|
                glslangIntermediate->getStage() == EShLangTessEvaluation) {
 | 
						|
 | 
						|
                builder.addExtension(spv::E_SPV_NV_viewport_array2);
 | 
						|
                builder.addCapability(spv::CapabilityShaderViewportIndexLayerNV);
 | 
						|
            }
 | 
						|
#endif
 | 
						|
        }
 | 
						|
 | 
						|
        return spv::BuiltInLayer;
 | 
						|
 | 
						|
    case glslang::EbvPosition:             return spv::BuiltInPosition;
 | 
						|
    case glslang::EbvVertexId:             return spv::BuiltInVertexId;
 | 
						|
    case glslang::EbvInstanceId:           return spv::BuiltInInstanceId;
 | 
						|
    case glslang::EbvVertexIndex:          return spv::BuiltInVertexIndex;
 | 
						|
    case glslang::EbvInstanceIndex:        return spv::BuiltInInstanceIndex;
 | 
						|
 | 
						|
    case glslang::EbvBaseVertex:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_draw_parameters);
 | 
						|
        builder.addCapability(spv::CapabilityDrawParameters);
 | 
						|
        return spv::BuiltInBaseVertex;
 | 
						|
 | 
						|
    case glslang::EbvBaseInstance:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_draw_parameters);
 | 
						|
        builder.addCapability(spv::CapabilityDrawParameters);
 | 
						|
        return spv::BuiltInBaseInstance;
 | 
						|
 | 
						|
    case glslang::EbvDrawId:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_draw_parameters);
 | 
						|
        builder.addCapability(spv::CapabilityDrawParameters);
 | 
						|
        return spv::BuiltInDrawIndex;
 | 
						|
 | 
						|
    case glslang::EbvPrimitiveId:
 | 
						|
        if (glslangIntermediate->getStage() == EShLangFragment)
 | 
						|
            builder.addCapability(spv::CapabilityGeometry);
 | 
						|
        return spv::BuiltInPrimitiveId;
 | 
						|
 | 
						|
    case glslang::EbvInvocationId:         return spv::BuiltInInvocationId;
 | 
						|
    case glslang::EbvTessLevelInner:       return spv::BuiltInTessLevelInner;
 | 
						|
    case glslang::EbvTessLevelOuter:       return spv::BuiltInTessLevelOuter;
 | 
						|
    case glslang::EbvTessCoord:            return spv::BuiltInTessCoord;
 | 
						|
    case glslang::EbvPatchVertices:        return spv::BuiltInPatchVertices;
 | 
						|
    case glslang::EbvFragCoord:            return spv::BuiltInFragCoord;
 | 
						|
    case glslang::EbvPointCoord:           return spv::BuiltInPointCoord;
 | 
						|
    case glslang::EbvFace:                 return spv::BuiltInFrontFacing;
 | 
						|
    case glslang::EbvFragDepth:            return spv::BuiltInFragDepth;
 | 
						|
    case glslang::EbvHelperInvocation:     return spv::BuiltInHelperInvocation;
 | 
						|
    case glslang::EbvNumWorkGroups:        return spv::BuiltInNumWorkgroups;
 | 
						|
    case glslang::EbvWorkGroupSize:        return spv::BuiltInWorkgroupSize;
 | 
						|
    case glslang::EbvWorkGroupId:          return spv::BuiltInWorkgroupId;
 | 
						|
    case glslang::EbvLocalInvocationId:    return spv::BuiltInLocalInvocationId;
 | 
						|
    case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
 | 
						|
    case glslang::EbvGlobalInvocationId:   return spv::BuiltInGlobalInvocationId;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupSize:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupSize;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupInvocation:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupLocalInvocationId;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupEqMask:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupEqMaskKHR;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupGeMask:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupGeMaskKHR;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupGtMask:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupGtMaskKHR;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupLeMask:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupLeMaskKHR;
 | 
						|
 | 
						|
    case glslang::EbvSubGroupLtMask:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
        return spv::BuiltInSubgroupLtMaskKHR;
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EbvBaryCoordNoPersp:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordNoPerspAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordNoPerspCentroid:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordNoPerspCentroidAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordNoPerspSample:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordNoPerspSampleAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordSmooth:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordSmoothAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordSmoothCentroid:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordSmoothCentroidAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordSmoothSample:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordSmoothSampleAMD;
 | 
						|
 | 
						|
    case glslang::EbvBaryCoordPullModel:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        return spv::BuiltInBaryCoordPullModelAMD;
 | 
						|
#endif
 | 
						|
 | 
						|
    case glslang::EbvDeviceIndex:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_device_group);
 | 
						|
        builder.addCapability(spv::CapabilityDeviceGroup);
 | 
						|
        return spv::BuiltInDeviceIndex;
 | 
						|
 | 
						|
    case glslang::EbvViewIndex:
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_multiview);
 | 
						|
        builder.addCapability(spv::CapabilityMultiView);
 | 
						|
        return spv::BuiltInViewIndex;
 | 
						|
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
    case glslang::EbvViewportMaskNV:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addExtension(spv::E_SPV_NV_viewport_array2);
 | 
						|
            builder.addCapability(spv::CapabilityShaderViewportMaskNV);
 | 
						|
        }
 | 
						|
        return spv::BuiltInViewportMaskNV;
 | 
						|
    case glslang::EbvSecondaryPositionNV:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
 | 
						|
            builder.addCapability(spv::CapabilityShaderStereoViewNV);
 | 
						|
        }
 | 
						|
        return spv::BuiltInSecondaryPositionNV;
 | 
						|
    case glslang::EbvSecondaryViewportMaskNV:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
 | 
						|
            builder.addCapability(spv::CapabilityShaderStereoViewNV);
 | 
						|
        }
 | 
						|
        return spv::BuiltInSecondaryViewportMaskNV;
 | 
						|
    case glslang::EbvPositionPerViewNV:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
 | 
						|
            builder.addCapability(spv::CapabilityPerViewAttributesNV);
 | 
						|
        }
 | 
						|
        return spv::BuiltInPositionPerViewNV;
 | 
						|
    case glslang::EbvViewportMaskPerViewNV:
 | 
						|
        if (!memberDeclaration) {
 | 
						|
            builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
 | 
						|
            builder.addCapability(spv::CapabilityPerViewAttributesNV);
 | 
						|
        }
 | 
						|
        return spv::BuiltInViewportMaskPerViewNV;
 | 
						|
#endif 
 | 
						|
    default:
 | 
						|
        return spv::BuiltInMax;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Translate glslang image layout format to SPIR-V image format.
 | 
						|
spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
 | 
						|
{
 | 
						|
    assert(type.getBasicType() == glslang::EbtSampler);
 | 
						|
 | 
						|
    // Check for capabilities
 | 
						|
    switch (type.getQualifier().layoutFormat) {
 | 
						|
    case glslang::ElfRg32f:
 | 
						|
    case glslang::ElfRg16f:
 | 
						|
    case glslang::ElfR11fG11fB10f:
 | 
						|
    case glslang::ElfR16f:
 | 
						|
    case glslang::ElfRgba16:
 | 
						|
    case glslang::ElfRgb10A2:
 | 
						|
    case glslang::ElfRg16:
 | 
						|
    case glslang::ElfRg8:
 | 
						|
    case glslang::ElfR16:
 | 
						|
    case glslang::ElfR8:
 | 
						|
    case glslang::ElfRgba16Snorm:
 | 
						|
    case glslang::ElfRg16Snorm:
 | 
						|
    case glslang::ElfRg8Snorm:
 | 
						|
    case glslang::ElfR16Snorm:
 | 
						|
    case glslang::ElfR8Snorm:
 | 
						|
 | 
						|
    case glslang::ElfRg32i:
 | 
						|
    case glslang::ElfRg16i:
 | 
						|
    case glslang::ElfRg8i:
 | 
						|
    case glslang::ElfR16i:
 | 
						|
    case glslang::ElfR8i:
 | 
						|
 | 
						|
    case glslang::ElfRgb10a2ui:
 | 
						|
    case glslang::ElfRg32ui:
 | 
						|
    case glslang::ElfRg16ui:
 | 
						|
    case glslang::ElfRg8ui:
 | 
						|
    case glslang::ElfR16ui:
 | 
						|
    case glslang::ElfR8ui:
 | 
						|
        builder.addCapability(spv::CapabilityStorageImageExtendedFormats);
 | 
						|
        break;
 | 
						|
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    // do the translation
 | 
						|
    switch (type.getQualifier().layoutFormat) {
 | 
						|
    case glslang::ElfNone:          return spv::ImageFormatUnknown;
 | 
						|
    case glslang::ElfRgba32f:       return spv::ImageFormatRgba32f;
 | 
						|
    case glslang::ElfRgba16f:       return spv::ImageFormatRgba16f;
 | 
						|
    case glslang::ElfR32f:          return spv::ImageFormatR32f;
 | 
						|
    case glslang::ElfRgba8:         return spv::ImageFormatRgba8;
 | 
						|
    case glslang::ElfRgba8Snorm:    return spv::ImageFormatRgba8Snorm;
 | 
						|
    case glslang::ElfRg32f:         return spv::ImageFormatRg32f;
 | 
						|
    case glslang::ElfRg16f:         return spv::ImageFormatRg16f;
 | 
						|
    case glslang::ElfR11fG11fB10f:  return spv::ImageFormatR11fG11fB10f;
 | 
						|
    case glslang::ElfR16f:          return spv::ImageFormatR16f;
 | 
						|
    case glslang::ElfRgba16:        return spv::ImageFormatRgba16;
 | 
						|
    case glslang::ElfRgb10A2:       return spv::ImageFormatRgb10A2;
 | 
						|
    case glslang::ElfRg16:          return spv::ImageFormatRg16;
 | 
						|
    case glslang::ElfRg8:           return spv::ImageFormatRg8;
 | 
						|
    case glslang::ElfR16:           return spv::ImageFormatR16;
 | 
						|
    case glslang::ElfR8:            return spv::ImageFormatR8;
 | 
						|
    case glslang::ElfRgba16Snorm:   return spv::ImageFormatRgba16Snorm;
 | 
						|
    case glslang::ElfRg16Snorm:     return spv::ImageFormatRg16Snorm;
 | 
						|
    case glslang::ElfRg8Snorm:      return spv::ImageFormatRg8Snorm;
 | 
						|
    case glslang::ElfR16Snorm:      return spv::ImageFormatR16Snorm;
 | 
						|
    case glslang::ElfR8Snorm:       return spv::ImageFormatR8Snorm;
 | 
						|
    case glslang::ElfRgba32i:       return spv::ImageFormatRgba32i;
 | 
						|
    case glslang::ElfRgba16i:       return spv::ImageFormatRgba16i;
 | 
						|
    case glslang::ElfRgba8i:        return spv::ImageFormatRgba8i;
 | 
						|
    case glslang::ElfR32i:          return spv::ImageFormatR32i;
 | 
						|
    case glslang::ElfRg32i:         return spv::ImageFormatRg32i;
 | 
						|
    case glslang::ElfRg16i:         return spv::ImageFormatRg16i;
 | 
						|
    case glslang::ElfRg8i:          return spv::ImageFormatRg8i;
 | 
						|
    case glslang::ElfR16i:          return spv::ImageFormatR16i;
 | 
						|
    case glslang::ElfR8i:           return spv::ImageFormatR8i;
 | 
						|
    case glslang::ElfRgba32ui:      return spv::ImageFormatRgba32ui;
 | 
						|
    case glslang::ElfRgba16ui:      return spv::ImageFormatRgba16ui;
 | 
						|
    case glslang::ElfRgba8ui:       return spv::ImageFormatRgba8ui;
 | 
						|
    case glslang::ElfR32ui:         return spv::ImageFormatR32ui;
 | 
						|
    case glslang::ElfRg32ui:        return spv::ImageFormatRg32ui;
 | 
						|
    case glslang::ElfRg16ui:        return spv::ImageFormatRg16ui;
 | 
						|
    case glslang::ElfRgb10a2ui:     return spv::ImageFormatRgb10a2ui;
 | 
						|
    case glslang::ElfRg8ui:         return spv::ImageFormatRg8ui;
 | 
						|
    case glslang::ElfR16ui:         return spv::ImageFormatR16ui;
 | 
						|
    case glslang::ElfR8ui:          return spv::ImageFormatR8ui;
 | 
						|
    default:                        return spv::ImageFormatMax;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(glslang::TLoopControl loopControl) const
 | 
						|
{
 | 
						|
    switch (loopControl) {
 | 
						|
    case glslang::ELoopControlNone:       return spv::LoopControlMaskNone;
 | 
						|
    case glslang::ELoopControlUnroll:     return spv::LoopControlUnrollMask;
 | 
						|
    case glslang::ELoopControlDontUnroll: return spv::LoopControlDontUnrollMask;
 | 
						|
    // TODO: DependencyInfinite
 | 
						|
    // TODO: DependencyLength
 | 
						|
    default:                              return spv::LoopControlMaskNone;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Translate glslang type to SPIR-V storage class.
 | 
						|
spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
 | 
						|
{
 | 
						|
    if (type.getQualifier().isPipeInput())
 | 
						|
        return spv::StorageClassInput;
 | 
						|
    else if (type.getQualifier().isPipeOutput())
 | 
						|
        return spv::StorageClassOutput;
 | 
						|
    else if (type.getBasicType() == glslang::EbtAtomicUint)
 | 
						|
        return spv::StorageClassAtomicCounter;
 | 
						|
    else if (type.containsOpaque())
 | 
						|
        return spv::StorageClassUniformConstant;
 | 
						|
    else if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_storage_buffer_storage_class);
 | 
						|
        return spv::StorageClassStorageBuffer;
 | 
						|
    } else if (type.getQualifier().isUniformOrBuffer()) {
 | 
						|
        if (type.getQualifier().layoutPushConstant)
 | 
						|
            return spv::StorageClassPushConstant;
 | 
						|
        if (type.getBasicType() == glslang::EbtBlock)
 | 
						|
            return spv::StorageClassUniform;
 | 
						|
        else
 | 
						|
            return spv::StorageClassUniformConstant;
 | 
						|
    } else {
 | 
						|
        switch (type.getQualifier().storage) {
 | 
						|
        case glslang::EvqShared:        return spv::StorageClassWorkgroup;  break;
 | 
						|
        case glslang::EvqGlobal:        return spv::StorageClassPrivate;
 | 
						|
        case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
 | 
						|
        case glslang::EvqTemporary:     return spv::StorageClassFunction;
 | 
						|
        default:
 | 
						|
            assert(0);
 | 
						|
            return spv::StorageClassFunction;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Return whether or not the given type is something that should be tied to a
 | 
						|
// descriptor set.
 | 
						|
bool IsDescriptorResource(const glslang::TType& type)
 | 
						|
{
 | 
						|
    // uniform and buffer blocks are included, unless it is a push_constant
 | 
						|
    if (type.getBasicType() == glslang::EbtBlock)
 | 
						|
        return type.getQualifier().isUniformOrBuffer() && ! type.getQualifier().layoutPushConstant;
 | 
						|
 | 
						|
    // non block...
 | 
						|
    // basically samplerXXX/subpass/sampler/texture are all included
 | 
						|
    // if they are the global-scope-class, not the function parameter
 | 
						|
    // (or local, if they ever exist) class.
 | 
						|
    if (type.getBasicType() == glslang::EbtSampler)
 | 
						|
        return type.getQualifier().isUniformOrBuffer();
 | 
						|
 | 
						|
    // None of the above.
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
 | 
						|
{
 | 
						|
    if (child.layoutMatrix == glslang::ElmNone)
 | 
						|
        child.layoutMatrix = parent.layoutMatrix;
 | 
						|
 | 
						|
    if (parent.invariant)
 | 
						|
        child.invariant = true;
 | 
						|
    if (parent.nopersp)
 | 
						|
        child.nopersp = true;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    if (parent.explicitInterp)
 | 
						|
        child.explicitInterp = true;
 | 
						|
#endif
 | 
						|
    if (parent.flat)
 | 
						|
        child.flat = true;
 | 
						|
    if (parent.centroid)
 | 
						|
        child.centroid = true;
 | 
						|
    if (parent.patch)
 | 
						|
        child.patch = true;
 | 
						|
    if (parent.sample)
 | 
						|
        child.sample = true;
 | 
						|
    if (parent.coherent)
 | 
						|
        child.coherent = true;
 | 
						|
    if (parent.volatil)
 | 
						|
        child.volatil = true;
 | 
						|
    if (parent.restrict)
 | 
						|
        child.restrict = true;
 | 
						|
    if (parent.readonly)
 | 
						|
        child.readonly = true;
 | 
						|
    if (parent.writeonly)
 | 
						|
        child.writeonly = true;
 | 
						|
}
 | 
						|
 | 
						|
bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    // This should list qualifiers that simultaneous satisfy:
 | 
						|
    // - struct members might inherit from a struct declaration
 | 
						|
    //     (note that non-block structs don't explicitly inherit,
 | 
						|
    //      only implicitly, meaning no decoration involved)
 | 
						|
    // - affect decorations on the struct members
 | 
						|
    //     (note smooth does not, and expecting something like volatile
 | 
						|
    //      to effect the whole object)
 | 
						|
    // - are not part of the offset/st430/etc or row/column-major layout
 | 
						|
    return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Implement the TGlslangToSpvTraverser class.
 | 
						|
//
 | 
						|
 | 
						|
TGlslangToSpvTraverser::TGlslangToSpvTraverser(const glslang::TIntermediate* glslangIntermediate, spv::SpvBuildLogger* buildLogger)
 | 
						|
    : TIntermTraverser(true, false, true), shaderEntry(nullptr), currentFunction(nullptr),
 | 
						|
      sequenceDepth(0), logger(buildLogger),
 | 
						|
      builder((glslang::GetKhronosToolId() << 16) | GeneratorVersion, logger),
 | 
						|
      inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
 | 
						|
      glslangIntermediate(glslangIntermediate)
 | 
						|
{
 | 
						|
    spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
 | 
						|
 | 
						|
    builder.clearAccessChain();
 | 
						|
    builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()), glslangIntermediate->getVersion());
 | 
						|
    stdBuiltins = builder.import("GLSL.std.450");
 | 
						|
    builder.setMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
 | 
						|
    shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
 | 
						|
    entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str());
 | 
						|
 | 
						|
    // Add the source extensions
 | 
						|
    const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
 | 
						|
    for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
 | 
						|
        builder.addSourceExtension(it->c_str());
 | 
						|
 | 
						|
    // Add the top-level modes for this shader.
 | 
						|
 | 
						|
    if (glslangIntermediate->getXfbMode()) {
 | 
						|
        builder.addCapability(spv::CapabilityTransformFeedback);
 | 
						|
        builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
 | 
						|
    }
 | 
						|
 | 
						|
    unsigned int mode;
 | 
						|
    switch (glslangIntermediate->getStage()) {
 | 
						|
    case EShLangVertex:
 | 
						|
        builder.addCapability(spv::CapabilityShader);
 | 
						|
        break;
 | 
						|
 | 
						|
    case EShLangTessEvaluation:
 | 
						|
    case EShLangTessControl:
 | 
						|
        builder.addCapability(spv::CapabilityTessellation);
 | 
						|
 | 
						|
        glslang::TLayoutGeometry primitive;
 | 
						|
 | 
						|
        if (glslangIntermediate->getStage() == EShLangTessControl) {
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
 | 
						|
            primitive = glslangIntermediate->getOutputPrimitive();
 | 
						|
        } else {
 | 
						|
            primitive = glslangIntermediate->getInputPrimitive();
 | 
						|
        }
 | 
						|
 | 
						|
        switch (primitive) {
 | 
						|
        case glslang::ElgTriangles:           mode = spv::ExecutionModeTriangles;     break;
 | 
						|
        case glslang::ElgQuads:               mode = spv::ExecutionModeQuads;         break;
 | 
						|
        case glslang::ElgIsolines:            mode = spv::ExecutionModeIsolines;      break;
 | 
						|
        default:                              mode = spv::ExecutionModeMax;           break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
 | 
						|
        switch (glslangIntermediate->getVertexSpacing()) {
 | 
						|
        case glslang::EvsEqual:            mode = spv::ExecutionModeSpacingEqual;          break;
 | 
						|
        case glslang::EvsFractionalEven:   mode = spv::ExecutionModeSpacingFractionalEven; break;
 | 
						|
        case glslang::EvsFractionalOdd:    mode = spv::ExecutionModeSpacingFractionalOdd;  break;
 | 
						|
        default:                           mode = spv::ExecutionModeMax;                   break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
 | 
						|
        switch (glslangIntermediate->getVertexOrder()) {
 | 
						|
        case glslang::EvoCw:     mode = spv::ExecutionModeVertexOrderCw;  break;
 | 
						|
        case glslang::EvoCcw:    mode = spv::ExecutionModeVertexOrderCcw; break;
 | 
						|
        default:                 mode = spv::ExecutionModeMax;            break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
 | 
						|
        if (glslangIntermediate->getPointMode())
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModePointMode);
 | 
						|
        break;
 | 
						|
 | 
						|
    case EShLangGeometry:
 | 
						|
        builder.addCapability(spv::CapabilityGeometry);
 | 
						|
        switch (glslangIntermediate->getInputPrimitive()) {
 | 
						|
        case glslang::ElgPoints:             mode = spv::ExecutionModeInputPoints;             break;
 | 
						|
        case glslang::ElgLines:              mode = spv::ExecutionModeInputLines;              break;
 | 
						|
        case glslang::ElgLinesAdjacency:     mode = spv::ExecutionModeInputLinesAdjacency;     break;
 | 
						|
        case glslang::ElgTriangles:          mode = spv::ExecutionModeTriangles;               break;
 | 
						|
        case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
 | 
						|
        default:                             mode = spv::ExecutionModeMax;                     break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
 | 
						|
        builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
 | 
						|
 | 
						|
        switch (glslangIntermediate->getOutputPrimitive()) {
 | 
						|
        case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;                 break;
 | 
						|
        case glslang::ElgLineStrip:     mode = spv::ExecutionModeOutputLineStrip;              break;
 | 
						|
        case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip;          break;
 | 
						|
        default:                        mode = spv::ExecutionModeMax;                          break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
        builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
 | 
						|
        break;
 | 
						|
 | 
						|
    case EShLangFragment:
 | 
						|
        builder.addCapability(spv::CapabilityShader);
 | 
						|
        if (glslangIntermediate->getPixelCenterInteger())
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
 | 
						|
 | 
						|
        if (glslangIntermediate->getOriginUpperLeft())
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
 | 
						|
        else
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginLowerLeft);
 | 
						|
 | 
						|
        if (glslangIntermediate->getEarlyFragmentTests())
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModeEarlyFragmentTests);
 | 
						|
 | 
						|
        switch(glslangIntermediate->getDepth()) {
 | 
						|
        case glslang::EldGreater:  mode = spv::ExecutionModeDepthGreater; break;
 | 
						|
        case glslang::EldLess:     mode = spv::ExecutionModeDepthLess;    break;
 | 
						|
        default:                   mode = spv::ExecutionModeMax;          break;
 | 
						|
        }
 | 
						|
        if (mode != spv::ExecutionModeMax)
 | 
						|
            builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
 | 
						|
 | 
						|
        if (glslangIntermediate->getDepth() != glslang::EldUnchanged && glslangIntermediate->isDepthReplacing())
 | 
						|
            builder.addExecutionMode(shaderEntry, spv::ExecutionModeDepthReplacing);
 | 
						|
        break;
 | 
						|
 | 
						|
    case EShLangCompute:
 | 
						|
        builder.addCapability(spv::CapabilityShader);
 | 
						|
        builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
 | 
						|
                                                                           glslangIntermediate->getLocalSize(1),
 | 
						|
                                                                           glslangIntermediate->getLocalSize(2));
 | 
						|
        break;
 | 
						|
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Finish creating SPV, after the traversal is complete.
 | 
						|
void TGlslangToSpvTraverser::finishSpv()
 | 
						|
{
 | 
						|
    if (! entryPointTerminated) {
 | 
						|
        builder.setBuildPoint(shaderEntry->getLastBlock());
 | 
						|
        builder.leaveFunction();
 | 
						|
    }
 | 
						|
 | 
						|
    // finish off the entry-point SPV instruction by adding the Input/Output <id>
 | 
						|
    for (auto it = iOSet.cbegin(); it != iOSet.cend(); ++it)
 | 
						|
        entryPoint->addIdOperand(*it);
 | 
						|
 | 
						|
    builder.eliminateDeadDecorations();
 | 
						|
}
 | 
						|
 | 
						|
// Write the SPV into 'out'.
 | 
						|
void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
 | 
						|
{
 | 
						|
    builder.dump(out);
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Implement the traversal functions.
 | 
						|
//
 | 
						|
// Return true from interior nodes to have the external traversal
 | 
						|
// continue on to children.  Return false if children were
 | 
						|
// already processed.
 | 
						|
//
 | 
						|
 | 
						|
//
 | 
						|
// Symbols can turn into
 | 
						|
//  - uniform/input reads
 | 
						|
//  - output writes
 | 
						|
//  - complex lvalue base setups:  foo.bar[3]....  , where we see foo and start up an access chain
 | 
						|
//  - something simple that degenerates into the last bullet
 | 
						|
//
 | 
						|
void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
 | 
						|
{
 | 
						|
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
 | 
						|
    if (symbol->getType().getQualifier().isSpecConstant())
 | 
						|
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
 | 
						|
 | 
						|
    // getSymbolId() will set up all the IO decorations on the first call.
 | 
						|
    // Formal function parameters were mapped during makeFunctions().
 | 
						|
    spv::Id id = getSymbolId(symbol);
 | 
						|
 | 
						|
    // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
 | 
						|
    if (builder.isPointer(id)) {
 | 
						|
        spv::StorageClass sc = builder.getStorageClass(id);
 | 
						|
        if (sc == spv::StorageClassInput || sc == spv::StorageClassOutput)
 | 
						|
            iOSet.insert(id);
 | 
						|
    }
 | 
						|
 | 
						|
    // Only process non-linkage-only nodes for generating actual static uses
 | 
						|
    if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
 | 
						|
        // Prepare to generate code for the access
 | 
						|
 | 
						|
        // L-value chains will be computed left to right.  We're on the symbol now,
 | 
						|
        // which is the left-most part of the access chain, so now is "clear" time,
 | 
						|
        // followed by setting the base.
 | 
						|
        builder.clearAccessChain();
 | 
						|
 | 
						|
        // For now, we consider all user variables as being in memory, so they are pointers,
 | 
						|
        // except for
 | 
						|
        // A) R-Value arguments to a function, which are an intermediate object.
 | 
						|
        //    See comments in handleUserFunctionCall().
 | 
						|
        // B) Specialization constants (normal constants don't even come in as a variable),
 | 
						|
        //    These are also pure R-values.
 | 
						|
        glslang::TQualifier qualifier = symbol->getQualifier();
 | 
						|
        if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end())
 | 
						|
            builder.setAccessChainRValue(id);
 | 
						|
        else
 | 
						|
            builder.setAccessChainLValue(id);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
 | 
						|
{
 | 
						|
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
 | 
						|
    if (node->getType().getQualifier().isSpecConstant())
 | 
						|
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
 | 
						|
 | 
						|
    // First, handle special cases
 | 
						|
    switch (node->getOp()) {
 | 
						|
    case glslang::EOpAssign:
 | 
						|
    case glslang::EOpAddAssign:
 | 
						|
    case glslang::EOpSubAssign:
 | 
						|
    case glslang::EOpMulAssign:
 | 
						|
    case glslang::EOpVectorTimesMatrixAssign:
 | 
						|
    case glslang::EOpVectorTimesScalarAssign:
 | 
						|
    case glslang::EOpMatrixTimesScalarAssign:
 | 
						|
    case glslang::EOpMatrixTimesMatrixAssign:
 | 
						|
    case glslang::EOpDivAssign:
 | 
						|
    case glslang::EOpModAssign:
 | 
						|
    case glslang::EOpAndAssign:
 | 
						|
    case glslang::EOpInclusiveOrAssign:
 | 
						|
    case glslang::EOpExclusiveOrAssign:
 | 
						|
    case glslang::EOpLeftShiftAssign:
 | 
						|
    case glslang::EOpRightShiftAssign:
 | 
						|
        // A bin-op assign "a += b" means the same thing as "a = a + b"
 | 
						|
        // where a is evaluated before b. For a simple assignment, GLSL
 | 
						|
        // says to evaluate the left before the right.  So, always, left
 | 
						|
        // node then right node.
 | 
						|
        {
 | 
						|
            // get the left l-value, save it away
 | 
						|
            builder.clearAccessChain();
 | 
						|
            node->getLeft()->traverse(this);
 | 
						|
            spv::Builder::AccessChain lValue = builder.getAccessChain();
 | 
						|
 | 
						|
            // evaluate the right
 | 
						|
            builder.clearAccessChain();
 | 
						|
            node->getRight()->traverse(this);
 | 
						|
            spv::Id rValue = accessChainLoad(node->getRight()->getType());
 | 
						|
 | 
						|
            if (node->getOp() != glslang::EOpAssign) {
 | 
						|
                // the left is also an r-value
 | 
						|
                builder.setAccessChain(lValue);
 | 
						|
                spv::Id leftRValue = accessChainLoad(node->getLeft()->getType());
 | 
						|
 | 
						|
                // do the operation
 | 
						|
                rValue = createBinaryOperation(node->getOp(), TranslatePrecisionDecoration(node->getOperationPrecision()),
 | 
						|
                                               TranslateNoContractionDecoration(node->getType().getQualifier()),
 | 
						|
                                               convertGlslangToSpvType(node->getType()), leftRValue, rValue,
 | 
						|
                                               node->getType().getBasicType());
 | 
						|
 | 
						|
                // these all need their counterparts in createBinaryOperation()
 | 
						|
                assert(rValue != spv::NoResult);
 | 
						|
            }
 | 
						|
 | 
						|
            // store the result
 | 
						|
            builder.setAccessChain(lValue);
 | 
						|
            multiTypeStore(node->getType(), rValue);
 | 
						|
 | 
						|
            // assignments are expressions having an rValue after they are evaluated...
 | 
						|
            builder.clearAccessChain();
 | 
						|
            builder.setAccessChainRValue(rValue);
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    case glslang::EOpIndexDirect:
 | 
						|
    case glslang::EOpIndexDirectStruct:
 | 
						|
        {
 | 
						|
            // Get the left part of the access chain.
 | 
						|
            node->getLeft()->traverse(this);
 | 
						|
 | 
						|
            // Add the next element in the chain
 | 
						|
 | 
						|
            const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
 | 
						|
            if (! node->getLeft()->getType().isArray() &&
 | 
						|
                node->getLeft()->getType().isVector() &&
 | 
						|
                node->getOp() == glslang::EOpIndexDirect) {
 | 
						|
                // This is essentially a hard-coded vector swizzle of size 1,
 | 
						|
                // so short circuit the access-chain stuff with a swizzle.
 | 
						|
                std::vector<unsigned> swizzle;
 | 
						|
                swizzle.push_back(glslangIndex);
 | 
						|
                builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
 | 
						|
            } else {
 | 
						|
                int spvIndex = glslangIndex;
 | 
						|
                if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
 | 
						|
                    node->getOp() == glslang::EOpIndexDirectStruct)
 | 
						|
                {
 | 
						|
                    // This may be, e.g., an anonymous block-member selection, which generally need
 | 
						|
                    // index remapping due to hidden members in anonymous blocks.
 | 
						|
                    std::vector<int>& remapper = memberRemapper[node->getLeft()->getType().getStruct()];
 | 
						|
                    assert(remapper.size() > 0);
 | 
						|
                    spvIndex = remapper[glslangIndex];
 | 
						|
                }
 | 
						|
 | 
						|
                // normal case for indexing array or structure or block
 | 
						|
                builder.accessChainPush(builder.makeIntConstant(spvIndex));
 | 
						|
 | 
						|
                // Add capabilities here for accessing PointSize and clip/cull distance.
 | 
						|
                // We have deferred generation of associated capabilities until now.
 | 
						|
                if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
 | 
						|
                    declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    case glslang::EOpIndexIndirect:
 | 
						|
        {
 | 
						|
            // Structure or array or vector indirection.
 | 
						|
            // Will use native SPIR-V access-chain for struct and array indirection;
 | 
						|
            // matrices are arrays of vectors, so will also work for a matrix.
 | 
						|
            // Will use the access chain's 'component' for variable index into a vector.
 | 
						|
 | 
						|
            // This adapter is building access chains left to right.
 | 
						|
            // Set up the access chain to the left.
 | 
						|
            node->getLeft()->traverse(this);
 | 
						|
 | 
						|
            // save it so that computing the right side doesn't trash it
 | 
						|
            spv::Builder::AccessChain partial = builder.getAccessChain();
 | 
						|
 | 
						|
            // compute the next index in the chain
 | 
						|
            builder.clearAccessChain();
 | 
						|
            node->getRight()->traverse(this);
 | 
						|
            spv::Id index = accessChainLoad(node->getRight()->getType());
 | 
						|
 | 
						|
            // restore the saved access chain
 | 
						|
            builder.setAccessChain(partial);
 | 
						|
 | 
						|
            if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector())
 | 
						|
                builder.accessChainPushComponent(index, convertGlslangToSpvType(node->getLeft()->getType()));
 | 
						|
            else
 | 
						|
                builder.accessChainPush(index);
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    case glslang::EOpVectorSwizzle:
 | 
						|
        {
 | 
						|
            node->getLeft()->traverse(this);
 | 
						|
            std::vector<unsigned> swizzle;
 | 
						|
            convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
 | 
						|
            builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    case glslang::EOpMatrixSwizzle:
 | 
						|
        logger->missingFunctionality("matrix swizzle");
 | 
						|
        return true;
 | 
						|
    case glslang::EOpLogicalOr:
 | 
						|
    case glslang::EOpLogicalAnd:
 | 
						|
        {
 | 
						|
 | 
						|
            // These may require short circuiting, but can sometimes be done as straight
 | 
						|
            // binary operations.  The right operand must be short circuited if it has
 | 
						|
            // side effects, and should probably be if it is complex.
 | 
						|
            if (isTrivial(node->getRight()->getAsTyped()))
 | 
						|
                break; // handle below as a normal binary operation
 | 
						|
            // otherwise, we need to do dynamic short circuiting on the right operand
 | 
						|
            spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), *node->getRight()->getAsTyped());
 | 
						|
            builder.clearAccessChain();
 | 
						|
            builder.setAccessChainRValue(result);
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    // Assume generic binary op...
 | 
						|
 | 
						|
    // get right operand
 | 
						|
    builder.clearAccessChain();
 | 
						|
    node->getLeft()->traverse(this);
 | 
						|
    spv::Id left = accessChainLoad(node->getLeft()->getType());
 | 
						|
 | 
						|
    // get left operand
 | 
						|
    builder.clearAccessChain();
 | 
						|
    node->getRight()->traverse(this);
 | 
						|
    spv::Id right = accessChainLoad(node->getRight()->getType());
 | 
						|
 | 
						|
    // get result
 | 
						|
    spv::Id result = createBinaryOperation(node->getOp(), TranslatePrecisionDecoration(node->getOperationPrecision()),
 | 
						|
                                           TranslateNoContractionDecoration(node->getType().getQualifier()),
 | 
						|
                                           convertGlslangToSpvType(node->getType()), left, right,
 | 
						|
                                           node->getLeft()->getType().getBasicType());
 | 
						|
 | 
						|
    builder.clearAccessChain();
 | 
						|
    if (! result) {
 | 
						|
        logger->missingFunctionality("unknown glslang binary operation");
 | 
						|
        return true;  // pick up a child as the place-holder result
 | 
						|
    } else {
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
 | 
						|
{
 | 
						|
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
 | 
						|
    if (node->getType().getQualifier().isSpecConstant())
 | 
						|
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
 | 
						|
 | 
						|
    spv::Id result = spv::NoResult;
 | 
						|
 | 
						|
    // try texturing first
 | 
						|
    result = createImageTextureFunctionCall(node);
 | 
						|
    if (result != spv::NoResult) {
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
 | 
						|
        return false; // done with this node
 | 
						|
    }
 | 
						|
 | 
						|
    // Non-texturing.
 | 
						|
 | 
						|
    if (node->getOp() == glslang::EOpArrayLength) {
 | 
						|
        // Quite special; won't want to evaluate the operand.
 | 
						|
 | 
						|
        // Normal .length() would have been constant folded by the front-end.
 | 
						|
        // So, this has to be block.lastMember.length().
 | 
						|
        // SPV wants "block" and member number as the operands, go get them.
 | 
						|
        assert(node->getOperand()->getType().isRuntimeSizedArray());
 | 
						|
        glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
 | 
						|
        block->traverse(this);
 | 
						|
        unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst();
 | 
						|
        spv::Id length = builder.createArrayLength(builder.accessChainGetLValue(), member);
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(length);
 | 
						|
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Start by evaluating the operand
 | 
						|
 | 
						|
    // Does it need a swizzle inversion?  If so, evaluation is inverted;
 | 
						|
    // operate first on the swizzle base, then apply the swizzle.
 | 
						|
    spv::Id invertedType = spv::NoType;
 | 
						|
    auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
 | 
						|
    if (node->getOp() == glslang::EOpInterpolateAtCentroid)
 | 
						|
        invertedType = getInvertedSwizzleType(*node->getOperand());
 | 
						|
 | 
						|
    builder.clearAccessChain();
 | 
						|
    if (invertedType != spv::NoType)
 | 
						|
        node->getOperand()->getAsBinaryNode()->getLeft()->traverse(this);
 | 
						|
    else
 | 
						|
        node->getOperand()->traverse(this);
 | 
						|
 | 
						|
    spv::Id operand = spv::NoResult;
 | 
						|
 | 
						|
    if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
 | 
						|
        node->getOp() == glslang::EOpAtomicCounterDecrement ||
 | 
						|
        node->getOp() == glslang::EOpAtomicCounter          ||
 | 
						|
        node->getOp() == glslang::EOpInterpolateAtCentroid)
 | 
						|
        operand = builder.accessChainGetLValue(); // Special case l-value operands
 | 
						|
    else
 | 
						|
        operand = accessChainLoad(node->getOperand()->getType());
 | 
						|
 | 
						|
    spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
 | 
						|
    spv::Decoration noContraction = TranslateNoContractionDecoration(node->getType().getQualifier());
 | 
						|
 | 
						|
    // it could be a conversion
 | 
						|
    if (! result)
 | 
						|
        result = createConversion(node->getOp(), precision, noContraction, resultType(), operand, node->getOperand()->getBasicType());
 | 
						|
 | 
						|
    // if not, then possibly an operation
 | 
						|
    if (! result)
 | 
						|
        result = createUnaryOperation(node->getOp(), precision, noContraction, resultType(), operand, node->getOperand()->getBasicType());
 | 
						|
 | 
						|
    if (result) {
 | 
						|
        if (invertedType)
 | 
						|
            result = createInvertedSwizzle(precision, *node->getOperand(), result);
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
 | 
						|
        return false; // done with this node
 | 
						|
    }
 | 
						|
 | 
						|
    // it must be a special case, check...
 | 
						|
    switch (node->getOp()) {
 | 
						|
    case glslang::EOpPostIncrement:
 | 
						|
    case glslang::EOpPostDecrement:
 | 
						|
    case glslang::EOpPreIncrement:
 | 
						|
    case glslang::EOpPreDecrement:
 | 
						|
        {
 | 
						|
            // we need the integer value "1" or the floating point "1.0" to add/subtract
 | 
						|
            spv::Id one = 0;
 | 
						|
            if (node->getBasicType() == glslang::EbtFloat)
 | 
						|
                one = builder.makeFloatConstant(1.0F);
 | 
						|
            else if (node->getBasicType() == glslang::EbtDouble)
 | 
						|
                one = builder.makeDoubleConstant(1.0);
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
            else if (node->getBasicType() == glslang::EbtFloat16)
 | 
						|
                one = builder.makeFloat16Constant(1.0F);
 | 
						|
#endif
 | 
						|
            else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
 | 
						|
                one = builder.makeInt64Constant(1);
 | 
						|
            else
 | 
						|
                one = builder.makeIntConstant(1);
 | 
						|
            glslang::TOperator op;
 | 
						|
            if (node->getOp() == glslang::EOpPreIncrement ||
 | 
						|
                node->getOp() == glslang::EOpPostIncrement)
 | 
						|
                op = glslang::EOpAdd;
 | 
						|
            else
 | 
						|
                op = glslang::EOpSub;
 | 
						|
 | 
						|
            spv::Id result = createBinaryOperation(op, precision,
 | 
						|
                                                   TranslateNoContractionDecoration(node->getType().getQualifier()),
 | 
						|
                                                   convertGlslangToSpvType(node->getType()), operand, one,
 | 
						|
                                                   node->getType().getBasicType());
 | 
						|
            assert(result != spv::NoResult);
 | 
						|
 | 
						|
            // The result of operation is always stored, but conditionally the
 | 
						|
            // consumed result.  The consumed result is always an r-value.
 | 
						|
            builder.accessChainStore(result);
 | 
						|
            builder.clearAccessChain();
 | 
						|
            if (node->getOp() == glslang::EOpPreIncrement ||
 | 
						|
                node->getOp() == glslang::EOpPreDecrement)
 | 
						|
                builder.setAccessChainRValue(result);
 | 
						|
            else
 | 
						|
                builder.setAccessChainRValue(operand);
 | 
						|
        }
 | 
						|
 | 
						|
        return false;
 | 
						|
 | 
						|
    case glslang::EOpEmitStreamVertex:
 | 
						|
        builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
 | 
						|
        return false;
 | 
						|
    case glslang::EOpEndStreamPrimitive:
 | 
						|
        builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
 | 
						|
        return false;
 | 
						|
 | 
						|
    default:
 | 
						|
        logger->missingFunctionality("unknown glslang unary");
 | 
						|
        return true;  // pick up operand as placeholder result
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
 | 
						|
{
 | 
						|
    SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
 | 
						|
    if (node->getType().getQualifier().isSpecConstant())
 | 
						|
        spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
 | 
						|
 | 
						|
    spv::Id result = spv::NoResult;
 | 
						|
    spv::Id invertedType = spv::NoType;  // to use to override the natural type of the node
 | 
						|
    auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
 | 
						|
 | 
						|
    // try texturing
 | 
						|
    result = createImageTextureFunctionCall(node);
 | 
						|
    if (result != spv::NoResult) {
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
 | 
						|
        return false;
 | 
						|
    } else if (node->getOp() == glslang::EOpImageStore) {
 | 
						|
        // "imageStore" is a special case, which has no result
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    glslang::TOperator binOp = glslang::EOpNull;
 | 
						|
    bool reduceComparison = true;
 | 
						|
    bool isMatrix = false;
 | 
						|
    bool noReturnValue = false;
 | 
						|
    bool atomic = false;
 | 
						|
 | 
						|
    assert(node->getOp());
 | 
						|
 | 
						|
    spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
 | 
						|
 | 
						|
    switch (node->getOp()) {
 | 
						|
    case glslang::EOpSequence:
 | 
						|
    {
 | 
						|
        if (preVisit)
 | 
						|
            ++sequenceDepth;
 | 
						|
        else
 | 
						|
            --sequenceDepth;
 | 
						|
 | 
						|
        if (sequenceDepth == 1) {
 | 
						|
            // If this is the parent node of all the functions, we want to see them
 | 
						|
            // early, so all call points have actual SPIR-V functions to reference.
 | 
						|
            // In all cases, still let the traverser visit the children for us.
 | 
						|
            makeFunctions(node->getAsAggregate()->getSequence());
 | 
						|
 | 
						|
            // Also, we want all globals initializers to go into the beginning of the entry point, before
 | 
						|
            // anything else gets there, so visit out of order, doing them all now.
 | 
						|
            makeGlobalInitializers(node->getAsAggregate()->getSequence());
 | 
						|
 | 
						|
            // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
 | 
						|
            // so do them manually.
 | 
						|
            visitFunctions(node->getAsAggregate()->getSequence());
 | 
						|
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    case glslang::EOpLinkerObjects:
 | 
						|
    {
 | 
						|
        if (visit == glslang::EvPreVisit)
 | 
						|
            linkageOnly = true;
 | 
						|
        else
 | 
						|
            linkageOnly = false;
 | 
						|
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    case glslang::EOpComma:
 | 
						|
    {
 | 
						|
        // processing from left to right naturally leaves the right-most
 | 
						|
        // lying around in the access chain
 | 
						|
        glslang::TIntermSequence& glslangOperands = node->getSequence();
 | 
						|
        for (int i = 0; i < (int)glslangOperands.size(); ++i)
 | 
						|
            glslangOperands[i]->traverse(this);
 | 
						|
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    case glslang::EOpFunction:
 | 
						|
        if (visit == glslang::EvPreVisit) {
 | 
						|
            if (isShaderEntryPoint(node)) {
 | 
						|
                inEntryPoint = true;
 | 
						|
                builder.setBuildPoint(shaderEntry->getLastBlock());
 | 
						|
                currentFunction = shaderEntry;
 | 
						|
            } else {
 | 
						|
                handleFunctionEntry(node);
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            if (inEntryPoint)
 | 
						|
                entryPointTerminated = true;
 | 
						|
            builder.leaveFunction();
 | 
						|
            inEntryPoint = false;
 | 
						|
        }
 | 
						|
 | 
						|
        return true;
 | 
						|
    case glslang::EOpParameters:
 | 
						|
        // Parameters will have been consumed by EOpFunction processing, but not
 | 
						|
        // the body, so we still visited the function node's children, making this
 | 
						|
        // child redundant.
 | 
						|
        return false;
 | 
						|
    case glslang::EOpFunctionCall:
 | 
						|
    {
 | 
						|
        if (node->isUserDefined())
 | 
						|
            result = handleUserFunctionCall(node);
 | 
						|
        // assert(result);  // this can happen for bad shaders because the call graph completeness checking is not yet done
 | 
						|
        if (result) {
 | 
						|
            builder.clearAccessChain();
 | 
						|
            builder.setAccessChainRValue(result);
 | 
						|
        } else
 | 
						|
            logger->missingFunctionality("missing user function; linker needs to catch that");
 | 
						|
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    case glslang::EOpConstructMat2x2:
 | 
						|
    case glslang::EOpConstructMat2x3:
 | 
						|
    case glslang::EOpConstructMat2x4:
 | 
						|
    case glslang::EOpConstructMat3x2:
 | 
						|
    case glslang::EOpConstructMat3x3:
 | 
						|
    case glslang::EOpConstructMat3x4:
 | 
						|
    case glslang::EOpConstructMat4x2:
 | 
						|
    case glslang::EOpConstructMat4x3:
 | 
						|
    case glslang::EOpConstructMat4x4:
 | 
						|
    case glslang::EOpConstructDMat2x2:
 | 
						|
    case glslang::EOpConstructDMat2x3:
 | 
						|
    case glslang::EOpConstructDMat2x4:
 | 
						|
    case glslang::EOpConstructDMat3x2:
 | 
						|
    case glslang::EOpConstructDMat3x3:
 | 
						|
    case glslang::EOpConstructDMat3x4:
 | 
						|
    case glslang::EOpConstructDMat4x2:
 | 
						|
    case glslang::EOpConstructDMat4x3:
 | 
						|
    case glslang::EOpConstructDMat4x4:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConstructF16Mat2x2:
 | 
						|
    case glslang::EOpConstructF16Mat2x3:
 | 
						|
    case glslang::EOpConstructF16Mat2x4:
 | 
						|
    case glslang::EOpConstructF16Mat3x2:
 | 
						|
    case glslang::EOpConstructF16Mat3x3:
 | 
						|
    case glslang::EOpConstructF16Mat3x4:
 | 
						|
    case glslang::EOpConstructF16Mat4x2:
 | 
						|
    case glslang::EOpConstructF16Mat4x3:
 | 
						|
    case glslang::EOpConstructF16Mat4x4:
 | 
						|
#endif
 | 
						|
        isMatrix = true;
 | 
						|
        // fall through
 | 
						|
    case glslang::EOpConstructFloat:
 | 
						|
    case glslang::EOpConstructVec2:
 | 
						|
    case glslang::EOpConstructVec3:
 | 
						|
    case glslang::EOpConstructVec4:
 | 
						|
    case glslang::EOpConstructDouble:
 | 
						|
    case glslang::EOpConstructDVec2:
 | 
						|
    case glslang::EOpConstructDVec3:
 | 
						|
    case glslang::EOpConstructDVec4:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConstructFloat16:
 | 
						|
    case glslang::EOpConstructF16Vec2:
 | 
						|
    case glslang::EOpConstructF16Vec3:
 | 
						|
    case glslang::EOpConstructF16Vec4:
 | 
						|
#endif
 | 
						|
    case glslang::EOpConstructBool:
 | 
						|
    case glslang::EOpConstructBVec2:
 | 
						|
    case glslang::EOpConstructBVec3:
 | 
						|
    case glslang::EOpConstructBVec4:
 | 
						|
    case glslang::EOpConstructInt:
 | 
						|
    case glslang::EOpConstructIVec2:
 | 
						|
    case glslang::EOpConstructIVec3:
 | 
						|
    case glslang::EOpConstructIVec4:
 | 
						|
    case glslang::EOpConstructUint:
 | 
						|
    case glslang::EOpConstructUVec2:
 | 
						|
    case glslang::EOpConstructUVec3:
 | 
						|
    case glslang::EOpConstructUVec4:
 | 
						|
    case glslang::EOpConstructInt64:
 | 
						|
    case glslang::EOpConstructI64Vec2:
 | 
						|
    case glslang::EOpConstructI64Vec3:
 | 
						|
    case glslang::EOpConstructI64Vec4:
 | 
						|
    case glslang::EOpConstructUint64:
 | 
						|
    case glslang::EOpConstructU64Vec2:
 | 
						|
    case glslang::EOpConstructU64Vec3:
 | 
						|
    case glslang::EOpConstructU64Vec4:
 | 
						|
    case glslang::EOpConstructStruct:
 | 
						|
    case glslang::EOpConstructTextureSampler:
 | 
						|
    {
 | 
						|
        std::vector<spv::Id> arguments;
 | 
						|
        translateArguments(*node, arguments);
 | 
						|
        spv::Id constructed;
 | 
						|
        if (node->getOp() == glslang::EOpConstructTextureSampler)
 | 
						|
            constructed = builder.createOp(spv::OpSampledImage, resultType(), arguments);
 | 
						|
        else if (node->getOp() == glslang::EOpConstructStruct || node->getType().isArray()) {
 | 
						|
            std::vector<spv::Id> constituents;
 | 
						|
            for (int c = 0; c < (int)arguments.size(); ++c)
 | 
						|
                constituents.push_back(arguments[c]);
 | 
						|
            constructed = builder.createCompositeConstruct(resultType(), constituents);
 | 
						|
        } else if (isMatrix)
 | 
						|
            constructed = builder.createMatrixConstructor(precision, arguments, resultType());
 | 
						|
        else
 | 
						|
            constructed = builder.createConstructor(precision, arguments, resultType());
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(constructed);
 | 
						|
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // These six are component-wise compares with component-wise results.
 | 
						|
    // Forward on to createBinaryOperation(), requesting a vector result.
 | 
						|
    case glslang::EOpLessThan:
 | 
						|
    case glslang::EOpGreaterThan:
 | 
						|
    case glslang::EOpLessThanEqual:
 | 
						|
    case glslang::EOpGreaterThanEqual:
 | 
						|
    case glslang::EOpVectorEqual:
 | 
						|
    case glslang::EOpVectorNotEqual:
 | 
						|
    {
 | 
						|
        // Map the operation to a binary
 | 
						|
        binOp = node->getOp();
 | 
						|
        reduceComparison = false;
 | 
						|
        switch (node->getOp()) {
 | 
						|
        case glslang::EOpVectorEqual:     binOp = glslang::EOpVectorEqual;      break;
 | 
						|
        case glslang::EOpVectorNotEqual:  binOp = glslang::EOpVectorNotEqual;   break;
 | 
						|
        default:                          binOp = node->getOp();                break;
 | 
						|
        }
 | 
						|
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    case glslang::EOpMul:
 | 
						|
        // component-wise matrix multiply
 | 
						|
        binOp = glslang::EOpMul;
 | 
						|
        break;
 | 
						|
    case glslang::EOpOuterProduct:
 | 
						|
        // two vectors multiplied to make a matrix
 | 
						|
        binOp = glslang::EOpOuterProduct;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDot:
 | 
						|
    {
 | 
						|
        // for scalar dot product, use multiply
 | 
						|
        glslang::TIntermSequence& glslangOperands = node->getSequence();
 | 
						|
        if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
 | 
						|
            binOp = glslang::EOpMul;
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    case glslang::EOpMod:
 | 
						|
        // when an aggregate, this is the floating-point mod built-in function,
 | 
						|
        // which can be emitted by the one in createBinaryOperation()
 | 
						|
        binOp = glslang::EOpMod;
 | 
						|
        break;
 | 
						|
    case glslang::EOpEmitVertex:
 | 
						|
    case glslang::EOpEndPrimitive:
 | 
						|
    case glslang::EOpBarrier:
 | 
						|
    case glslang::EOpMemoryBarrier:
 | 
						|
    case glslang::EOpMemoryBarrierAtomicCounter:
 | 
						|
    case glslang::EOpMemoryBarrierBuffer:
 | 
						|
    case glslang::EOpMemoryBarrierImage:
 | 
						|
    case glslang::EOpMemoryBarrierShared:
 | 
						|
    case glslang::EOpGroupMemoryBarrier:
 | 
						|
    case glslang::EOpAllMemoryBarrierWithGroupSync:
 | 
						|
    case glslang::EOpGroupMemoryBarrierWithGroupSync:
 | 
						|
    case glslang::EOpWorkgroupMemoryBarrier:
 | 
						|
    case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
 | 
						|
        noReturnValue = true;
 | 
						|
        // These all have 0 operands and will naturally finish up in the code below for 0 operands
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpAtomicAdd:
 | 
						|
    case glslang::EOpAtomicMin:
 | 
						|
    case glslang::EOpAtomicMax:
 | 
						|
    case glslang::EOpAtomicAnd:
 | 
						|
    case glslang::EOpAtomicOr:
 | 
						|
    case glslang::EOpAtomicXor:
 | 
						|
    case glslang::EOpAtomicExchange:
 | 
						|
    case glslang::EOpAtomicCompSwap:
 | 
						|
        atomic = true;
 | 
						|
        break;
 | 
						|
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    //
 | 
						|
    // See if it maps to a regular operation.
 | 
						|
    //
 | 
						|
    if (binOp != glslang::EOpNull) {
 | 
						|
        glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
 | 
						|
        glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
 | 
						|
        assert(left && right);
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        left->traverse(this);
 | 
						|
        spv::Id leftId = accessChainLoad(left->getType());
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        right->traverse(this);
 | 
						|
        spv::Id rightId = accessChainLoad(right->getType());
 | 
						|
 | 
						|
        result = createBinaryOperation(binOp, precision, TranslateNoContractionDecoration(node->getType().getQualifier()),
 | 
						|
                                       resultType(), leftId, rightId,
 | 
						|
                                       left->getType().getBasicType(), reduceComparison);
 | 
						|
 | 
						|
        // code above should only make binOp that exists in createBinaryOperation
 | 
						|
        assert(result != spv::NoResult);
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    //
 | 
						|
    // Create the list of operands.
 | 
						|
    //
 | 
						|
    glslang::TIntermSequence& glslangOperands = node->getSequence();
 | 
						|
    std::vector<spv::Id> operands;
 | 
						|
    for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
 | 
						|
        // special case l-value operands; there are just a few
 | 
						|
        bool lvalue = false;
 | 
						|
        switch (node->getOp()) {
 | 
						|
        case glslang::EOpFrexp:
 | 
						|
        case glslang::EOpModf:
 | 
						|
            if (arg == 1)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpInterpolateAtSample:
 | 
						|
        case glslang::EOpInterpolateAtOffset:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
        case glslang::EOpInterpolateAtVertex:
 | 
						|
#endif
 | 
						|
            if (arg == 0) {
 | 
						|
                lvalue = true;
 | 
						|
 | 
						|
                // Does it need a swizzle inversion?  If so, evaluation is inverted;
 | 
						|
                // operate first on the swizzle base, then apply the swizzle.
 | 
						|
                if (glslangOperands[0]->getAsOperator() &&
 | 
						|
                    glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
 | 
						|
                    invertedType = convertGlslangToSpvType(glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case glslang::EOpAtomicAdd:
 | 
						|
        case glslang::EOpAtomicMin:
 | 
						|
        case glslang::EOpAtomicMax:
 | 
						|
        case glslang::EOpAtomicAnd:
 | 
						|
        case glslang::EOpAtomicOr:
 | 
						|
        case glslang::EOpAtomicXor:
 | 
						|
        case glslang::EOpAtomicExchange:
 | 
						|
        case glslang::EOpAtomicCompSwap:
 | 
						|
            if (arg == 0)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpAddCarry:
 | 
						|
        case glslang::EOpSubBorrow:
 | 
						|
            if (arg == 2)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpUMulExtended:
 | 
						|
        case glslang::EOpIMulExtended:
 | 
						|
            if (arg >= 2)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        builder.clearAccessChain();
 | 
						|
        if (invertedType != spv::NoType && arg == 0)
 | 
						|
            glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
 | 
						|
        else
 | 
						|
            glslangOperands[arg]->traverse(this);
 | 
						|
        if (lvalue)
 | 
						|
            operands.push_back(builder.accessChainGetLValue());
 | 
						|
        else
 | 
						|
            operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType()));
 | 
						|
    }
 | 
						|
 | 
						|
    if (atomic) {
 | 
						|
        // Handle all atomics
 | 
						|
        result = createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
 | 
						|
    } else {
 | 
						|
        // Pass through to generic operations.
 | 
						|
        switch (glslangOperands.size()) {
 | 
						|
        case 0:
 | 
						|
            result = createNoArgOperation(node->getOp(), precision, resultType());
 | 
						|
            break;
 | 
						|
        case 1:
 | 
						|
            result = createUnaryOperation(
 | 
						|
                node->getOp(), precision,
 | 
						|
                TranslateNoContractionDecoration(node->getType().getQualifier()),
 | 
						|
                resultType(), operands.front(),
 | 
						|
                glslangOperands[0]->getAsTyped()->getBasicType());
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        if (invertedType)
 | 
						|
            result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result);
 | 
						|
    }
 | 
						|
 | 
						|
    if (noReturnValue)
 | 
						|
        return false;
 | 
						|
 | 
						|
    if (! result) {
 | 
						|
        logger->missingFunctionality("unknown glslang aggregate");
 | 
						|
        return true;  // pick up a child as a placeholder operand
 | 
						|
    } else {
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(result);
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// This path handles both if-then-else and ?:
 | 
						|
// The if-then-else has a node type of void, while
 | 
						|
// ?: has either a void or a non-void node type
 | 
						|
//
 | 
						|
// Leaving the result, when not void:
 | 
						|
// GLSL only has r-values as the result of a :?, but
 | 
						|
// if we have an l-value, that can be more efficient if it will
 | 
						|
// become the base of a complex r-value expression, because the
 | 
						|
// next layer copies r-values into memory to use the access-chain mechanism
 | 
						|
bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
 | 
						|
{
 | 
						|
    // See if it simple and safe to generate OpSelect instead of using control flow.
 | 
						|
    // Crucially, side effects must be avoided, and there are performance trade-offs.
 | 
						|
    // Return true if good idea (and safe) for OpSelect, false otherwise.
 | 
						|
    const auto selectPolicy = [&]() -> bool {
 | 
						|
        if ((!node->getType().isScalar() && !node->getType().isVector()) ||
 | 
						|
            node->getBasicType() == glslang::EbtVoid)
 | 
						|
            return false;
 | 
						|
 | 
						|
        if (node->getTrueBlock()  == nullptr ||
 | 
						|
            node->getFalseBlock() == nullptr)
 | 
						|
            return false;
 | 
						|
 | 
						|
        assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
 | 
						|
               node->getType() == node->getFalseBlock()->getAsTyped()->getType());
 | 
						|
 | 
						|
        // return true if a single operand to ? : is okay for OpSelect
 | 
						|
        const auto operandOkay = [](glslang::TIntermTyped* node) {
 | 
						|
            return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
 | 
						|
        };
 | 
						|
 | 
						|
        return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
 | 
						|
               operandOkay(node->getFalseBlock()->getAsTyped());
 | 
						|
    };
 | 
						|
 | 
						|
    // Emit OpSelect for this selection.
 | 
						|
    const auto handleAsOpSelect = [&]() {
 | 
						|
        node->getCondition()->traverse(this);
 | 
						|
        spv::Id condition = accessChainLoad(node->getCondition()->getType());
 | 
						|
        node->getTrueBlock()->traverse(this);
 | 
						|
        spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
 | 
						|
        node->getFalseBlock()->traverse(this);
 | 
						|
        spv::Id falseValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
 | 
						|
 | 
						|
        // smear condition to vector, if necessary (AST is always scalar)
 | 
						|
        if (builder.isVector(trueValue))
 | 
						|
            condition = builder.smearScalar(spv::NoPrecision, condition, 
 | 
						|
                                            builder.makeVectorType(builder.makeBoolType(),
 | 
						|
                                                                   builder.getNumComponents(trueValue)));
 | 
						|
 | 
						|
        spv::Id select = builder.createTriOp(spv::OpSelect,
 | 
						|
                                             convertGlslangToSpvType(node->getType()), condition,
 | 
						|
                                                                     trueValue, falseValue);
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainRValue(select);
 | 
						|
    };
 | 
						|
 | 
						|
    // Try for OpSelect
 | 
						|
 | 
						|
    if (selectPolicy()) {
 | 
						|
        SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
 | 
						|
        if (node->getType().getQualifier().isSpecConstant())
 | 
						|
            spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
 | 
						|
 | 
						|
        handleAsOpSelect();
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Instead, emit control flow...
 | 
						|
 | 
						|
    // Don't handle results as temporaries, because there will be two names
 | 
						|
    // and better to leave SSA to later passes.
 | 
						|
    spv::Id result = (node->getBasicType() == glslang::EbtVoid)
 | 
						|
                        ? spv::NoResult
 | 
						|
                        : builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
 | 
						|
 | 
						|
    // emit the condition before doing anything with selection
 | 
						|
    node->getCondition()->traverse(this);
 | 
						|
 | 
						|
    // make an "if" based on the value created by the condition
 | 
						|
    spv::Builder::If ifBuilder(accessChainLoad(node->getCondition()->getType()), builder);
 | 
						|
 | 
						|
    // emit the "then" statement
 | 
						|
    if (node->getTrueBlock() != nullptr) {
 | 
						|
        node->getTrueBlock()->traverse(this);
 | 
						|
        if (result != spv::NoResult)
 | 
						|
             builder.createStore(accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()), result);
 | 
						|
    }
 | 
						|
 | 
						|
    if (node->getFalseBlock() != nullptr) {
 | 
						|
        ifBuilder.makeBeginElse();
 | 
						|
        // emit the "else" statement
 | 
						|
        node->getFalseBlock()->traverse(this);
 | 
						|
        if (result != spv::NoResult)
 | 
						|
            builder.createStore(accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()), result);
 | 
						|
    }
 | 
						|
 | 
						|
    // finish off the control flow
 | 
						|
    ifBuilder.makeEndIf();
 | 
						|
 | 
						|
    if (result != spv::NoResult) {
 | 
						|
        // GLSL only has r-values as the result of a :?, but
 | 
						|
        // if we have an l-value, that can be more efficient if it will
 | 
						|
        // become the base of a complex r-value expression, because the
 | 
						|
        // next layer copies r-values into memory to use the access-chain mechanism
 | 
						|
        builder.clearAccessChain();
 | 
						|
        builder.setAccessChainLValue(result);
 | 
						|
    }
 | 
						|
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
 | 
						|
{
 | 
						|
    // emit and get the condition before doing anything with switch
 | 
						|
    node->getCondition()->traverse(this);
 | 
						|
    spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType());
 | 
						|
 | 
						|
    // browse the children to sort out code segments
 | 
						|
    int defaultSegment = -1;
 | 
						|
    std::vector<TIntermNode*> codeSegments;
 | 
						|
    glslang::TIntermSequence& sequence = node->getBody()->getSequence();
 | 
						|
    std::vector<int> caseValues;
 | 
						|
    std::vector<int> valueIndexToSegment(sequence.size());  // note: probably not all are used, it is an overestimate
 | 
						|
    for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
 | 
						|
        TIntermNode* child = *c;
 | 
						|
        if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
 | 
						|
            defaultSegment = (int)codeSegments.size();
 | 
						|
        else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
 | 
						|
            valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
 | 
						|
            caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()->getConstArray()[0].getIConst());
 | 
						|
        } else
 | 
						|
            codeSegments.push_back(child);
 | 
						|
    }
 | 
						|
 | 
						|
    // handle the case where the last code segment is missing, due to no code
 | 
						|
    // statements between the last case and the end of the switch statement
 | 
						|
    if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
 | 
						|
        (int)codeSegments.size() == defaultSegment)
 | 
						|
        codeSegments.push_back(nullptr);
 | 
						|
 | 
						|
    // make the switch statement
 | 
						|
    std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
 | 
						|
    builder.makeSwitch(selector, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, segmentBlocks);
 | 
						|
 | 
						|
    // emit all the code in the segments
 | 
						|
    breakForLoop.push(false);
 | 
						|
    for (unsigned int s = 0; s < codeSegments.size(); ++s) {
 | 
						|
        builder.nextSwitchSegment(segmentBlocks, s);
 | 
						|
        if (codeSegments[s])
 | 
						|
            codeSegments[s]->traverse(this);
 | 
						|
        else
 | 
						|
            builder.addSwitchBreak();
 | 
						|
    }
 | 
						|
    breakForLoop.pop();
 | 
						|
 | 
						|
    builder.endSwitch(segmentBlocks);
 | 
						|
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
 | 
						|
{
 | 
						|
    int nextConst = 0;
 | 
						|
    spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false);
 | 
						|
 | 
						|
    builder.clearAccessChain();
 | 
						|
    builder.setAccessChainRValue(constant);
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
 | 
						|
{
 | 
						|
    auto blocks = builder.makeNewLoop();
 | 
						|
    builder.createBranch(&blocks.head);
 | 
						|
 | 
						|
    // Loop control:
 | 
						|
    const spv::LoopControlMask control = TranslateLoopControl(node->getLoopControl());
 | 
						|
 | 
						|
    // TODO: dependency length
 | 
						|
 | 
						|
    // Spec requires back edges to target header blocks, and every header block
 | 
						|
    // must dominate its merge block.  Make a header block first to ensure these
 | 
						|
    // conditions are met.  By definition, it will contain OpLoopMerge, followed
 | 
						|
    // by a block-ending branch.  But we don't want to put any other body/test
 | 
						|
    // instructions in it, since the body/test may have arbitrary instructions,
 | 
						|
    // including merges of its own.
 | 
						|
    builder.setBuildPoint(&blocks.head);
 | 
						|
    builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control);
 | 
						|
    if (node->testFirst() && node->getTest()) {
 | 
						|
        spv::Block& test = builder.makeNewBlock();
 | 
						|
        builder.createBranch(&test);
 | 
						|
 | 
						|
        builder.setBuildPoint(&test);
 | 
						|
        node->getTest()->traverse(this);
 | 
						|
        spv::Id condition =
 | 
						|
            accessChainLoad(node->getTest()->getType());
 | 
						|
        builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
 | 
						|
 | 
						|
        builder.setBuildPoint(&blocks.body);
 | 
						|
        breakForLoop.push(true);
 | 
						|
        if (node->getBody())
 | 
						|
            node->getBody()->traverse(this);
 | 
						|
        builder.createBranch(&blocks.continue_target);
 | 
						|
        breakForLoop.pop();
 | 
						|
 | 
						|
        builder.setBuildPoint(&blocks.continue_target);
 | 
						|
        if (node->getTerminal())
 | 
						|
            node->getTerminal()->traverse(this);
 | 
						|
        builder.createBranch(&blocks.head);
 | 
						|
    } else {
 | 
						|
        builder.createBranch(&blocks.body);
 | 
						|
 | 
						|
        breakForLoop.push(true);
 | 
						|
        builder.setBuildPoint(&blocks.body);
 | 
						|
        if (node->getBody())
 | 
						|
            node->getBody()->traverse(this);
 | 
						|
        builder.createBranch(&blocks.continue_target);
 | 
						|
        breakForLoop.pop();
 | 
						|
 | 
						|
        builder.setBuildPoint(&blocks.continue_target);
 | 
						|
        if (node->getTerminal())
 | 
						|
            node->getTerminal()->traverse(this);
 | 
						|
        if (node->getTest()) {
 | 
						|
            node->getTest()->traverse(this);
 | 
						|
            spv::Id condition =
 | 
						|
                accessChainLoad(node->getTest()->getType());
 | 
						|
            builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
 | 
						|
        } else {
 | 
						|
            // TODO: unless there was a break/return/discard instruction
 | 
						|
            // somewhere in the body, this is an infinite loop, so we should
 | 
						|
            // issue a warning.
 | 
						|
            builder.createBranch(&blocks.head);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    builder.setBuildPoint(&blocks.merge);
 | 
						|
    builder.closeLoop();
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
 | 
						|
{
 | 
						|
    if (node->getExpression())
 | 
						|
        node->getExpression()->traverse(this);
 | 
						|
 | 
						|
    switch (node->getFlowOp()) {
 | 
						|
    case glslang::EOpKill:
 | 
						|
        builder.makeDiscard();
 | 
						|
        break;
 | 
						|
    case glslang::EOpBreak:
 | 
						|
        if (breakForLoop.top())
 | 
						|
            builder.createLoopExit();
 | 
						|
        else
 | 
						|
            builder.addSwitchBreak();
 | 
						|
        break;
 | 
						|
    case glslang::EOpContinue:
 | 
						|
        builder.createLoopContinue();
 | 
						|
        break;
 | 
						|
    case glslang::EOpReturn:
 | 
						|
        if (node->getExpression()) {
 | 
						|
            const glslang::TType& glslangReturnType = node->getExpression()->getType();
 | 
						|
            spv::Id returnId = accessChainLoad(glslangReturnType);
 | 
						|
            if (builder.getTypeId(returnId) != currentFunction->getReturnType()) {
 | 
						|
                builder.clearAccessChain();
 | 
						|
                spv::Id copyId = builder.createVariable(spv::StorageClassFunction, currentFunction->getReturnType());
 | 
						|
                builder.setAccessChainLValue(copyId);
 | 
						|
                multiTypeStore(glslangReturnType, returnId);
 | 
						|
                returnId = builder.createLoad(copyId);
 | 
						|
            }
 | 
						|
            builder.makeReturn(false, returnId);
 | 
						|
        } else
 | 
						|
            builder.makeReturn(false);
 | 
						|
 | 
						|
        builder.clearAccessChain();
 | 
						|
        break;
 | 
						|
 | 
						|
    default:
 | 
						|
        assert(0);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node)
 | 
						|
{
 | 
						|
    // First, steer off constants, which are not SPIR-V variables, but
 | 
						|
    // can still have a mapping to a SPIR-V Id.
 | 
						|
    // This includes specialization constants.
 | 
						|
    if (node->getQualifier().isConstant()) {
 | 
						|
        return createSpvConstant(*node);
 | 
						|
    }
 | 
						|
 | 
						|
    // Now, handle actual variables
 | 
						|
    spv::StorageClass storageClass = TranslateStorageClass(node->getType());
 | 
						|
    spv::Id spvType = convertGlslangToSpvType(node->getType());
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16);
 | 
						|
    if (contains16BitType) {
 | 
						|
        if (storageClass == spv::StorageClassInput || storageClass == spv::StorageClassOutput) {
 | 
						|
            builder.addExtension(spv::E_SPV_KHR_16bit_storage);
 | 
						|
            builder.addCapability(spv::CapabilityStorageInputOutput16);
 | 
						|
        } else if (storageClass == spv::StorageClassPushConstant) {
 | 
						|
            builder.addExtension(spv::E_SPV_KHR_16bit_storage);
 | 
						|
            builder.addCapability(spv::CapabilityStoragePushConstant16);
 | 
						|
        } else if (storageClass == spv::StorageClassUniform) {
 | 
						|
            builder.addExtension(spv::E_SPV_KHR_16bit_storage);
 | 
						|
            builder.addCapability(spv::CapabilityStorageUniform16);
 | 
						|
            if (node->getType().getQualifier().storage == glslang::EvqBuffer)
 | 
						|
                builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
 | 
						|
        }
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    const char* name = node->getName().c_str();
 | 
						|
    if (glslang::IsAnonymous(name))
 | 
						|
        name = "";
 | 
						|
 | 
						|
    return builder.createVariable(storageClass, spvType, name);
 | 
						|
}
 | 
						|
 | 
						|
// Return type Id of the sampled type.
 | 
						|
spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
 | 
						|
{
 | 
						|
    switch (sampler.type) {
 | 
						|
        case glslang::EbtFloat:    return builder.makeFloatType(32);
 | 
						|
        case glslang::EbtInt:      return builder.makeIntType(32);
 | 
						|
        case glslang::EbtUint:     return builder.makeUintType(32);
 | 
						|
        default:
 | 
						|
            assert(0);
 | 
						|
            return builder.makeFloatType(32);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// If node is a swizzle operation, return the type that should be used if
 | 
						|
// the swizzle base is first consumed by another operation, before the swizzle
 | 
						|
// is applied.
 | 
						|
spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
 | 
						|
{
 | 
						|
    if (node.getAsOperator() &&
 | 
						|
        node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
 | 
						|
        return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType());
 | 
						|
    else
 | 
						|
        return spv::NoType;
 | 
						|
}
 | 
						|
 | 
						|
// When inverting a swizzle with a parent op, this function
 | 
						|
// will apply the swizzle operation to a completed parent operation.
 | 
						|
spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node, spv::Id parentResult)
 | 
						|
{
 | 
						|
    std::vector<unsigned> swizzle;
 | 
						|
    convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
 | 
						|
    return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle);
 | 
						|
}
 | 
						|
 | 
						|
// Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
 | 
						|
void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
 | 
						|
{
 | 
						|
    const glslang::TIntermSequence& swizzleSequence = node.getSequence();
 | 
						|
    for (int i = 0; i < (int)swizzleSequence.size(); ++i)
 | 
						|
        swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
 | 
						|
}
 | 
						|
 | 
						|
// Convert from a glslang type to an SPV type, by calling into a
 | 
						|
// recursive version of this function. This establishes the inherited
 | 
						|
// layout state rooted from the top-level type.
 | 
						|
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type)
 | 
						|
{
 | 
						|
    return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier());
 | 
						|
}
 | 
						|
 | 
						|
// Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
 | 
						|
// explicitLayout can be kept the same throughout the hierarchical recursive walk.
 | 
						|
// Mutually recursive with convertGlslangStructToSpvType().
 | 
						|
spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    spv::Id spvType = spv::NoResult;
 | 
						|
 | 
						|
    switch (type.getBasicType()) {
 | 
						|
    case glslang::EbtVoid:
 | 
						|
        spvType = builder.makeVoidType();
 | 
						|
        assert (! type.isArray());
 | 
						|
        break;
 | 
						|
    case glslang::EbtFloat:
 | 
						|
        spvType = builder.makeFloatType(32);
 | 
						|
        break;
 | 
						|
    case glslang::EbtDouble:
 | 
						|
        spvType = builder.makeFloatType(64);
 | 
						|
        break;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EbtFloat16:
 | 
						|
        builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
 | 
						|
        spvType = builder.makeFloatType(16);
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
    case glslang::EbtBool:
 | 
						|
        // "transparent" bool doesn't exist in SPIR-V.  The GLSL convention is
 | 
						|
        // a 32-bit int where non-0 means true.
 | 
						|
        if (explicitLayout != glslang::ElpNone)
 | 
						|
            spvType = builder.makeUintType(32);
 | 
						|
        else
 | 
						|
            spvType = builder.makeBoolType();
 | 
						|
        break;
 | 
						|
    case glslang::EbtInt:
 | 
						|
        spvType = builder.makeIntType(32);
 | 
						|
        break;
 | 
						|
    case glslang::EbtUint:
 | 
						|
        spvType = builder.makeUintType(32);
 | 
						|
        break;
 | 
						|
    case glslang::EbtInt64:
 | 
						|
        builder.addCapability(spv::CapabilityInt64);
 | 
						|
        spvType = builder.makeIntType(64);
 | 
						|
        break;
 | 
						|
    case glslang::EbtUint64:
 | 
						|
        builder.addCapability(spv::CapabilityInt64);
 | 
						|
        spvType = builder.makeUintType(64);
 | 
						|
        break;
 | 
						|
    case glslang::EbtAtomicUint:
 | 
						|
        builder.addCapability(spv::CapabilityAtomicStorage);
 | 
						|
        spvType = builder.makeUintType(32);
 | 
						|
        break;
 | 
						|
    case glslang::EbtSampler:
 | 
						|
        {
 | 
						|
            const glslang::TSampler& sampler = type.getSampler();
 | 
						|
            if (sampler.sampler) {
 | 
						|
                // pure sampler
 | 
						|
                spvType = builder.makeSamplerType();
 | 
						|
            } else {
 | 
						|
                // an image is present, make its type
 | 
						|
                spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler), sampler.shadow, sampler.arrayed, sampler.ms,
 | 
						|
                                                sampler.image ? 2 : 1, TranslateImageFormat(type));
 | 
						|
                if (sampler.combined) {
 | 
						|
                    // already has both image and sampler, make the combined type
 | 
						|
                    spvType = builder.makeSampledImageType(spvType);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case glslang::EbtStruct:
 | 
						|
    case glslang::EbtBlock:
 | 
						|
        {
 | 
						|
            // If we've seen this struct type, return it
 | 
						|
            const glslang::TTypeList* glslangMembers = type.getStruct();
 | 
						|
 | 
						|
            // Try to share structs for different layouts, but not yet for other
 | 
						|
            // kinds of qualification (primarily not yet including interpolant qualification).
 | 
						|
            if (! HasNonLayoutQualifiers(type, qualifier))
 | 
						|
                spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
 | 
						|
            if (spvType != spv::NoResult)
 | 
						|
                break;
 | 
						|
 | 
						|
            // else, we haven't seen it...
 | 
						|
            if (type.getBasicType() == glslang::EbtBlock)
 | 
						|
                memberRemapper[glslangMembers].resize(glslangMembers->size());
 | 
						|
            spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        assert(0);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (type.isMatrix())
 | 
						|
        spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
 | 
						|
    else {
 | 
						|
        // If this variable has a vector element count greater than 1, create a SPIR-V vector
 | 
						|
        if (type.getVectorSize() > 1)
 | 
						|
            spvType = builder.makeVectorType(spvType, type.getVectorSize());
 | 
						|
    }
 | 
						|
 | 
						|
    if (type.isArray()) {
 | 
						|
        int stride = 0;  // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
 | 
						|
 | 
						|
        // Do all but the outer dimension
 | 
						|
        if (type.getArraySizes()->getNumDims() > 1) {
 | 
						|
            // We need to decorate array strides for types needing explicit layout, except blocks.
 | 
						|
            if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
 | 
						|
                // Use a dummy glslang type for querying internal strides of
 | 
						|
                // arrays of arrays, but using just a one-dimensional array.
 | 
						|
                glslang::TType simpleArrayType(type, 0); // deference type of the array
 | 
						|
                while (simpleArrayType.getArraySizes().getNumDims() > 1)
 | 
						|
                    simpleArrayType.getArraySizes().dereference();
 | 
						|
 | 
						|
                // Will compute the higher-order strides here, rather than making a whole
 | 
						|
                // pile of types and doing repetitive recursion on their contents.
 | 
						|
                stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
 | 
						|
            }
 | 
						|
 | 
						|
            // make the arrays
 | 
						|
            for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
 | 
						|
                spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride);
 | 
						|
                if (stride > 0)
 | 
						|
                    builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
 | 
						|
                stride *= type.getArraySizes()->getDimSize(dim);
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            // single-dimensional array, and don't yet have stride
 | 
						|
 | 
						|
            // We need to decorate array strides for types needing explicit layout, except blocks.
 | 
						|
            if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
 | 
						|
                stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
 | 
						|
        }
 | 
						|
 | 
						|
        // Do the outer dimension, which might not be known for a runtime-sized array
 | 
						|
        if (type.isRuntimeSizedArray()) {
 | 
						|
            spvType = builder.makeRuntimeArray(spvType);
 | 
						|
        } else {
 | 
						|
            assert(type.getOuterArraySize() > 0);
 | 
						|
            spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride);
 | 
						|
        }
 | 
						|
        if (stride > 0)
 | 
						|
            builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
 | 
						|
    }
 | 
						|
 | 
						|
    return spvType;
 | 
						|
}
 | 
						|
 | 
						|
// TODO: this functionality should exist at a higher level, in creating the AST
 | 
						|
//
 | 
						|
// Identify interface members that don't have their required extension turned on.
 | 
						|
//
 | 
						|
bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
 | 
						|
{
 | 
						|
    auto& extensions = glslangIntermediate->getRequestedExtensions();
 | 
						|
 | 
						|
    if (member.getFieldName() == "gl_ViewportMask" &&
 | 
						|
        extensions.find("GL_NV_viewport_array2") == extensions.end())
 | 
						|
        return true;
 | 
						|
    if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
 | 
						|
        extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
 | 
						|
        return true;
 | 
						|
    if (member.getFieldName() == "gl_SecondaryPositionNV" &&
 | 
						|
        extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
 | 
						|
        return true;
 | 
						|
    if (member.getFieldName() == "gl_PositionPerViewNV" &&
 | 
						|
        extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
 | 
						|
        return true;
 | 
						|
    if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
 | 
						|
        extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
 | 
						|
        return true;
 | 
						|
 | 
						|
    return false;
 | 
						|
};
 | 
						|
 | 
						|
// Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
 | 
						|
// explicitLayout can be kept the same throughout the hierarchical recursive walk.
 | 
						|
// Mutually recursive with convertGlslangToSpvType().
 | 
						|
spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
 | 
						|
                                                              const glslang::TTypeList* glslangMembers,
 | 
						|
                                                              glslang::TLayoutPacking explicitLayout,
 | 
						|
                                                              const glslang::TQualifier& qualifier)
 | 
						|
{
 | 
						|
    // Create a vector of struct types for SPIR-V to consume
 | 
						|
    std::vector<spv::Id> spvMembers;
 | 
						|
    int memberDelta = 0;  // how much the member's index changes from glslang to SPIR-V, normally 0, except sometimes for blocks
 | 
						|
    int locationOffset = 0;  // for use across struct members, when they are called recursively
 | 
						|
    for (int i = 0; i < (int)glslangMembers->size(); i++) {
 | 
						|
        glslang::TType& glslangMember = *(*glslangMembers)[i].type;
 | 
						|
        if (glslangMember.hiddenMember()) {
 | 
						|
            ++memberDelta;
 | 
						|
            if (type.getBasicType() == glslang::EbtBlock)
 | 
						|
                memberRemapper[glslangMembers][i] = -1;
 | 
						|
        } else {
 | 
						|
            if (type.getBasicType() == glslang::EbtBlock) {
 | 
						|
                memberRemapper[glslangMembers][i] = i - memberDelta;
 | 
						|
                if (filterMember(glslangMember))
 | 
						|
                    continue;
 | 
						|
            }
 | 
						|
            // modify just this child's view of the qualifier
 | 
						|
            glslang::TQualifier memberQualifier = glslangMember.getQualifier();
 | 
						|
            InheritQualifiers(memberQualifier, qualifier);
 | 
						|
 | 
						|
            // manually inherit location; it's more complex
 | 
						|
            if (! memberQualifier.hasLocation() && qualifier.hasLocation())
 | 
						|
                memberQualifier.layoutLocation = qualifier.layoutLocation + locationOffset;
 | 
						|
            if (qualifier.hasLocation())
 | 
						|
                locationOffset += glslangIntermediate->computeTypeLocationSize(glslangMember);
 | 
						|
 | 
						|
            // recurse
 | 
						|
            spvMembers.push_back(convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Make the SPIR-V type
 | 
						|
    spv::Id spvType = builder.makeStructType(spvMembers, type.getTypeName().c_str());
 | 
						|
    if (! HasNonLayoutQualifiers(type, qualifier))
 | 
						|
        structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
 | 
						|
 | 
						|
    // Decorate it
 | 
						|
    decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType);
 | 
						|
 | 
						|
    return spvType;
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
 | 
						|
                                                const glslang::TTypeList* glslangMembers,
 | 
						|
                                                glslang::TLayoutPacking explicitLayout,
 | 
						|
                                                const glslang::TQualifier& qualifier,
 | 
						|
                                                spv::Id spvType)
 | 
						|
{
 | 
						|
    // Name and decorate the non-hidden members
 | 
						|
    int offset = -1;
 | 
						|
    int locationOffset = 0;  // for use within the members of this struct
 | 
						|
    for (int i = 0; i < (int)glslangMembers->size(); i++) {
 | 
						|
        glslang::TType& glslangMember = *(*glslangMembers)[i].type;
 | 
						|
        int member = i;
 | 
						|
        if (type.getBasicType() == glslang::EbtBlock) {
 | 
						|
            member = memberRemapper[glslangMembers][i];
 | 
						|
            if (filterMember(glslangMember))
 | 
						|
                continue;
 | 
						|
        }
 | 
						|
 | 
						|
        // modify just this child's view of the qualifier
 | 
						|
        glslang::TQualifier memberQualifier = glslangMember.getQualifier();
 | 
						|
        InheritQualifiers(memberQualifier, qualifier);
 | 
						|
 | 
						|
        // using -1 above to indicate a hidden member
 | 
						|
        if (member >= 0) {
 | 
						|
            builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str());
 | 
						|
            addMemberDecoration(spvType, member, TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix));
 | 
						|
            addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember));
 | 
						|
            // Add interpolation and auxiliary storage decorations only to top-level members of Input and Output storage classes
 | 
						|
            if (type.getQualifier().storage == glslang::EvqVaryingIn ||
 | 
						|
                type.getQualifier().storage == glslang::EvqVaryingOut) {
 | 
						|
                if (type.getBasicType() == glslang::EbtBlock ||
 | 
						|
                    glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
 | 
						|
                    addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
 | 
						|
                    addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
 | 
						|
                }
 | 
						|
            }
 | 
						|
            addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
 | 
						|
 | 
						|
            if (qualifier.storage == glslang::EvqBuffer) {
 | 
						|
                std::vector<spv::Decoration> memory;
 | 
						|
                TranslateMemoryDecoration(memberQualifier, memory);
 | 
						|
                for (unsigned int i = 0; i < memory.size(); ++i)
 | 
						|
                    addMemberDecoration(spvType, member, memory[i]);
 | 
						|
            }
 | 
						|
 | 
						|
            // Compute location decoration; tricky based on whether inheritance is at play and
 | 
						|
            // what kind of container we have, etc.
 | 
						|
            // TODO: This algorithm (and it's cousin above doing almost the same thing) should
 | 
						|
            //       probably move to the linker stage of the front end proper, and just have the
 | 
						|
            //       answer sitting already distributed throughout the individual member locations.
 | 
						|
            int location = -1;                // will only decorate if present or inherited
 | 
						|
            // Ignore member locations if the container is an array, as that's
 | 
						|
            // ill-specified and decisions have been made to not allow this anyway.
 | 
						|
            // The object itself must have a location, and that comes out from decorating the object,
 | 
						|
            // not the type (this code decorates types).
 | 
						|
            if (! type.isArray()) {
 | 
						|
                if (memberQualifier.hasLocation()) { // no inheritance, or override of inheritance
 | 
						|
                    // struct members should not have explicit locations
 | 
						|
                    assert(type.getBasicType() != glslang::EbtStruct);
 | 
						|
                    location = memberQualifier.layoutLocation;
 | 
						|
                } else if (type.getBasicType() != glslang::EbtBlock) {
 | 
						|
                    // If it is a not a Block, (...) Its members are assigned consecutive locations (...)
 | 
						|
                    // The members, and their nested types, must not themselves have Location decorations.
 | 
						|
                } else if (qualifier.hasLocation()) // inheritance
 | 
						|
                    location = qualifier.layoutLocation + locationOffset;
 | 
						|
            }
 | 
						|
            if (location >= 0)
 | 
						|
                builder.addMemberDecoration(spvType, member, spv::DecorationLocation, location);
 | 
						|
 | 
						|
            if (qualifier.hasLocation())      // track for upcoming inheritance
 | 
						|
                locationOffset += glslangIntermediate->computeTypeLocationSize(glslangMember);
 | 
						|
 | 
						|
            // component, XFB, others
 | 
						|
            if (glslangMember.getQualifier().hasComponent())
 | 
						|
                builder.addMemberDecoration(spvType, member, spv::DecorationComponent, glslangMember.getQualifier().layoutComponent);
 | 
						|
            if (glslangMember.getQualifier().hasXfbOffset())
 | 
						|
                builder.addMemberDecoration(spvType, member, spv::DecorationOffset, glslangMember.getQualifier().layoutXfbOffset);
 | 
						|
            else if (explicitLayout != glslang::ElpNone) {
 | 
						|
                // figure out what to do with offset, which is accumulating
 | 
						|
                int nextOffset;
 | 
						|
                updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
 | 
						|
                if (offset >= 0)
 | 
						|
                    builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
 | 
						|
                offset = nextOffset;
 | 
						|
            }
 | 
						|
 | 
						|
            if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
 | 
						|
                builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride, getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix));
 | 
						|
 | 
						|
            // built-in variable decorations
 | 
						|
            spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
 | 
						|
            if (builtIn != spv::BuiltInMax)
 | 
						|
                addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
 | 
						|
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
            if (builtIn == spv::BuiltInLayer) {
 | 
						|
                // SPV_NV_viewport_array2 extension
 | 
						|
                if (glslangMember.getQualifier().layoutViewportRelative){
 | 
						|
                    addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
 | 
						|
                    builder.addCapability(spv::CapabilityShaderViewportMaskNV);
 | 
						|
                    builder.addExtension(spv::E_SPV_NV_viewport_array2);
 | 
						|
                }
 | 
						|
                if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
 | 
						|
                    addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV, glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
 | 
						|
                    builder.addCapability(spv::CapabilityShaderStereoViewNV);
 | 
						|
                    builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            if (glslangMember.getQualifier().layoutPassthrough) {
 | 
						|
                addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
 | 
						|
                builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
 | 
						|
                builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
 | 
						|
            }
 | 
						|
#endif
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Decorate the structure
 | 
						|
    addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
 | 
						|
    addDecoration(spvType, TranslateBlockDecoration(type, glslangIntermediate->usingStorageBuffer()));
 | 
						|
    if (type.getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
 | 
						|
        builder.addCapability(spv::CapabilityGeometryStreams);
 | 
						|
        builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
 | 
						|
    }
 | 
						|
    if (glslangIntermediate->getXfbMode()) {
 | 
						|
        builder.addCapability(spv::CapabilityTransformFeedback);
 | 
						|
        if (type.getQualifier().hasXfbStride())
 | 
						|
            builder.addDecoration(spvType, spv::DecorationXfbStride, type.getQualifier().layoutXfbStride);
 | 
						|
        if (type.getQualifier().hasXfbBuffer())
 | 
						|
            builder.addDecoration(spvType, spv::DecorationXfbBuffer, type.getQualifier().layoutXfbBuffer);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Turn the expression forming the array size into an id.
 | 
						|
// This is not quite trivial, because of specialization constants.
 | 
						|
// Sometimes, a raw constant is turned into an Id, and sometimes
 | 
						|
// a specialization constant expression is.
 | 
						|
spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim)
 | 
						|
{
 | 
						|
    // First, see if this is sized with a node, meaning a specialization constant:
 | 
						|
    glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
 | 
						|
    if (specNode != nullptr) {
 | 
						|
        builder.clearAccessChain();
 | 
						|
        specNode->traverse(this);
 | 
						|
        return accessChainLoad(specNode->getAsTyped()->getType());
 | 
						|
    }
 | 
						|
 | 
						|
    // Otherwise, need a compile-time (front end) size, get it:
 | 
						|
    int size = arraySizes.getDimSize(dim);
 | 
						|
    assert(size > 0);
 | 
						|
    return builder.makeUintConstant(size);
 | 
						|
}
 | 
						|
 | 
						|
// Wrap the builder's accessChainLoad to:
 | 
						|
//  - localize handling of RelaxedPrecision
 | 
						|
//  - use the SPIR-V inferred type instead of another conversion of the glslang type
 | 
						|
//    (avoids unnecessary work and possible type punning for structures)
 | 
						|
//  - do conversion of concrete to abstract type
 | 
						|
spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
 | 
						|
{
 | 
						|
    spv::Id nominalTypeId = builder.accessChainGetInferredType();
 | 
						|
    spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type), nominalTypeId);
 | 
						|
 | 
						|
    // Need to convert to abstract types when necessary
 | 
						|
    if (type.getBasicType() == glslang::EbtBool) {
 | 
						|
        if (builder.isScalarType(nominalTypeId)) {
 | 
						|
            // Conversion for bool
 | 
						|
            spv::Id boolType = builder.makeBoolType();
 | 
						|
            if (nominalTypeId != boolType)
 | 
						|
                loadedId = builder.createBinOp(spv::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0));
 | 
						|
        } else if (builder.isVectorType(nominalTypeId)) {
 | 
						|
            // Conversion for bvec
 | 
						|
            int vecSize = builder.getNumTypeComponents(nominalTypeId);
 | 
						|
            spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
 | 
						|
            if (nominalTypeId != bvecType)
 | 
						|
                loadedId = builder.createBinOp(spv::OpINotEqual, bvecType, loadedId, makeSmearedConstant(builder.makeUintConstant(0), vecSize));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return loadedId;
 | 
						|
}
 | 
						|
 | 
						|
// Wrap the builder's accessChainStore to:
 | 
						|
//  - do conversion of concrete to abstract type
 | 
						|
//
 | 
						|
// Implicitly uses the existing builder.accessChain as the storage target.
 | 
						|
void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
 | 
						|
{
 | 
						|
    // Need to convert to abstract types when necessary
 | 
						|
    if (type.getBasicType() == glslang::EbtBool) {
 | 
						|
        spv::Id nominalTypeId = builder.accessChainGetInferredType();
 | 
						|
 | 
						|
        if (builder.isScalarType(nominalTypeId)) {
 | 
						|
            // Conversion for bool
 | 
						|
            spv::Id boolType = builder.makeBoolType();
 | 
						|
            if (nominalTypeId != boolType) {
 | 
						|
                spv::Id zero = builder.makeUintConstant(0);
 | 
						|
                spv::Id one  = builder.makeUintConstant(1);
 | 
						|
                rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
 | 
						|
            }
 | 
						|
        } else if (builder.isVectorType(nominalTypeId)) {
 | 
						|
            // Conversion for bvec
 | 
						|
            int vecSize = builder.getNumTypeComponents(nominalTypeId);
 | 
						|
            spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
 | 
						|
            if (nominalTypeId != bvecType) {
 | 
						|
                spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize);
 | 
						|
                spv::Id one  = makeSmearedConstant(builder.makeUintConstant(1), vecSize);
 | 
						|
                rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    builder.accessChainStore(rvalue);
 | 
						|
}
 | 
						|
 | 
						|
// For storing when types match at the glslang level, but not might match at the
 | 
						|
// SPIR-V level.
 | 
						|
//
 | 
						|
// This especially happens when a single glslang type expands to multiple
 | 
						|
// SPIR-V types, like a struct that is used in a member-undecorated way as well
 | 
						|
// as in a member-decorated way.
 | 
						|
//
 | 
						|
// NOTE: This function can handle any store request; if it's not special it
 | 
						|
// simplifies to a simple OpStore.
 | 
						|
//
 | 
						|
// Implicitly uses the existing builder.accessChain as the storage target.
 | 
						|
void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
 | 
						|
{
 | 
						|
    // we only do the complex path here if it's an aggregate
 | 
						|
    if (! type.isStruct() && ! type.isArray()) {
 | 
						|
        accessChainStore(type, rValue);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    // and, it has to be a case of type aliasing
 | 
						|
    spv::Id rType = builder.getTypeId(rValue);
 | 
						|
    spv::Id lValue = builder.accessChainGetLValue();
 | 
						|
    spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue));
 | 
						|
    if (lType == rType) {
 | 
						|
        accessChainStore(type, rValue);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Recursively (as needed) copy an aggregate type to a different aggregate type,
 | 
						|
    // where the two types were the same type in GLSL. This requires member
 | 
						|
    // by member copy, recursively.
 | 
						|
 | 
						|
    // If an array, copy element by element.
 | 
						|
    if (type.isArray()) {
 | 
						|
        glslang::TType glslangElementType(type, 0);
 | 
						|
        spv::Id elementRType = builder.getContainedTypeId(rType);
 | 
						|
        for (int index = 0; index < type.getOuterArraySize(); ++index) {
 | 
						|
            // get the source member
 | 
						|
            spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index);
 | 
						|
 | 
						|
            // set up the target storage
 | 
						|
            builder.clearAccessChain();
 | 
						|
            builder.setAccessChainLValue(lValue);
 | 
						|
            builder.accessChainPush(builder.makeIntConstant(index));
 | 
						|
 | 
						|
            // store the member
 | 
						|
            multiTypeStore(glslangElementType, elementRValue);
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        assert(type.isStruct());
 | 
						|
 | 
						|
        // loop over structure members
 | 
						|
        const glslang::TTypeList& members = *type.getStruct();
 | 
						|
        for (int m = 0; m < (int)members.size(); ++m) {
 | 
						|
            const glslang::TType& glslangMemberType = *members[m].type;
 | 
						|
 | 
						|
            // get the source member
 | 
						|
            spv::Id memberRType = builder.getContainedTypeId(rType, m);
 | 
						|
            spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m);
 | 
						|
 | 
						|
            // set up the target storage
 | 
						|
            builder.clearAccessChain();
 | 
						|
            builder.setAccessChainLValue(lValue);
 | 
						|
            builder.accessChainPush(builder.makeIntConstant(m));
 | 
						|
 | 
						|
            // store the member
 | 
						|
            multiTypeStore(glslangMemberType, memberRValue);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Decide whether or not this type should be
 | 
						|
// decorated with offsets and strides, and if so
 | 
						|
// whether std140 or std430 rules should be applied.
 | 
						|
glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
 | 
						|
{
 | 
						|
    // has to be a block
 | 
						|
    if (type.getBasicType() != glslang::EbtBlock)
 | 
						|
        return glslang::ElpNone;
 | 
						|
 | 
						|
    // has to be a uniform or buffer block
 | 
						|
    if (type.getQualifier().storage != glslang::EvqUniform &&
 | 
						|
        type.getQualifier().storage != glslang::EvqBuffer)
 | 
						|
        return glslang::ElpNone;
 | 
						|
 | 
						|
    // return the layout to use
 | 
						|
    switch (type.getQualifier().layoutPacking) {
 | 
						|
    case glslang::ElpStd140:
 | 
						|
    case glslang::ElpStd430:
 | 
						|
        return type.getQualifier().layoutPacking;
 | 
						|
    default:
 | 
						|
        return glslang::ElpNone;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Given an array type, returns the integer stride required for that array
 | 
						|
int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | 
						|
{
 | 
						|
    int size;
 | 
						|
    int stride;
 | 
						|
    glslangIntermediate->getBaseAlignment(arrayType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | 
						|
 | 
						|
    return stride;
 | 
						|
}
 | 
						|
 | 
						|
// Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
 | 
						|
// when used as a member of an interface block
 | 
						|
int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | 
						|
{
 | 
						|
    glslang::TType elementType;
 | 
						|
    elementType.shallowCopy(matrixType);
 | 
						|
    elementType.clearArraySizes();
 | 
						|
 | 
						|
    int size;
 | 
						|
    int stride;
 | 
						|
    glslangIntermediate->getBaseAlignment(elementType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | 
						|
 | 
						|
    return stride;
 | 
						|
}
 | 
						|
 | 
						|
// Given a member type of a struct, realign the current offset for it, and compute
 | 
						|
// the next (not yet aligned) offset for the next member, which will get aligned
 | 
						|
// on the next call.
 | 
						|
// 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
 | 
						|
// the migration of data from nextOffset -> currentOffset.  It should be -1 on the first call.
 | 
						|
// -1 means a non-forced member offset (no decoration needed).
 | 
						|
void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& /*structType*/, const glslang::TType& memberType, int& currentOffset, int& nextOffset,
 | 
						|
                                                glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
 | 
						|
{
 | 
						|
    // this will get a positive value when deemed necessary
 | 
						|
    nextOffset = -1;
 | 
						|
 | 
						|
    // override anything in currentOffset with user-set offset
 | 
						|
    if (memberType.getQualifier().hasOffset())
 | 
						|
        currentOffset = memberType.getQualifier().layoutOffset;
 | 
						|
 | 
						|
    // It could be that current linker usage in glslang updated all the layoutOffset,
 | 
						|
    // in which case the following code does not matter.  But, that's not quite right
 | 
						|
    // once cross-compilation unit GLSL validation is done, as the original user
 | 
						|
    // settings are needed in layoutOffset, and then the following will come into play.
 | 
						|
 | 
						|
    if (explicitLayout == glslang::ElpNone) {
 | 
						|
        if (! memberType.getQualifier().hasOffset())
 | 
						|
            currentOffset = -1;
 | 
						|
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Getting this far means we need explicit offsets
 | 
						|
    if (currentOffset < 0)
 | 
						|
        currentOffset = 0;
 | 
						|
 | 
						|
    // Now, currentOffset is valid (either 0, or from a previous nextOffset),
 | 
						|
    // but possibly not yet correctly aligned.
 | 
						|
 | 
						|
    int memberSize;
 | 
						|
    int dummyStride;
 | 
						|
    int memberAlignment = glslangIntermediate->getBaseAlignment(memberType, memberSize, dummyStride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
 | 
						|
 | 
						|
    // Adjust alignment for HLSL rules
 | 
						|
    if (glslangIntermediate->usingHlslOFfsets() &&
 | 
						|
        ! memberType.isArray() && memberType.isVector()) {
 | 
						|
        int dummySize;
 | 
						|
        int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, dummySize);
 | 
						|
        if (componentAlignment <= 4)
 | 
						|
            memberAlignment = componentAlignment;
 | 
						|
    }
 | 
						|
 | 
						|
    // Bump up to member alignment
 | 
						|
    glslang::RoundToPow2(currentOffset, memberAlignment);
 | 
						|
 | 
						|
    // Bump up to vec4 if there is a bad straddle
 | 
						|
    if (glslangIntermediate->improperStraddle(memberType, memberSize, currentOffset))
 | 
						|
        glslang::RoundToPow2(currentOffset, 16);
 | 
						|
 | 
						|
    nextOffset = currentOffset + memberSize;
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
 | 
						|
{
 | 
						|
    const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
 | 
						|
    switch (glslangBuiltIn)
 | 
						|
    {
 | 
						|
    case glslang::EbvClipDistance:
 | 
						|
    case glslang::EbvCullDistance:
 | 
						|
    case glslang::EbvPointSize:
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
    case glslang::EbvLayer:
 | 
						|
    case glslang::EbvViewportIndex:
 | 
						|
    case glslang::EbvViewportMaskNV:
 | 
						|
    case glslang::EbvSecondaryPositionNV:
 | 
						|
    case glslang::EbvSecondaryViewportMaskNV:
 | 
						|
    case glslang::EbvPositionPerViewNV:
 | 
						|
    case glslang::EbvViewportMaskPerViewNV:
 | 
						|
#endif
 | 
						|
        // Generate the associated capability.  Delegate to TranslateBuiltInDecoration.
 | 
						|
        // Alternately, we could just call this for any glslang built-in, since the
 | 
						|
        // capability already guards against duplicates.
 | 
						|
        TranslateBuiltInDecoration(glslangBuiltIn, false);
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        // Capabilities were already generated when the struct was declared.
 | 
						|
        break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
 | 
						|
{
 | 
						|
    return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
 | 
						|
}
 | 
						|
 | 
						|
// Make all the functions, skeletally, without actually visiting their bodies.
 | 
						|
void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
 | 
						|
{
 | 
						|
    for (int f = 0; f < (int)glslFunctions.size(); ++f) {
 | 
						|
        glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
 | 
						|
        if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntryPoint(glslFunction))
 | 
						|
            continue;
 | 
						|
 | 
						|
        // We're on a user function.  Set up the basic interface for the function now,
 | 
						|
        // so that it's available to call.  Translating the body will happen later.
 | 
						|
        //
 | 
						|
        // Typically (except for a "const in" parameter), an address will be passed to the
 | 
						|
        // function.  What it is an address of varies:
 | 
						|
        //
 | 
						|
        // - "in" parameters not marked as "const" can be written to without modifying the calling
 | 
						|
        //   argument so that write needs to be to a copy, hence the address of a copy works.
 | 
						|
        //
 | 
						|
        // - "const in" parameters can just be the r-value, as no writes need occur.
 | 
						|
        //
 | 
						|
        // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
 | 
						|
        //   GLSL has copy-in/copy-out semantics.  They can be handled though with a pointer to a copy.
 | 
						|
 | 
						|
        std::vector<spv::Id> paramTypes;
 | 
						|
        std::vector<spv::Decoration> paramPrecisions;
 | 
						|
        glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
 | 
						|
 | 
						|
        bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() == glslangIntermediate->implicitThisName;
 | 
						|
 | 
						|
        for (int p = 0; p < (int)parameters.size(); ++p) {
 | 
						|
            const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
 | 
						|
            spv::Id typeId = convertGlslangToSpvType(paramType);
 | 
						|
            // can we pass by reference?
 | 
						|
            if (paramType.containsOpaque() ||                                // sampler, etc.
 | 
						|
                (paramType.getBasicType() == glslang::EbtBlock &&
 | 
						|
                 paramType.getQualifier().storage == glslang::EvqBuffer) ||  // SSBO
 | 
						|
                (p == 0 && implicitThis))                                    // implicit 'this'
 | 
						|
                typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
 | 
						|
            else if (paramType.getQualifier().storage != glslang::EvqConstReadOnly)
 | 
						|
                typeId = builder.makePointer(spv::StorageClassFunction, typeId);
 | 
						|
            else
 | 
						|
                rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId());
 | 
						|
            paramPrecisions.push_back(TranslatePrecisionDecoration(paramType));
 | 
						|
            paramTypes.push_back(typeId);
 | 
						|
        }
 | 
						|
 | 
						|
        spv::Block* functionBlock;
 | 
						|
        spv::Function *function = builder.makeFunctionEntry(TranslatePrecisionDecoration(glslFunction->getType()),
 | 
						|
                                                            convertGlslangToSpvType(glslFunction->getType()),
 | 
						|
                                                            glslFunction->getName().c_str(), paramTypes, paramPrecisions, &functionBlock);
 | 
						|
        if (implicitThis)
 | 
						|
            function->setImplicitThis();
 | 
						|
 | 
						|
        // Track function to emit/call later
 | 
						|
        functionMap[glslFunction->getName().c_str()] = function;
 | 
						|
 | 
						|
        // Set the parameter id's
 | 
						|
        for (int p = 0; p < (int)parameters.size(); ++p) {
 | 
						|
            symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
 | 
						|
            // give a name too
 | 
						|
            builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Process all the initializers, while skipping the functions and link objects
 | 
						|
void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
 | 
						|
{
 | 
						|
    builder.setBuildPoint(shaderEntry->getLastBlock());
 | 
						|
    for (int i = 0; i < (int)initializers.size(); ++i) {
 | 
						|
        glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
 | 
						|
        if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != glslang::EOpLinkerObjects) {
 | 
						|
 | 
						|
            // We're on a top-level node that's not a function.  Treat as an initializer, whose
 | 
						|
            // code goes into the beginning of the entry point.
 | 
						|
            initializer->traverse(this);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Process all the functions, while skipping initializers.
 | 
						|
void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
 | 
						|
{
 | 
						|
    for (int f = 0; f < (int)glslFunctions.size(); ++f) {
 | 
						|
        glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
 | 
						|
        if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
 | 
						|
            node->traverse(this);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
 | 
						|
{
 | 
						|
    // SPIR-V functions should already be in the functionMap from the prepass
 | 
						|
    // that called makeFunctions().
 | 
						|
    currentFunction = functionMap[node->getName().c_str()];
 | 
						|
    spv::Block* functionBlock = currentFunction->getEntryBlock();
 | 
						|
    builder.setBuildPoint(functionBlock);
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments)
 | 
						|
{
 | 
						|
    const glslang::TIntermSequence& glslangArguments = node.getSequence();
 | 
						|
 | 
						|
    glslang::TSampler sampler = {};
 | 
						|
    bool cubeCompare = false;
 | 
						|
    if (node.isTexture() || node.isImage()) {
 | 
						|
        sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
 | 
						|
        cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
 | 
						|
    }
 | 
						|
 | 
						|
    for (int i = 0; i < (int)glslangArguments.size(); ++i) {
 | 
						|
        builder.clearAccessChain();
 | 
						|
        glslangArguments[i]->traverse(this);
 | 
						|
 | 
						|
        // Special case l-value operands
 | 
						|
        bool lvalue = false;
 | 
						|
        switch (node.getOp()) {
 | 
						|
        case glslang::EOpImageAtomicAdd:
 | 
						|
        case glslang::EOpImageAtomicMin:
 | 
						|
        case glslang::EOpImageAtomicMax:
 | 
						|
        case glslang::EOpImageAtomicAnd:
 | 
						|
        case glslang::EOpImageAtomicOr:
 | 
						|
        case glslang::EOpImageAtomicXor:
 | 
						|
        case glslang::EOpImageAtomicExchange:
 | 
						|
        case glslang::EOpImageAtomicCompSwap:
 | 
						|
            if (i == 0)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseImageLoad:
 | 
						|
            if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTexture:
 | 
						|
            if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureClamp:
 | 
						|
            if ((cubeCompare && i == 4) || (! cubeCompare && i == 3))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureLod:
 | 
						|
        case glslang::EOpSparseTextureOffset:
 | 
						|
            if (i == 3)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureFetch:
 | 
						|
            if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureFetchOffset:
 | 
						|
            if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureLodOffset:
 | 
						|
        case glslang::EOpSparseTextureGrad:
 | 
						|
        case glslang::EOpSparseTextureOffsetClamp:
 | 
						|
            if (i == 4)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureGradOffset:
 | 
						|
        case glslang::EOpSparseTextureGradClamp:
 | 
						|
            if (i == 5)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureGradOffsetClamp:
 | 
						|
            if (i == 6)
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
         case glslang::EOpSparseTextureGather:
 | 
						|
            if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        case glslang::EOpSparseTextureGatherOffset:
 | 
						|
        case glslang::EOpSparseTextureGatherOffsets:
 | 
						|
            if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
 | 
						|
                lvalue = true;
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
 | 
						|
        if (lvalue)
 | 
						|
            arguments.push_back(builder.accessChainGetLValue());
 | 
						|
        else
 | 
						|
            arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
 | 
						|
{
 | 
						|
    builder.clearAccessChain();
 | 
						|
    node.getOperand()->traverse(this);
 | 
						|
    arguments.push_back(accessChainLoad(node.getOperand()->getType()));
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
 | 
						|
{
 | 
						|
    if (! node->isImage() && ! node->isTexture()) {
 | 
						|
        return spv::NoResult;
 | 
						|
    }
 | 
						|
    auto resultType = [&node,this]{ return convertGlslangToSpvType(node->getType()); };
 | 
						|
 | 
						|
    // Process a GLSL texturing op (will be SPV image)
 | 
						|
    const glslang::TSampler sampler = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler()
 | 
						|
                                                             : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType().getSampler();
 | 
						|
    std::vector<spv::Id> arguments;
 | 
						|
    if (node->getAsAggregate())
 | 
						|
        translateArguments(*node->getAsAggregate(), arguments);
 | 
						|
    else
 | 
						|
        translateArguments(*node->getAsUnaryNode(), arguments);
 | 
						|
    spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
 | 
						|
 | 
						|
    spv::Builder::TextureParameters params = { };
 | 
						|
    params.sampler = arguments[0];
 | 
						|
 | 
						|
    glslang::TCrackedTextureOp cracked;
 | 
						|
    node->crackTexture(sampler, cracked);
 | 
						|
 | 
						|
    const bool isUnsignedResult =
 | 
						|
        node->getType().getBasicType() == glslang::EbtUint64 ||
 | 
						|
        node->getType().getBasicType() == glslang::EbtUint;
 | 
						|
 | 
						|
    // Check for queries
 | 
						|
    if (cracked.query) {
 | 
						|
        // OpImageQueryLod works on a sampled image, for other queries the image has to be extracted first
 | 
						|
        if (node->getOp() != glslang::EOpTextureQueryLod && builder.isSampledImage(params.sampler))
 | 
						|
            params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
 | 
						|
 | 
						|
        switch (node->getOp()) {
 | 
						|
        case glslang::EOpImageQuerySize:
 | 
						|
        case glslang::EOpTextureQuerySize:
 | 
						|
            if (arguments.size() > 1) {
 | 
						|
                params.lod = arguments[1];
 | 
						|
                return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params, isUnsignedResult);
 | 
						|
            } else
 | 
						|
                return builder.createTextureQueryCall(spv::OpImageQuerySize, params, isUnsignedResult);
 | 
						|
        case glslang::EOpImageQuerySamples:
 | 
						|
        case glslang::EOpTextureQuerySamples:
 | 
						|
            return builder.createTextureQueryCall(spv::OpImageQuerySamples, params, isUnsignedResult);
 | 
						|
        case glslang::EOpTextureQueryLod:
 | 
						|
            params.coords = arguments[1];
 | 
						|
            return builder.createTextureQueryCall(spv::OpImageQueryLod, params, isUnsignedResult);
 | 
						|
        case glslang::EOpTextureQueryLevels:
 | 
						|
            return builder.createTextureQueryCall(spv::OpImageQueryLevels, params, isUnsignedResult);
 | 
						|
        case glslang::EOpSparseTexelsResident:
 | 
						|
            return builder.createUnaryOp(spv::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
 | 
						|
        default:
 | 
						|
            assert(0);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Check for image functions other than queries
 | 
						|
    if (node->isImage()) {
 | 
						|
        std::vector<spv::Id> operands;
 | 
						|
        auto opIt = arguments.begin();
 | 
						|
        operands.push_back(*(opIt++));
 | 
						|
 | 
						|
        // Handle subpass operations
 | 
						|
        // TODO: GLSL should change to have the "MS" only on the type rather than the
 | 
						|
        // built-in function.
 | 
						|
        if (cracked.subpass) {
 | 
						|
            // add on the (0,0) coordinate
 | 
						|
            spv::Id zero = builder.makeIntConstant(0);
 | 
						|
            std::vector<spv::Id> comps;
 | 
						|
            comps.push_back(zero);
 | 
						|
            comps.push_back(zero);
 | 
						|
            operands.push_back(builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps));
 | 
						|
            if (sampler.ms) {
 | 
						|
                operands.push_back(spv::ImageOperandsSampleMask);
 | 
						|
                operands.push_back(*(opIt++));
 | 
						|
            }
 | 
						|
            return builder.createOp(spv::OpImageRead, resultType(), operands);
 | 
						|
        }
 | 
						|
 | 
						|
        operands.push_back(*(opIt++));
 | 
						|
        if (node->getOp() == glslang::EOpImageLoad) {
 | 
						|
            if (sampler.ms) {
 | 
						|
                operands.push_back(spv::ImageOperandsSampleMask);
 | 
						|
                operands.push_back(*opIt);
 | 
						|
            }
 | 
						|
            if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
 | 
						|
                builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
 | 
						|
            return builder.createOp(spv::OpImageRead, resultType(), operands);
 | 
						|
        } else if (node->getOp() == glslang::EOpImageStore) {
 | 
						|
            if (sampler.ms) {
 | 
						|
                operands.push_back(*(opIt + 1));
 | 
						|
                operands.push_back(spv::ImageOperandsSampleMask);
 | 
						|
                operands.push_back(*opIt);
 | 
						|
            } else
 | 
						|
                operands.push_back(*opIt);
 | 
						|
            builder.createNoResultOp(spv::OpImageWrite, operands);
 | 
						|
            if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
 | 
						|
                builder.addCapability(spv::CapabilityStorageImageWriteWithoutFormat);
 | 
						|
            return spv::NoResult;
 | 
						|
        } else if (node->getOp() == glslang::EOpSparseImageLoad) {
 | 
						|
            builder.addCapability(spv::CapabilitySparseResidency);
 | 
						|
            if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
 | 
						|
                builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
 | 
						|
 | 
						|
            if (sampler.ms) {
 | 
						|
                operands.push_back(spv::ImageOperandsSampleMask);
 | 
						|
                operands.push_back(*opIt++);
 | 
						|
            }
 | 
						|
 | 
						|
            // Create the return type that was a special structure
 | 
						|
            spv::Id texelOut = *opIt;
 | 
						|
            spv::Id typeId0 = resultType();
 | 
						|
            spv::Id typeId1 = builder.getDerefTypeId(texelOut);
 | 
						|
            spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1);
 | 
						|
 | 
						|
            spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands);
 | 
						|
 | 
						|
            // Decode the return type
 | 
						|
            builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut);
 | 
						|
            return builder.createCompositeExtract(resultId, typeId0, 0);
 | 
						|
        } else {
 | 
						|
            // Process image atomic operations
 | 
						|
 | 
						|
            // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
 | 
						|
            // as the first source operand, is required by SPIR-V atomic operations.
 | 
						|
            operands.push_back(sampler.ms ? *(opIt++) : builder.makeUintConstant(0)); // For non-MS, the value should be 0
 | 
						|
 | 
						|
            spv::Id resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
 | 
						|
            spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
 | 
						|
 | 
						|
            std::vector<spv::Id> operands;
 | 
						|
            operands.push_back(pointer);
 | 
						|
            for (; opIt != arguments.end(); ++opIt)
 | 
						|
                operands.push_back(*opIt);
 | 
						|
 | 
						|
            return createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Check for texture functions other than queries
 | 
						|
    bool sparse = node->isSparseTexture();
 | 
						|
    bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
 | 
						|
 | 
						|
    // check for bias argument
 | 
						|
    bool bias = false;
 | 
						|
    if (! cracked.lod && ! cracked.gather && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
 | 
						|
        int nonBiasArgCount = 2;
 | 
						|
        if (cracked.offset)
 | 
						|
            ++nonBiasArgCount;
 | 
						|
        if (cracked.grad)
 | 
						|
            nonBiasArgCount += 2;
 | 
						|
        if (cracked.lodClamp)
 | 
						|
            ++nonBiasArgCount;
 | 
						|
        if (sparse)
 | 
						|
            ++nonBiasArgCount;
 | 
						|
 | 
						|
        if ((int)arguments.size() > nonBiasArgCount)
 | 
						|
            bias = true;
 | 
						|
    }
 | 
						|
 | 
						|
    // See if the sampler param should really be just the SPV image part
 | 
						|
    if (cracked.fetch) {
 | 
						|
        // a fetch needs to have the image extracted first
 | 
						|
        if (builder.isSampledImage(params.sampler))
 | 
						|
            params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
 | 
						|
    }
 | 
						|
 | 
						|
    // set the rest of the arguments
 | 
						|
 | 
						|
    params.coords = arguments[1];
 | 
						|
    int extraArgs = 0;
 | 
						|
    bool noImplicitLod = false;
 | 
						|
 | 
						|
    // sort out where Dref is coming from
 | 
						|
    if (cubeCompare) {
 | 
						|
        params.Dref = arguments[2];
 | 
						|
        ++extraArgs;
 | 
						|
    } else if (sampler.shadow && cracked.gather) {
 | 
						|
        params.Dref = arguments[2];
 | 
						|
        ++extraArgs;
 | 
						|
    } else if (sampler.shadow) {
 | 
						|
        std::vector<spv::Id> indexes;
 | 
						|
        int dRefComp;
 | 
						|
        if (cracked.proj)
 | 
						|
            dRefComp = 2;  // "The resulting 3rd component of P in the shadow forms is used as Dref"
 | 
						|
        else
 | 
						|
            dRefComp = builder.getNumComponents(params.coords) - 1;
 | 
						|
        indexes.push_back(dRefComp);
 | 
						|
        params.Dref = builder.createCompositeExtract(params.coords, builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
 | 
						|
    }
 | 
						|
 | 
						|
    // lod
 | 
						|
    if (cracked.lod) {
 | 
						|
        params.lod = arguments[2];
 | 
						|
        ++extraArgs;
 | 
						|
    } else if (glslangIntermediate->getStage() != EShLangFragment) {
 | 
						|
        // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
 | 
						|
        noImplicitLod = true;
 | 
						|
    }
 | 
						|
 | 
						|
    // multisample
 | 
						|
    if (sampler.ms) {
 | 
						|
        params.sample = arguments[2]; // For MS, "sample" should be specified
 | 
						|
        ++extraArgs;
 | 
						|
    }
 | 
						|
 | 
						|
    // gradient
 | 
						|
    if (cracked.grad) {
 | 
						|
        params.gradX = arguments[2 + extraArgs];
 | 
						|
        params.gradY = arguments[3 + extraArgs];
 | 
						|
        extraArgs += 2;
 | 
						|
    }
 | 
						|
 | 
						|
    // offset and offsets
 | 
						|
    if (cracked.offset) {
 | 
						|
        params.offset = arguments[2 + extraArgs];
 | 
						|
        ++extraArgs;
 | 
						|
    } else if (cracked.offsets) {
 | 
						|
        params.offsets = arguments[2 + extraArgs];
 | 
						|
        ++extraArgs;
 | 
						|
    }
 | 
						|
 | 
						|
    // lod clamp
 | 
						|
    if (cracked.lodClamp) {
 | 
						|
        params.lodClamp = arguments[2 + extraArgs];
 | 
						|
        ++extraArgs;
 | 
						|
    }
 | 
						|
 | 
						|
    // sparse
 | 
						|
    if (sparse) {
 | 
						|
        params.texelOut = arguments[2 + extraArgs];
 | 
						|
        ++extraArgs;
 | 
						|
    }
 | 
						|
 | 
						|
    // bias
 | 
						|
    if (bias) {
 | 
						|
        params.bias = arguments[2 + extraArgs];
 | 
						|
        ++extraArgs;
 | 
						|
    }
 | 
						|
 | 
						|
    // gather component
 | 
						|
    if (cracked.gather && ! sampler.shadow) {
 | 
						|
        // default component is 0, if missing, otherwise an argument
 | 
						|
        if (2 + extraArgs < (int)arguments.size()) {
 | 
						|
            params.component = arguments[2 + extraArgs];
 | 
						|
            ++extraArgs;
 | 
						|
        } else {
 | 
						|
            params.component = builder.makeIntConstant(0);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // projective component (might not to move)
 | 
						|
    // GLSL: "The texture coordinates consumed from P, not including the last component of P,
 | 
						|
    //       are divided by the last component of P."
 | 
						|
    // SPIR-V:  "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
 | 
						|
    //          unused components will appear after all used components."
 | 
						|
    if (cracked.proj) {
 | 
						|
        int projSourceComp = builder.getNumComponents(params.coords) - 1;
 | 
						|
        int projTargetComp;
 | 
						|
        switch (sampler.dim) {
 | 
						|
        case glslang::Esd1D:   projTargetComp = 1;              break;
 | 
						|
        case glslang::Esd2D:   projTargetComp = 2;              break;
 | 
						|
        case glslang::EsdRect: projTargetComp = 2;              break;
 | 
						|
        default:               projTargetComp = projSourceComp; break;
 | 
						|
        }
 | 
						|
        // copy the projective coordinate if we have to
 | 
						|
        if (projTargetComp != projSourceComp) {
 | 
						|
            spv::Id projComp = builder.createCompositeExtract(params.coords,
 | 
						|
                                                              builder.getScalarTypeId(builder.getTypeId(params.coords)),
 | 
						|
                                                              projSourceComp);
 | 
						|
            params.coords = builder.createCompositeInsert(projComp, params.coords,
 | 
						|
                                                          builder.getTypeId(params.coords), projTargetComp);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather, noImplicitLod, params);
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
 | 
						|
{
 | 
						|
    // Grab the function's pointer from the previously created function
 | 
						|
    spv::Function* function = functionMap[node->getName().c_str()];
 | 
						|
    if (! function)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    const glslang::TIntermSequence& glslangArgs = node->getSequence();
 | 
						|
    const glslang::TQualifierList& qualifiers = node->getQualifierList();
 | 
						|
 | 
						|
    //  See comments in makeFunctions() for details about the semantics for parameter passing.
 | 
						|
    //
 | 
						|
    // These imply we need a four step process:
 | 
						|
    // 1. Evaluate the arguments
 | 
						|
    // 2. Allocate and make copies of in, out, and inout arguments
 | 
						|
    // 3. Make the call
 | 
						|
    // 4. Copy back the results
 | 
						|
 | 
						|
    // 1. Evaluate the arguments
 | 
						|
    std::vector<spv::Builder::AccessChain> lValues;
 | 
						|
    std::vector<spv::Id> rValues;
 | 
						|
    std::vector<const glslang::TType*> argTypes;
 | 
						|
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | 
						|
        const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
 | 
						|
        // build l-value
 | 
						|
        builder.clearAccessChain();
 | 
						|
        glslangArgs[a]->traverse(this);
 | 
						|
        argTypes.push_back(¶mType);
 | 
						|
        // keep outputs and opaque objects as l-values, evaluate input-only as r-values
 | 
						|
        if (qualifiers[a] != glslang::EvqConstReadOnly || paramType.containsOpaque()) {
 | 
						|
            // save l-value
 | 
						|
            lValues.push_back(builder.getAccessChain());
 | 
						|
        } else {
 | 
						|
            // process r-value
 | 
						|
            rValues.push_back(accessChainLoad(*argTypes.back()));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
 | 
						|
    // copy the original into that space.
 | 
						|
    //
 | 
						|
    // Also, build up the list of actual arguments to pass in for the call
 | 
						|
    int lValueCount = 0;
 | 
						|
    int rValueCount = 0;
 | 
						|
    std::vector<spv::Id> spvArgs;
 | 
						|
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | 
						|
        const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
 | 
						|
        spv::Id arg;
 | 
						|
        if (paramType.containsOpaque() ||
 | 
						|
            (paramType.getBasicType() == glslang::EbtBlock && qualifiers[a] == glslang::EvqBuffer) ||
 | 
						|
            (a == 0 && function->hasImplicitThis())) {
 | 
						|
            builder.setAccessChain(lValues[lValueCount]);
 | 
						|
            arg = builder.accessChainGetLValue();
 | 
						|
            ++lValueCount;
 | 
						|
        } else if (qualifiers[a] != glslang::EvqConstReadOnly) {
 | 
						|
            // need space to hold the copy
 | 
						|
            arg = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(paramType), "param");
 | 
						|
            if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
 | 
						|
                // need to copy the input into output space
 | 
						|
                builder.setAccessChain(lValues[lValueCount]);
 | 
						|
                spv::Id copy = accessChainLoad(*argTypes[a]);
 | 
						|
                builder.clearAccessChain();
 | 
						|
                builder.setAccessChainLValue(arg);
 | 
						|
                multiTypeStore(paramType, copy);
 | 
						|
            }
 | 
						|
            ++lValueCount;
 | 
						|
        } else {
 | 
						|
            arg = rValues[rValueCount];
 | 
						|
            ++rValueCount;
 | 
						|
        }
 | 
						|
        spvArgs.push_back(arg);
 | 
						|
    }
 | 
						|
 | 
						|
    // 3. Make the call.
 | 
						|
    spv::Id result = builder.createFunctionCall(function, spvArgs);
 | 
						|
    builder.setPrecision(result, TranslatePrecisionDecoration(node->getType()));
 | 
						|
 | 
						|
    // 4. Copy back out an "out" arguments.
 | 
						|
    lValueCount = 0;
 | 
						|
    for (int a = 0; a < (int)glslangArgs.size(); ++a) {
 | 
						|
        const glslang::TType& paramType = glslangArgs[a]->getAsTyped()->getType();
 | 
						|
        if (qualifiers[a] != glslang::EvqConstReadOnly) {
 | 
						|
            if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
 | 
						|
                spv::Id copy = builder.createLoad(spvArgs[a]);
 | 
						|
                builder.setAccessChain(lValues[lValueCount]);
 | 
						|
                multiTypeStore(paramType, copy);
 | 
						|
            }
 | 
						|
            ++lValueCount;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
// Translate AST operation to SPV operation, already having SPV-based operands/types.
 | 
						|
spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv::Decoration precision,
 | 
						|
                                                      spv::Decoration noContraction,
 | 
						|
                                                      spv::Id typeId, spv::Id left, spv::Id right,
 | 
						|
                                                      glslang::TBasicType typeProxy, bool reduceComparison)
 | 
						|
{
 | 
						|
    bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
 | 
						|
#else
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | 
						|
#endif
 | 
						|
    bool isBool = typeProxy == glslang::EbtBool;
 | 
						|
 | 
						|
    spv::Op binOp = spv::OpNop;
 | 
						|
    bool needMatchingVectors = true;  // for non-matrix ops, would a scalar need to smear to match a vector?
 | 
						|
    bool comparison = false;
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpAdd:
 | 
						|
    case glslang::EOpAddAssign:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFAdd;
 | 
						|
        else
 | 
						|
            binOp = spv::OpIAdd;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSub:
 | 
						|
    case glslang::EOpSubAssign:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFSub;
 | 
						|
        else
 | 
						|
            binOp = spv::OpISub;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMul:
 | 
						|
    case glslang::EOpMulAssign:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFMul;
 | 
						|
        else
 | 
						|
            binOp = spv::OpIMul;
 | 
						|
        break;
 | 
						|
    case glslang::EOpVectorTimesScalar:
 | 
						|
    case glslang::EOpVectorTimesScalarAssign:
 | 
						|
        if (isFloat && (builder.isVector(left) || builder.isVector(right))) {
 | 
						|
            if (builder.isVector(right))
 | 
						|
                std::swap(left, right);
 | 
						|
            assert(builder.isScalar(right));
 | 
						|
            needMatchingVectors = false;
 | 
						|
            binOp = spv::OpVectorTimesScalar;
 | 
						|
        } else
 | 
						|
            binOp = spv::OpIMul;
 | 
						|
        break;
 | 
						|
    case glslang::EOpVectorTimesMatrix:
 | 
						|
    case glslang::EOpVectorTimesMatrixAssign:
 | 
						|
        binOp = spv::OpVectorTimesMatrix;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMatrixTimesVector:
 | 
						|
        binOp = spv::OpMatrixTimesVector;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMatrixTimesScalar:
 | 
						|
    case glslang::EOpMatrixTimesScalarAssign:
 | 
						|
        binOp = spv::OpMatrixTimesScalar;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMatrixTimesMatrix:
 | 
						|
    case glslang::EOpMatrixTimesMatrixAssign:
 | 
						|
        binOp = spv::OpMatrixTimesMatrix;
 | 
						|
        break;
 | 
						|
    case glslang::EOpOuterProduct:
 | 
						|
        binOp = spv::OpOuterProduct;
 | 
						|
        needMatchingVectors = false;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpDiv:
 | 
						|
    case glslang::EOpDivAssign:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFDiv;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpUDiv;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSDiv;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMod:
 | 
						|
    case glslang::EOpModAssign:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFMod;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpUMod;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSMod;
 | 
						|
        break;
 | 
						|
    case glslang::EOpRightShift:
 | 
						|
    case glslang::EOpRightShiftAssign:
 | 
						|
        if (isUnsigned)
 | 
						|
            binOp = spv::OpShiftRightLogical;
 | 
						|
        else
 | 
						|
            binOp = spv::OpShiftRightArithmetic;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLeftShift:
 | 
						|
    case glslang::EOpLeftShiftAssign:
 | 
						|
        binOp = spv::OpShiftLeftLogical;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAnd:
 | 
						|
    case glslang::EOpAndAssign:
 | 
						|
        binOp = spv::OpBitwiseAnd;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLogicalAnd:
 | 
						|
        needMatchingVectors = false;
 | 
						|
        binOp = spv::OpLogicalAnd;
 | 
						|
        break;
 | 
						|
    case glslang::EOpInclusiveOr:
 | 
						|
    case glslang::EOpInclusiveOrAssign:
 | 
						|
        binOp = spv::OpBitwiseOr;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLogicalOr:
 | 
						|
        needMatchingVectors = false;
 | 
						|
        binOp = spv::OpLogicalOr;
 | 
						|
        break;
 | 
						|
    case glslang::EOpExclusiveOr:
 | 
						|
    case glslang::EOpExclusiveOrAssign:
 | 
						|
        binOp = spv::OpBitwiseXor;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLogicalXor:
 | 
						|
        needMatchingVectors = false;
 | 
						|
        binOp = spv::OpLogicalNotEqual;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpLessThan:
 | 
						|
    case glslang::EOpGreaterThan:
 | 
						|
    case glslang::EOpLessThanEqual:
 | 
						|
    case glslang::EOpGreaterThanEqual:
 | 
						|
    case glslang::EOpEqual:
 | 
						|
    case glslang::EOpNotEqual:
 | 
						|
    case glslang::EOpVectorEqual:
 | 
						|
    case glslang::EOpVectorNotEqual:
 | 
						|
        comparison = true;
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    // handle mapped binary operations (should be non-comparison)
 | 
						|
    if (binOp != spv::OpNop) {
 | 
						|
        assert(comparison == false);
 | 
						|
        if (builder.isMatrix(left) || builder.isMatrix(right))
 | 
						|
            return createBinaryMatrixOperation(binOp, precision, noContraction, typeId, left, right);
 | 
						|
 | 
						|
        // No matrix involved; make both operands be the same number of components, if needed
 | 
						|
        if (needMatchingVectors)
 | 
						|
            builder.promoteScalar(precision, left, right);
 | 
						|
 | 
						|
        spv::Id result = builder.createBinOp(binOp, typeId, left, right);
 | 
						|
        addDecoration(result, noContraction);
 | 
						|
        return builder.setPrecision(result, precision);
 | 
						|
    }
 | 
						|
 | 
						|
    if (! comparison)
 | 
						|
        return 0;
 | 
						|
 | 
						|
    // Handle comparison instructions
 | 
						|
 | 
						|
    if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
 | 
						|
                         && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left)))
 | 
						|
        return builder.createCompositeCompare(precision, left, right, op == glslang::EOpEqual);
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpLessThan:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdLessThan;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpULessThan;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSLessThan;
 | 
						|
        break;
 | 
						|
    case glslang::EOpGreaterThan:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdGreaterThan;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpUGreaterThan;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSGreaterThan;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLessThanEqual:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdLessThanEqual;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpULessThanEqual;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSLessThanEqual;
 | 
						|
        break;
 | 
						|
    case glslang::EOpGreaterThanEqual:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdGreaterThanEqual;
 | 
						|
        else if (isUnsigned)
 | 
						|
            binOp = spv::OpUGreaterThanEqual;
 | 
						|
        else
 | 
						|
            binOp = spv::OpSGreaterThanEqual;
 | 
						|
        break;
 | 
						|
    case glslang::EOpEqual:
 | 
						|
    case glslang::EOpVectorEqual:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdEqual;
 | 
						|
        else if (isBool)
 | 
						|
            binOp = spv::OpLogicalEqual;
 | 
						|
        else
 | 
						|
            binOp = spv::OpIEqual;
 | 
						|
        break;
 | 
						|
    case glslang::EOpNotEqual:
 | 
						|
    case glslang::EOpVectorNotEqual:
 | 
						|
        if (isFloat)
 | 
						|
            binOp = spv::OpFOrdNotEqual;
 | 
						|
        else if (isBool)
 | 
						|
            binOp = spv::OpLogicalNotEqual;
 | 
						|
        else
 | 
						|
            binOp = spv::OpINotEqual;
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (binOp != spv::OpNop) {
 | 
						|
        spv::Id result = builder.createBinOp(binOp, typeId, left, right);
 | 
						|
        addDecoration(result, noContraction);
 | 
						|
        return builder.setPrecision(result, precision);
 | 
						|
    }
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
 | 
						|
// These can be any of:
 | 
						|
//
 | 
						|
//   matrix * scalar
 | 
						|
//   scalar * matrix
 | 
						|
//   matrix * matrix     linear algebraic
 | 
						|
//   matrix * vector
 | 
						|
//   vector * matrix
 | 
						|
//   matrix * matrix     componentwise
 | 
						|
//   matrix op matrix    op in {+, -, /}
 | 
						|
//   matrix op scalar    op in {+, -, /}
 | 
						|
//   scalar op matrix    op in {+, -, /}
 | 
						|
//
 | 
						|
spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id left, spv::Id right)
 | 
						|
{
 | 
						|
    bool firstClass = true;
 | 
						|
 | 
						|
    // First, handle first-class matrix operations (* and matrix/scalar)
 | 
						|
    switch (op) {
 | 
						|
    case spv::OpFDiv:
 | 
						|
        if (builder.isMatrix(left) && builder.isScalar(right)) {
 | 
						|
            // turn matrix / scalar into a multiply...
 | 
						|
            right = builder.createBinOp(spv::OpFDiv, builder.getTypeId(right), builder.makeFloatConstant(1.0F), right);
 | 
						|
            op = spv::OpMatrixTimesScalar;
 | 
						|
        } else
 | 
						|
            firstClass = false;
 | 
						|
        break;
 | 
						|
    case spv::OpMatrixTimesScalar:
 | 
						|
        if (builder.isMatrix(right))
 | 
						|
            std::swap(left, right);
 | 
						|
        assert(builder.isScalar(right));
 | 
						|
        break;
 | 
						|
    case spv::OpVectorTimesMatrix:
 | 
						|
        assert(builder.isVector(left));
 | 
						|
        assert(builder.isMatrix(right));
 | 
						|
        break;
 | 
						|
    case spv::OpMatrixTimesVector:
 | 
						|
        assert(builder.isMatrix(left));
 | 
						|
        assert(builder.isVector(right));
 | 
						|
        break;
 | 
						|
    case spv::OpMatrixTimesMatrix:
 | 
						|
        assert(builder.isMatrix(left));
 | 
						|
        assert(builder.isMatrix(right));
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        firstClass = false;
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if (firstClass) {
 | 
						|
        spv::Id result = builder.createBinOp(op, typeId, left, right);
 | 
						|
        addDecoration(result, noContraction);
 | 
						|
        return builder.setPrecision(result, precision);
 | 
						|
    }
 | 
						|
 | 
						|
    // Handle component-wise +, -, *, %, and / for all combinations of type.
 | 
						|
    // The result type of all of them is the same type as the (a) matrix operand.
 | 
						|
    // The algorithm is to:
 | 
						|
    //   - break the matrix(es) into vectors
 | 
						|
    //   - smear any scalar to a vector
 | 
						|
    //   - do vector operations
 | 
						|
    //   - make a matrix out the vector results
 | 
						|
    switch (op) {
 | 
						|
    case spv::OpFAdd:
 | 
						|
    case spv::OpFSub:
 | 
						|
    case spv::OpFDiv:
 | 
						|
    case spv::OpFMod:
 | 
						|
    case spv::OpFMul:
 | 
						|
    {
 | 
						|
        // one time set up...
 | 
						|
        bool  leftMat = builder.isMatrix(left);
 | 
						|
        bool rightMat = builder.isMatrix(right);
 | 
						|
        unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
 | 
						|
        int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
 | 
						|
        spv::Id scalarType = builder.getScalarTypeId(typeId);
 | 
						|
        spv::Id vecType = builder.makeVectorType(scalarType, numRows);
 | 
						|
        std::vector<spv::Id> results;
 | 
						|
        spv::Id smearVec = spv::NoResult;
 | 
						|
        if (builder.isScalar(left))
 | 
						|
            smearVec = builder.smearScalar(precision, left, vecType);
 | 
						|
        else if (builder.isScalar(right))
 | 
						|
            smearVec = builder.smearScalar(precision, right, vecType);
 | 
						|
 | 
						|
        // do each vector op
 | 
						|
        for (unsigned int c = 0; c < numCols; ++c) {
 | 
						|
            std::vector<unsigned int> indexes;
 | 
						|
            indexes.push_back(c);
 | 
						|
            spv::Id  leftVec =  leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
 | 
						|
            spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
 | 
						|
            spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec);
 | 
						|
            addDecoration(result, noContraction);
 | 
						|
            results.push_back(builder.setPrecision(result, precision));
 | 
						|
        }
 | 
						|
 | 
						|
        // put the pieces together
 | 
						|
        return  builder.setPrecision(builder.createCompositeConstruct(typeId, results), precision);
 | 
						|
    }
 | 
						|
    default:
 | 
						|
        assert(0);
 | 
						|
        return spv::NoResult;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id operand, glslang::TBasicType typeProxy)
 | 
						|
{
 | 
						|
    spv::Op unaryOp = spv::OpNop;
 | 
						|
    int extBuiltins = -1;
 | 
						|
    int libCall = -1;
 | 
						|
    bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
 | 
						|
#else
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | 
						|
#endif
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpNegative:
 | 
						|
        if (isFloat) {
 | 
						|
            unaryOp = spv::OpFNegate;
 | 
						|
            if (builder.isMatrixType(typeId))
 | 
						|
                return createUnaryMatrixOperation(unaryOp, precision, noContraction, typeId, operand, typeProxy);
 | 
						|
        } else
 | 
						|
            unaryOp = spv::OpSNegate;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpLogicalNot:
 | 
						|
    case glslang::EOpVectorLogicalNot:
 | 
						|
        unaryOp = spv::OpLogicalNot;
 | 
						|
        break;
 | 
						|
    case glslang::EOpBitwiseNot:
 | 
						|
        unaryOp = spv::OpNot;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpDeterminant:
 | 
						|
        libCall = spv::GLSLstd450Determinant;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMatrixInverse:
 | 
						|
        libCall = spv::GLSLstd450MatrixInverse;
 | 
						|
        break;
 | 
						|
    case glslang::EOpTranspose:
 | 
						|
        unaryOp = spv::OpTranspose;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpRadians:
 | 
						|
        libCall = spv::GLSLstd450Radians;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDegrees:
 | 
						|
        libCall = spv::GLSLstd450Degrees;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSin:
 | 
						|
        libCall = spv::GLSLstd450Sin;
 | 
						|
        break;
 | 
						|
    case glslang::EOpCos:
 | 
						|
        libCall = spv::GLSLstd450Cos;
 | 
						|
        break;
 | 
						|
    case glslang::EOpTan:
 | 
						|
        libCall = spv::GLSLstd450Tan;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAcos:
 | 
						|
        libCall = spv::GLSLstd450Acos;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAsin:
 | 
						|
        libCall = spv::GLSLstd450Asin;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtan:
 | 
						|
        libCall = spv::GLSLstd450Atan;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpAcosh:
 | 
						|
        libCall = spv::GLSLstd450Acosh;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAsinh:
 | 
						|
        libCall = spv::GLSLstd450Asinh;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtanh:
 | 
						|
        libCall = spv::GLSLstd450Atanh;
 | 
						|
        break;
 | 
						|
    case glslang::EOpTanh:
 | 
						|
        libCall = spv::GLSLstd450Tanh;
 | 
						|
        break;
 | 
						|
    case glslang::EOpCosh:
 | 
						|
        libCall = spv::GLSLstd450Cosh;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSinh:
 | 
						|
        libCall = spv::GLSLstd450Sinh;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpLength:
 | 
						|
        libCall = spv::GLSLstd450Length;
 | 
						|
        break;
 | 
						|
    case glslang::EOpNormalize:
 | 
						|
        libCall = spv::GLSLstd450Normalize;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpExp:
 | 
						|
        libCall = spv::GLSLstd450Exp;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLog:
 | 
						|
        libCall = spv::GLSLstd450Log;
 | 
						|
        break;
 | 
						|
    case glslang::EOpExp2:
 | 
						|
        libCall = spv::GLSLstd450Exp2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpLog2:
 | 
						|
        libCall = spv::GLSLstd450Log2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSqrt:
 | 
						|
        libCall = spv::GLSLstd450Sqrt;
 | 
						|
        break;
 | 
						|
    case glslang::EOpInverseSqrt:
 | 
						|
        libCall = spv::GLSLstd450InverseSqrt;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpFloor:
 | 
						|
        libCall = spv::GLSLstd450Floor;
 | 
						|
        break;
 | 
						|
    case glslang::EOpTrunc:
 | 
						|
        libCall = spv::GLSLstd450Trunc;
 | 
						|
        break;
 | 
						|
    case glslang::EOpRound:
 | 
						|
        libCall = spv::GLSLstd450Round;
 | 
						|
        break;
 | 
						|
    case glslang::EOpRoundEven:
 | 
						|
        libCall = spv::GLSLstd450RoundEven;
 | 
						|
        break;
 | 
						|
    case glslang::EOpCeil:
 | 
						|
        libCall = spv::GLSLstd450Ceil;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFract:
 | 
						|
        libCall = spv::GLSLstd450Fract;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpIsNan:
 | 
						|
        unaryOp = spv::OpIsNan;
 | 
						|
        break;
 | 
						|
    case glslang::EOpIsInf:
 | 
						|
        unaryOp = spv::OpIsInf;
 | 
						|
        break;
 | 
						|
    case glslang::EOpIsFinite:
 | 
						|
        unaryOp = spv::OpIsFinite;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpFloatBitsToInt:
 | 
						|
    case glslang::EOpFloatBitsToUint:
 | 
						|
    case glslang::EOpIntBitsToFloat:
 | 
						|
    case glslang::EOpUintBitsToFloat:
 | 
						|
    case glslang::EOpDoubleBitsToInt64:
 | 
						|
    case glslang::EOpDoubleBitsToUint64:
 | 
						|
    case glslang::EOpInt64BitsToDouble:
 | 
						|
    case glslang::EOpUint64BitsToDouble:
 | 
						|
        unaryOp = spv::OpBitcast;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpPackSnorm2x16:
 | 
						|
        libCall = spv::GLSLstd450PackSnorm2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackSnorm2x16:
 | 
						|
        libCall = spv::GLSLstd450UnpackSnorm2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpPackUnorm2x16:
 | 
						|
        libCall = spv::GLSLstd450PackUnorm2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackUnorm2x16:
 | 
						|
        libCall = spv::GLSLstd450UnpackUnorm2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpPackHalf2x16:
 | 
						|
        libCall = spv::GLSLstd450PackHalf2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackHalf2x16:
 | 
						|
        libCall = spv::GLSLstd450UnpackHalf2x16;
 | 
						|
        break;
 | 
						|
    case glslang::EOpPackSnorm4x8:
 | 
						|
        libCall = spv::GLSLstd450PackSnorm4x8;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackSnorm4x8:
 | 
						|
        libCall = spv::GLSLstd450UnpackSnorm4x8;
 | 
						|
        break;
 | 
						|
    case glslang::EOpPackUnorm4x8:
 | 
						|
        libCall = spv::GLSLstd450PackUnorm4x8;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackUnorm4x8:
 | 
						|
        libCall = spv::GLSLstd450UnpackUnorm4x8;
 | 
						|
        break;
 | 
						|
    case glslang::EOpPackDouble2x32:
 | 
						|
        libCall = spv::GLSLstd450PackDouble2x32;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUnpackDouble2x32:
 | 
						|
        libCall = spv::GLSLstd450UnpackDouble2x32;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpPackInt2x32:
 | 
						|
    case glslang::EOpUnpackInt2x32:
 | 
						|
    case glslang::EOpPackUint2x32:
 | 
						|
    case glslang::EOpUnpackUint2x32:
 | 
						|
        unaryOp = spv::OpBitcast;
 | 
						|
        break;
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpPackFloat2x16:
 | 
						|
    case glslang::EOpUnpackFloat2x16:
 | 
						|
        unaryOp = spv::OpBitcast;
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
 | 
						|
    case glslang::EOpDPdx:
 | 
						|
        unaryOp = spv::OpDPdx;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDPdy:
 | 
						|
        unaryOp = spv::OpDPdy;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFwidth:
 | 
						|
        unaryOp = spv::OpFwidth;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDPdxFine:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpDPdxFine;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDPdyFine:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpDPdyFine;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFwidthFine:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpFwidthFine;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDPdxCoarse:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpDPdxCoarse;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDPdyCoarse:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpDPdyCoarse;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFwidthCoarse:
 | 
						|
        builder.addCapability(spv::CapabilityDerivativeControl);
 | 
						|
        unaryOp = spv::OpFwidthCoarse;
 | 
						|
        break;
 | 
						|
    case glslang::EOpInterpolateAtCentroid:
 | 
						|
        builder.addCapability(spv::CapabilityInterpolationFunction);
 | 
						|
        libCall = spv::GLSLstd450InterpolateAtCentroid;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAny:
 | 
						|
        unaryOp = spv::OpAny;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAll:
 | 
						|
        unaryOp = spv::OpAll;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpAbs:
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::GLSLstd450FAbs;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450SAbs;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSign:
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::GLSLstd450FSign;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450SSign;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpAtomicCounterIncrement:
 | 
						|
    case glslang::EOpAtomicCounterDecrement:
 | 
						|
    case glslang::EOpAtomicCounter:
 | 
						|
    {
 | 
						|
        // Handle all of the atomics in one place, in createAtomicOperation()
 | 
						|
        std::vector<spv::Id> operands;
 | 
						|
        operands.push_back(operand);
 | 
						|
        return createAtomicOperation(op, precision, typeId, operands, typeProxy);
 | 
						|
    }
 | 
						|
 | 
						|
    case glslang::EOpBitFieldReverse:
 | 
						|
        unaryOp = spv::OpBitReverse;
 | 
						|
        break;
 | 
						|
    case glslang::EOpBitCount:
 | 
						|
        unaryOp = spv::OpBitCount;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFindLSB:
 | 
						|
        libCall = spv::GLSLstd450FindILsb;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFindMSB:
 | 
						|
        if (isUnsigned)
 | 
						|
            libCall = spv::GLSLstd450FindUMsb;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450FindSMsb;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpBallot:
 | 
						|
    case glslang::EOpReadFirstInvocation:
 | 
						|
    case glslang::EOpAnyInvocation:
 | 
						|
    case glslang::EOpAllInvocations:
 | 
						|
    case glslang::EOpAllInvocationsEqual:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpMinInvocations:
 | 
						|
    case glslang::EOpMaxInvocations:
 | 
						|
    case glslang::EOpAddInvocations:
 | 
						|
    case glslang::EOpMinInvocationsNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsNonUniform:
 | 
						|
    case glslang::EOpMinInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpMaxInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpAddInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpMinInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMinInvocationsExclusiveScan:
 | 
						|
    case glslang::EOpMaxInvocationsExclusiveScan:
 | 
						|
    case glslang::EOpAddInvocationsExclusiveScan:
 | 
						|
    case glslang::EOpMinInvocationsExclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsExclusiveScanNonUniform:
 | 
						|
#endif
 | 
						|
    {
 | 
						|
        std::vector<spv::Id> operands;
 | 
						|
        operands.push_back(operand);
 | 
						|
        return createInvocationsOperation(op, typeId, operands, typeProxy);
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpMbcnt:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
 | 
						|
        libCall = spv::MbcntAMD;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpCubeFaceIndex:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
 | 
						|
        libCall = spv::CubeFaceIndexAMD;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpCubeFaceCoord:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
 | 
						|
        libCall = spv::CubeFaceCoordAMD;
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
 | 
						|
    default:
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    spv::Id id;
 | 
						|
    if (libCall >= 0) {
 | 
						|
        std::vector<spv::Id> args;
 | 
						|
        args.push_back(operand);
 | 
						|
        id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args);
 | 
						|
    } else {
 | 
						|
        id = builder.createUnaryOp(unaryOp, typeId, operand);
 | 
						|
    }
 | 
						|
 | 
						|
    addDecoration(id, noContraction);
 | 
						|
    return builder.setPrecision(id, precision);
 | 
						|
}
 | 
						|
 | 
						|
// Create a unary operation on a matrix
 | 
						|
spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, spv::Decoration precision, spv::Decoration noContraction, spv::Id typeId, spv::Id operand, glslang::TBasicType /* typeProxy */)
 | 
						|
{
 | 
						|
    // Handle unary operations vector by vector.
 | 
						|
    // The result type is the same type as the original type.
 | 
						|
    // The algorithm is to:
 | 
						|
    //   - break the matrix into vectors
 | 
						|
    //   - apply the operation to each vector
 | 
						|
    //   - make a matrix out the vector results
 | 
						|
 | 
						|
    // get the types sorted out
 | 
						|
    int numCols = builder.getNumColumns(operand);
 | 
						|
    int numRows = builder.getNumRows(operand);
 | 
						|
    spv::Id srcVecType  = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows);
 | 
						|
    spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows);
 | 
						|
    std::vector<spv::Id> results;
 | 
						|
 | 
						|
    // do each vector op
 | 
						|
    for (int c = 0; c < numCols; ++c) {
 | 
						|
        std::vector<unsigned int> indexes;
 | 
						|
        indexes.push_back(c);
 | 
						|
        spv::Id srcVec  = builder.createCompositeExtract(operand, srcVecType, indexes);
 | 
						|
        spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec);
 | 
						|
        addDecoration(destVec, noContraction);
 | 
						|
        results.push_back(builder.setPrecision(destVec, precision));
 | 
						|
    }
 | 
						|
 | 
						|
    // put the pieces together
 | 
						|
    return builder.setPrecision(builder.createCompositeConstruct(typeId, results), precision);
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, spv::Decoration precision, spv::Decoration noContraction, spv::Id destType, spv::Id operand, glslang::TBasicType typeProxy)
 | 
						|
{
 | 
						|
    spv::Op convOp = spv::OpNop;
 | 
						|
    spv::Id zero = 0;
 | 
						|
    spv::Id one = 0;
 | 
						|
    spv::Id type = 0;
 | 
						|
 | 
						|
    int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpConvIntToBool:
 | 
						|
    case glslang::EOpConvUintToBool:
 | 
						|
    case glslang::EOpConvInt64ToBool:
 | 
						|
    case glslang::EOpConvUint64ToBool:
 | 
						|
        zero = (op == glslang::EOpConvInt64ToBool ||
 | 
						|
                op == glslang::EOpConvUint64ToBool) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
 | 
						|
        zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
        return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
 | 
						|
 | 
						|
    case glslang::EOpConvFloatToBool:
 | 
						|
        zero = builder.makeFloatConstant(0.0F);
 | 
						|
        zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
        return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
 | 
						|
 | 
						|
    case glslang::EOpConvDoubleToBool:
 | 
						|
        zero = builder.makeDoubleConstant(0.0);
 | 
						|
        zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
        return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvFloat16ToBool:
 | 
						|
        zero = builder.makeFloat16Constant(0.0F);
 | 
						|
        zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
        return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
 | 
						|
#endif
 | 
						|
 | 
						|
    case glslang::EOpConvBoolToFloat:
 | 
						|
        convOp = spv::OpSelect;
 | 
						|
        zero = builder.makeFloatConstant(0.0F);
 | 
						|
        one  = builder.makeFloatConstant(1.0F);
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvBoolToDouble:
 | 
						|
        convOp = spv::OpSelect;
 | 
						|
        zero = builder.makeDoubleConstant(0.0);
 | 
						|
        one  = builder.makeDoubleConstant(1.0);
 | 
						|
        break;
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvBoolToFloat16:
 | 
						|
        convOp = spv::OpSelect;
 | 
						|
        zero = builder.makeFloat16Constant(0.0F);
 | 
						|
        one = builder.makeFloat16Constant(1.0F);
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
 | 
						|
    case glslang::EOpConvBoolToInt:
 | 
						|
    case glslang::EOpConvBoolToInt64:
 | 
						|
        zero = (op == glslang::EOpConvBoolToInt64) ? builder.makeInt64Constant(0) : builder.makeIntConstant(0);
 | 
						|
        one  = (op == glslang::EOpConvBoolToInt64) ? builder.makeInt64Constant(1) : builder.makeIntConstant(1);
 | 
						|
        convOp = spv::OpSelect;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvBoolToUint:
 | 
						|
    case glslang::EOpConvBoolToUint64:
 | 
						|
        zero = (op == glslang::EOpConvBoolToUint64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
 | 
						|
        one  = (op == glslang::EOpConvBoolToUint64) ? builder.makeUint64Constant(1) : builder.makeUintConstant(1);
 | 
						|
        convOp = spv::OpSelect;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvIntToFloat:
 | 
						|
    case glslang::EOpConvIntToDouble:
 | 
						|
    case glslang::EOpConvInt64ToFloat:
 | 
						|
    case glslang::EOpConvInt64ToDouble:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvIntToFloat16:
 | 
						|
    case glslang::EOpConvInt64ToFloat16:
 | 
						|
#endif
 | 
						|
        convOp = spv::OpConvertSToF;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvUintToFloat:
 | 
						|
    case glslang::EOpConvUintToDouble:
 | 
						|
    case glslang::EOpConvUint64ToFloat:
 | 
						|
    case glslang::EOpConvUint64ToDouble:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvUintToFloat16:
 | 
						|
    case glslang::EOpConvUint64ToFloat16:
 | 
						|
#endif
 | 
						|
        convOp = spv::OpConvertUToF;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvDoubleToFloat:
 | 
						|
    case glslang::EOpConvFloatToDouble:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvDoubleToFloat16:
 | 
						|
    case glslang::EOpConvFloat16ToDouble:
 | 
						|
    case glslang::EOpConvFloatToFloat16:
 | 
						|
    case glslang::EOpConvFloat16ToFloat:
 | 
						|
#endif
 | 
						|
        convOp = spv::OpFConvert;
 | 
						|
        if (builder.isMatrixType(destType))
 | 
						|
            return createUnaryMatrixOperation(convOp, precision, noContraction, destType, operand, typeProxy);
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvFloatToInt:
 | 
						|
    case glslang::EOpConvDoubleToInt:
 | 
						|
    case glslang::EOpConvFloatToInt64:
 | 
						|
    case glslang::EOpConvDoubleToInt64:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvFloat16ToInt:
 | 
						|
    case glslang::EOpConvFloat16ToInt64:
 | 
						|
#endif
 | 
						|
        convOp = spv::OpConvertFToS;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvUintToInt:
 | 
						|
    case glslang::EOpConvIntToUint:
 | 
						|
    case glslang::EOpConvUint64ToInt64:
 | 
						|
    case glslang::EOpConvInt64ToUint64:
 | 
						|
        if (builder.isInSpecConstCodeGenMode()) {
 | 
						|
            // Build zero scalar or vector for OpIAdd.
 | 
						|
            zero = (op == glslang::EOpConvUint64ToInt64 ||
 | 
						|
                    op == glslang::EOpConvInt64ToUint64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
 | 
						|
            zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
            // Use OpIAdd, instead of OpBitcast to do the conversion when
 | 
						|
            // generating for OpSpecConstantOp instruction.
 | 
						|
            return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
 | 
						|
        }
 | 
						|
        // For normal run-time conversion instruction, use OpBitcast.
 | 
						|
        convOp = spv::OpBitcast;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvFloatToUint:
 | 
						|
    case glslang::EOpConvDoubleToUint:
 | 
						|
    case glslang::EOpConvFloatToUint64:
 | 
						|
    case glslang::EOpConvDoubleToUint64:
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpConvFloat16ToUint:
 | 
						|
    case glslang::EOpConvFloat16ToUint64:
 | 
						|
#endif
 | 
						|
        convOp = spv::OpConvertFToU;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvIntToInt64:
 | 
						|
    case glslang::EOpConvInt64ToInt:
 | 
						|
        convOp = spv::OpSConvert;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvUintToUint64:
 | 
						|
    case glslang::EOpConvUint64ToUint:
 | 
						|
        convOp = spv::OpUConvert;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpConvIntToUint64:
 | 
						|
    case glslang::EOpConvInt64ToUint:
 | 
						|
    case glslang::EOpConvUint64ToInt:
 | 
						|
    case glslang::EOpConvUintToInt64:
 | 
						|
        // OpSConvert/OpUConvert + OpBitCast
 | 
						|
        switch (op) {
 | 
						|
        case glslang::EOpConvIntToUint64:
 | 
						|
            convOp = spv::OpSConvert;
 | 
						|
            type   = builder.makeIntType(64);
 | 
						|
            break;
 | 
						|
        case glslang::EOpConvInt64ToUint:
 | 
						|
            convOp = spv::OpSConvert;
 | 
						|
            type   = builder.makeIntType(32);
 | 
						|
            break;
 | 
						|
        case glslang::EOpConvUint64ToInt:
 | 
						|
            convOp = spv::OpUConvert;
 | 
						|
            type   = builder.makeUintType(32);
 | 
						|
            break;
 | 
						|
        case glslang::EOpConvUintToInt64:
 | 
						|
            convOp = spv::OpUConvert;
 | 
						|
            type   = builder.makeUintType(64);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            assert(0);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
 | 
						|
        if (vectorSize > 0)
 | 
						|
            type = builder.makeVectorType(type, vectorSize);
 | 
						|
 | 
						|
        operand = builder.createUnaryOp(convOp, type, operand);
 | 
						|
 | 
						|
        if (builder.isInSpecConstCodeGenMode()) {
 | 
						|
            // Build zero scalar or vector for OpIAdd.
 | 
						|
            zero = (op == glslang::EOpConvIntToUint64 ||
 | 
						|
                    op == glslang::EOpConvUintToInt64) ? builder.makeUint64Constant(0) : builder.makeUintConstant(0);
 | 
						|
            zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
            // Use OpIAdd, instead of OpBitcast to do the conversion when
 | 
						|
            // generating for OpSpecConstantOp instruction.
 | 
						|
            return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
 | 
						|
        }
 | 
						|
        // For normal run-time conversion instruction, use OpBitcast.
 | 
						|
        convOp = spv::OpBitcast;
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    spv::Id result = 0;
 | 
						|
    if (convOp == spv::OpNop)
 | 
						|
        return result;
 | 
						|
 | 
						|
    if (convOp == spv::OpSelect) {
 | 
						|
        zero = makeSmearedConstant(zero, vectorSize);
 | 
						|
        one  = makeSmearedConstant(one, vectorSize);
 | 
						|
        result = builder.createTriOp(convOp, destType, operand, one, zero);
 | 
						|
    } else
 | 
						|
        result = builder.createUnaryOp(convOp, destType, operand);
 | 
						|
 | 
						|
    return builder.setPrecision(result, precision);
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
 | 
						|
{
 | 
						|
    if (vectorSize == 0)
 | 
						|
        return constant;
 | 
						|
 | 
						|
    spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
 | 
						|
    std::vector<spv::Id> components;
 | 
						|
    for (int c = 0; c < vectorSize; ++c)
 | 
						|
        components.push_back(constant);
 | 
						|
    return builder.makeCompositeConstant(vectorTypeId, components);
 | 
						|
}
 | 
						|
 | 
						|
// For glslang ops that map to SPV atomic opCodes
 | 
						|
spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
 | 
						|
{
 | 
						|
    spv::Op opCode = spv::OpNop;
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpAtomicAdd:
 | 
						|
    case glslang::EOpImageAtomicAdd:
 | 
						|
        opCode = spv::OpAtomicIAdd;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicMin:
 | 
						|
    case glslang::EOpImageAtomicMin:
 | 
						|
        opCode = typeProxy == glslang::EbtUint ? spv::OpAtomicUMin : spv::OpAtomicSMin;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicMax:
 | 
						|
    case glslang::EOpImageAtomicMax:
 | 
						|
        opCode = typeProxy == glslang::EbtUint ? spv::OpAtomicUMax : spv::OpAtomicSMax;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicAnd:
 | 
						|
    case glslang::EOpImageAtomicAnd:
 | 
						|
        opCode = spv::OpAtomicAnd;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicOr:
 | 
						|
    case glslang::EOpImageAtomicOr:
 | 
						|
        opCode = spv::OpAtomicOr;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicXor:
 | 
						|
    case glslang::EOpImageAtomicXor:
 | 
						|
        opCode = spv::OpAtomicXor;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicExchange:
 | 
						|
    case glslang::EOpImageAtomicExchange:
 | 
						|
        opCode = spv::OpAtomicExchange;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicCompSwap:
 | 
						|
    case glslang::EOpImageAtomicCompSwap:
 | 
						|
        opCode = spv::OpAtomicCompareExchange;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicCounterIncrement:
 | 
						|
        opCode = spv::OpAtomicIIncrement;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicCounterDecrement:
 | 
						|
        opCode = spv::OpAtomicIDecrement;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtomicCounter:
 | 
						|
        opCode = spv::OpAtomicLoad;
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        assert(0);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    // Sort out the operands
 | 
						|
    //  - mapping from glslang -> SPV
 | 
						|
    //  - there are extra SPV operands with no glslang source
 | 
						|
    //  - compare-exchange swaps the value and comparator
 | 
						|
    //  - compare-exchange has an extra memory semantics
 | 
						|
    std::vector<spv::Id> spvAtomicOperands;  // hold the spv operands
 | 
						|
    auto opIt = operands.begin();            // walk the glslang operands
 | 
						|
    spvAtomicOperands.push_back(*(opIt++));
 | 
						|
    spvAtomicOperands.push_back(builder.makeUintConstant(spv::ScopeDevice));     // TBD: what is the correct scope?
 | 
						|
    spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone)); // TBD: what are the correct memory semantics?
 | 
						|
    if (opCode == spv::OpAtomicCompareExchange) {
 | 
						|
        // There are 2 memory semantics for compare-exchange. And the operand order of "comparator" and "new value" in GLSL
 | 
						|
        // differs from that in SPIR-V. Hence, special processing is required.
 | 
						|
        spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone));
 | 
						|
        spvAtomicOperands.push_back(*(opIt + 1));
 | 
						|
        spvAtomicOperands.push_back(*opIt);
 | 
						|
        opIt += 2;
 | 
						|
    }
 | 
						|
 | 
						|
    // Add the rest of the operands, skipping any that were dealt with above.
 | 
						|
    for (; opIt != operands.end(); ++opIt)
 | 
						|
        spvAtomicOperands.push_back(*opIt);
 | 
						|
 | 
						|
    return builder.createOp(opCode, typeId, spvAtomicOperands);
 | 
						|
}
 | 
						|
 | 
						|
// Create group invocation operations.
 | 
						|
spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
 | 
						|
{
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
 | 
						|
#endif
 | 
						|
 | 
						|
    spv::Op opCode = spv::OpNop;
 | 
						|
    std::vector<spv::Id> spvGroupOperands;
 | 
						|
    spv::GroupOperation groupOperation = spv::GroupOperationMax;
 | 
						|
 | 
						|
    if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
 | 
						|
        op == glslang::EOpReadInvocation) {
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_shader_ballot);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupBallotKHR);
 | 
						|
    } else if (op == glslang::EOpAnyInvocation ||
 | 
						|
        op == glslang::EOpAllInvocations ||
 | 
						|
        op == glslang::EOpAllInvocationsEqual) {
 | 
						|
        builder.addExtension(spv::E_SPV_KHR_subgroup_vote);
 | 
						|
        builder.addCapability(spv::CapabilitySubgroupVoteKHR);
 | 
						|
    } else {
 | 
						|
        builder.addCapability(spv::CapabilityGroups);
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
        if (op == glslang::EOpMinInvocationsNonUniform ||
 | 
						|
            op == glslang::EOpMaxInvocationsNonUniform ||
 | 
						|
            op == glslang::EOpAddInvocationsNonUniform ||
 | 
						|
            op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
 | 
						|
            builder.addExtension(spv::E_SPV_AMD_shader_ballot);
 | 
						|
#endif
 | 
						|
 | 
						|
        spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
        switch (op) {
 | 
						|
        case glslang::EOpMinInvocations:
 | 
						|
        case glslang::EOpMaxInvocations:
 | 
						|
        case glslang::EOpAddInvocations:
 | 
						|
        case glslang::EOpMinInvocationsNonUniform:
 | 
						|
        case glslang::EOpMaxInvocationsNonUniform:
 | 
						|
        case glslang::EOpAddInvocationsNonUniform:
 | 
						|
            groupOperation = spv::GroupOperationReduce;
 | 
						|
            spvGroupOperands.push_back(groupOperation);
 | 
						|
            break;
 | 
						|
        case glslang::EOpMinInvocationsInclusiveScan:
 | 
						|
        case glslang::EOpMaxInvocationsInclusiveScan:
 | 
						|
        case glslang::EOpAddInvocationsInclusiveScan:
 | 
						|
        case glslang::EOpMinInvocationsInclusiveScanNonUniform:
 | 
						|
        case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
 | 
						|
        case glslang::EOpAddInvocationsInclusiveScanNonUniform:
 | 
						|
            groupOperation = spv::GroupOperationInclusiveScan;
 | 
						|
            spvGroupOperands.push_back(groupOperation);
 | 
						|
            break;
 | 
						|
        case glslang::EOpMinInvocationsExclusiveScan:
 | 
						|
        case glslang::EOpMaxInvocationsExclusiveScan:
 | 
						|
        case glslang::EOpAddInvocationsExclusiveScan:
 | 
						|
        case glslang::EOpMinInvocationsExclusiveScanNonUniform:
 | 
						|
        case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
 | 
						|
        case glslang::EOpAddInvocationsExclusiveScanNonUniform:
 | 
						|
            groupOperation = spv::GroupOperationExclusiveScan;
 | 
						|
            spvGroupOperands.push_back(groupOperation);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
#endif
 | 
						|
    }
 | 
						|
 | 
						|
    for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt)
 | 
						|
        spvGroupOperands.push_back(*opIt);
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpAnyInvocation:
 | 
						|
        opCode = spv::OpSubgroupAnyKHR;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAllInvocations:
 | 
						|
        opCode = spv::OpSubgroupAllKHR;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAllInvocationsEqual:
 | 
						|
        opCode = spv::OpSubgroupAllEqualKHR;
 | 
						|
        break;
 | 
						|
    case glslang::EOpReadInvocation:
 | 
						|
        opCode = spv::OpSubgroupReadInvocationKHR;
 | 
						|
        if (builder.isVectorType(typeId))
 | 
						|
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
 | 
						|
        break;
 | 
						|
    case glslang::EOpReadFirstInvocation:
 | 
						|
        opCode = spv::OpSubgroupFirstInvocationKHR;
 | 
						|
        break;
 | 
						|
    case glslang::EOpBallot:
 | 
						|
    {
 | 
						|
        // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
 | 
						|
        // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
 | 
						|
        // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
 | 
						|
        //
 | 
						|
        //     result = Bitcast(SubgroupBallotKHR(Predicate).xy)
 | 
						|
        //
 | 
						|
        spv::Id uintType  = builder.makeUintType(32);
 | 
						|
        spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
 | 
						|
        spv::Id result = builder.createOp(spv::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands);
 | 
						|
 | 
						|
        std::vector<spv::Id> components;
 | 
						|
        components.push_back(builder.createCompositeExtract(result, uintType, 0));
 | 
						|
        components.push_back(builder.createCompositeExtract(result, uintType, 1));
 | 
						|
 | 
						|
        spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
 | 
						|
        return builder.createUnaryOp(spv::OpBitcast, typeId,
 | 
						|
                                     builder.createCompositeConstruct(uvec2Type, components));
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpMinInvocations:
 | 
						|
    case glslang::EOpMaxInvocations:
 | 
						|
    case glslang::EOpAddInvocations:
 | 
						|
    case glslang::EOpMinInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpMaxInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpAddInvocationsInclusiveScan:
 | 
						|
    case glslang::EOpMinInvocationsExclusiveScan:
 | 
						|
    case glslang::EOpMaxInvocationsExclusiveScan:
 | 
						|
    case glslang::EOpAddInvocationsExclusiveScan:
 | 
						|
        if (op == glslang::EOpMinInvocations ||
 | 
						|
            op == glslang::EOpMinInvocationsInclusiveScan ||
 | 
						|
            op == glslang::EOpMinInvocationsExclusiveScan) {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFMin;
 | 
						|
            else {
 | 
						|
                if (isUnsigned)
 | 
						|
                    opCode = spv::OpGroupUMin;
 | 
						|
                else
 | 
						|
                    opCode = spv::OpGroupSMin;
 | 
						|
            }
 | 
						|
        } else if (op == glslang::EOpMaxInvocations ||
 | 
						|
                   op == glslang::EOpMaxInvocationsInclusiveScan ||
 | 
						|
                   op == glslang::EOpMaxInvocationsExclusiveScan) {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFMax;
 | 
						|
            else {
 | 
						|
                if (isUnsigned)
 | 
						|
                    opCode = spv::OpGroupUMax;
 | 
						|
                else
 | 
						|
                    opCode = spv::OpGroupSMax;
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFAdd;
 | 
						|
            else
 | 
						|
                opCode = spv::OpGroupIAdd;
 | 
						|
        }
 | 
						|
 | 
						|
        if (builder.isVectorType(typeId))
 | 
						|
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
 | 
						|
 | 
						|
        break;
 | 
						|
    case glslang::EOpMinInvocationsNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsNonUniform:
 | 
						|
    case glslang::EOpMinInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsInclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMinInvocationsExclusiveScanNonUniform:
 | 
						|
    case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
 | 
						|
    case glslang::EOpAddInvocationsExclusiveScanNonUniform:
 | 
						|
        if (op == glslang::EOpMinInvocationsNonUniform ||
 | 
						|
            op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
 | 
						|
            op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFMinNonUniformAMD;
 | 
						|
            else {
 | 
						|
                if (isUnsigned)
 | 
						|
                    opCode = spv::OpGroupUMinNonUniformAMD;
 | 
						|
                else
 | 
						|
                    opCode = spv::OpGroupSMinNonUniformAMD;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else if (op == glslang::EOpMaxInvocationsNonUniform ||
 | 
						|
                 op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
 | 
						|
                 op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFMaxNonUniformAMD;
 | 
						|
            else {
 | 
						|
                if (isUnsigned)
 | 
						|
                    opCode = spv::OpGroupUMaxNonUniformAMD;
 | 
						|
                else
 | 
						|
                    opCode = spv::OpGroupSMaxNonUniformAMD;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            if (isFloat)
 | 
						|
                opCode = spv::OpGroupFAddNonUniformAMD;
 | 
						|
            else
 | 
						|
                opCode = spv::OpGroupIAddNonUniformAMD;
 | 
						|
        }
 | 
						|
 | 
						|
        if (builder.isVectorType(typeId))
 | 
						|
            return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
 | 
						|
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
    default:
 | 
						|
        logger->missingFunctionality("invocation operation");
 | 
						|
        return spv::NoResult;
 | 
						|
    }
 | 
						|
 | 
						|
    assert(opCode != spv::OpNop);
 | 
						|
    return builder.createOp(opCode, typeId, spvGroupOperands);
 | 
						|
}
 | 
						|
 | 
						|
// Create group invocation operations on a vector
 | 
						|
spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, spv::Id typeId, std::vector<spv::Id>& operands)
 | 
						|
{
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
 | 
						|
           op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
 | 
						|
           op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
 | 
						|
           op == spv::OpSubgroupReadInvocationKHR ||
 | 
						|
           op == spv::OpGroupFMinNonUniformAMD || op == spv::OpGroupUMinNonUniformAMD || op == spv::OpGroupSMinNonUniformAMD ||
 | 
						|
           op == spv::OpGroupFMaxNonUniformAMD || op == spv::OpGroupUMaxNonUniformAMD || op == spv::OpGroupSMaxNonUniformAMD ||
 | 
						|
           op == spv::OpGroupFAddNonUniformAMD || op == spv::OpGroupIAddNonUniformAMD);
 | 
						|
#else
 | 
						|
    assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
 | 
						|
           op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
 | 
						|
           op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
 | 
						|
           op == spv::OpSubgroupReadInvocationKHR);
 | 
						|
#endif
 | 
						|
 | 
						|
    // Handle group invocation operations scalar by scalar.
 | 
						|
    // The result type is the same type as the original type.
 | 
						|
    // The algorithm is to:
 | 
						|
    //   - break the vector into scalars
 | 
						|
    //   - apply the operation to each scalar
 | 
						|
    //   - make a vector out the scalar results
 | 
						|
 | 
						|
    // get the types sorted out
 | 
						|
    int numComponents = builder.getNumComponents(operands[0]);
 | 
						|
    spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0]));
 | 
						|
    std::vector<spv::Id> results;
 | 
						|
 | 
						|
    // do each scalar op
 | 
						|
    for (int comp = 0; comp < numComponents; ++comp) {
 | 
						|
        std::vector<unsigned int> indexes;
 | 
						|
        indexes.push_back(comp);
 | 
						|
        spv::Id scalar = builder.createCompositeExtract(operands[0], scalarType, indexes);
 | 
						|
        std::vector<spv::Id> spvGroupOperands;
 | 
						|
        if (op == spv::OpSubgroupReadInvocationKHR) {
 | 
						|
            spvGroupOperands.push_back(scalar);
 | 
						|
            spvGroupOperands.push_back(operands[1]);
 | 
						|
        } else if (op == spv::OpGroupBroadcast) {
 | 
						|
            spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
 | 
						|
            spvGroupOperands.push_back(scalar);
 | 
						|
            spvGroupOperands.push_back(operands[1]);
 | 
						|
        } else {
 | 
						|
            spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
 | 
						|
            spvGroupOperands.push_back(groupOperation);
 | 
						|
            spvGroupOperands.push_back(scalar);
 | 
						|
        }
 | 
						|
 | 
						|
        results.push_back(builder.createOp(op, scalarType, spvGroupOperands));
 | 
						|
    }
 | 
						|
 | 
						|
    // put the pieces together
 | 
						|
    return builder.createCompositeConstruct(typeId, results);
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
 | 
						|
{
 | 
						|
    bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble || typeProxy == glslang::EbtFloat16;
 | 
						|
#else
 | 
						|
    bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
 | 
						|
#endif
 | 
						|
 | 
						|
    spv::Op opCode = spv::OpNop;
 | 
						|
    int extBuiltins = -1;
 | 
						|
    int libCall = -1;
 | 
						|
    size_t consumedOperands = operands.size();
 | 
						|
    spv::Id typeId0 = 0;
 | 
						|
    if (consumedOperands > 0)
 | 
						|
        typeId0 = builder.getTypeId(operands[0]);
 | 
						|
    spv::Id typeId1 = 0;
 | 
						|
    if (consumedOperands > 1)
 | 
						|
        typeId1 = builder.getTypeId(operands[1]);
 | 
						|
    spv::Id frexpIntType = 0;
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpMin:
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::GLSLstd450FMin;
 | 
						|
        else if (isUnsigned)
 | 
						|
            libCall = spv::GLSLstd450UMin;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450SMin;
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands.back());
 | 
						|
        break;
 | 
						|
    case glslang::EOpModf:
 | 
						|
        libCall = spv::GLSLstd450Modf;
 | 
						|
        break;
 | 
						|
    case glslang::EOpMax:
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::GLSLstd450FMax;
 | 
						|
        else if (isUnsigned)
 | 
						|
            libCall = spv::GLSLstd450UMax;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450SMax;
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands.back());
 | 
						|
        break;
 | 
						|
    case glslang::EOpPow:
 | 
						|
        libCall = spv::GLSLstd450Pow;
 | 
						|
        break;
 | 
						|
    case glslang::EOpDot:
 | 
						|
        opCode = spv::OpDot;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAtan:
 | 
						|
        libCall = spv::GLSLstd450Atan2;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpClamp:
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::GLSLstd450FClamp;
 | 
						|
        else if (isUnsigned)
 | 
						|
            libCall = spv::GLSLstd450UClamp;
 | 
						|
        else
 | 
						|
            libCall = spv::GLSLstd450SClamp;
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands[1]);
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands[2]);
 | 
						|
        break;
 | 
						|
    case glslang::EOpMix:
 | 
						|
        if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) {
 | 
						|
            assert(isFloat);
 | 
						|
            libCall = spv::GLSLstd450FMix;
 | 
						|
        } else {
 | 
						|
            opCode = spv::OpSelect;
 | 
						|
            std::swap(operands.front(), operands.back());
 | 
						|
        }
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands.back());
 | 
						|
        break;
 | 
						|
    case glslang::EOpStep:
 | 
						|
        libCall = spv::GLSLstd450Step;
 | 
						|
        builder.promoteScalar(precision, operands.front(), operands.back());
 | 
						|
        break;
 | 
						|
    case glslang::EOpSmoothStep:
 | 
						|
        libCall = spv::GLSLstd450SmoothStep;
 | 
						|
        builder.promoteScalar(precision, operands[0], operands[2]);
 | 
						|
        builder.promoteScalar(precision, operands[1], operands[2]);
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpDistance:
 | 
						|
        libCall = spv::GLSLstd450Distance;
 | 
						|
        break;
 | 
						|
    case glslang::EOpCross:
 | 
						|
        libCall = spv::GLSLstd450Cross;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFaceForward:
 | 
						|
        libCall = spv::GLSLstd450FaceForward;
 | 
						|
        break;
 | 
						|
    case glslang::EOpReflect:
 | 
						|
        libCall = spv::GLSLstd450Reflect;
 | 
						|
        break;
 | 
						|
    case glslang::EOpRefract:
 | 
						|
        libCall = spv::GLSLstd450Refract;
 | 
						|
        break;
 | 
						|
    case glslang::EOpInterpolateAtSample:
 | 
						|
        builder.addCapability(spv::CapabilityInterpolationFunction);
 | 
						|
        libCall = spv::GLSLstd450InterpolateAtSample;
 | 
						|
        break;
 | 
						|
    case glslang::EOpInterpolateAtOffset:
 | 
						|
        builder.addCapability(spv::CapabilityInterpolationFunction);
 | 
						|
        libCall = spv::GLSLstd450InterpolateAtOffset;
 | 
						|
        break;
 | 
						|
    case glslang::EOpAddCarry:
 | 
						|
        opCode = spv::OpIAddCarry;
 | 
						|
        typeId = builder.makeStructResultType(typeId0, typeId0);
 | 
						|
        consumedOperands = 2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSubBorrow:
 | 
						|
        opCode = spv::OpISubBorrow;
 | 
						|
        typeId = builder.makeStructResultType(typeId0, typeId0);
 | 
						|
        consumedOperands = 2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpUMulExtended:
 | 
						|
        opCode = spv::OpUMulExtended;
 | 
						|
        typeId = builder.makeStructResultType(typeId0, typeId0);
 | 
						|
        consumedOperands = 2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpIMulExtended:
 | 
						|
        opCode = spv::OpSMulExtended;
 | 
						|
        typeId = builder.makeStructResultType(typeId0, typeId0);
 | 
						|
        consumedOperands = 2;
 | 
						|
        break;
 | 
						|
    case glslang::EOpBitfieldExtract:
 | 
						|
        if (isUnsigned)
 | 
						|
            opCode = spv::OpBitFieldUExtract;
 | 
						|
        else
 | 
						|
            opCode = spv::OpBitFieldSExtract;
 | 
						|
        break;
 | 
						|
    case glslang::EOpBitfieldInsert:
 | 
						|
        opCode = spv::OpBitFieldInsert;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpFma:
 | 
						|
        libCall = spv::GLSLstd450Fma;
 | 
						|
        break;
 | 
						|
    case glslang::EOpFrexp:
 | 
						|
        {
 | 
						|
            libCall = spv::GLSLstd450FrexpStruct;
 | 
						|
            assert(builder.isPointerType(typeId1));
 | 
						|
            typeId1 = builder.getContainedTypeId(typeId1);
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
            int width = builder.getScalarTypeWidth(typeId1);
 | 
						|
#else
 | 
						|
            int width = 32;
 | 
						|
#endif
 | 
						|
            if (builder.getNumComponents(operands[0]) == 1)
 | 
						|
                frexpIntType = builder.makeIntegerType(width, true);
 | 
						|
            else
 | 
						|
                frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true), builder.getNumComponents(operands[0]));
 | 
						|
            typeId = builder.makeStructResultType(typeId0, frexpIntType);
 | 
						|
            consumedOperands = 1;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case glslang::EOpLdexp:
 | 
						|
        libCall = spv::GLSLstd450Ldexp;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpReadInvocation:
 | 
						|
        return createInvocationsOperation(op, typeId, operands, typeProxy);
 | 
						|
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpSwizzleInvocations:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
 | 
						|
        libCall = spv::SwizzleInvocationsAMD;
 | 
						|
        break;
 | 
						|
    case glslang::EOpSwizzleInvocationsMasked:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
 | 
						|
        libCall = spv::SwizzleInvocationsMaskedAMD;
 | 
						|
        break;
 | 
						|
    case glslang::EOpWriteInvocation:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
 | 
						|
        libCall = spv::WriteInvocationAMD;
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpMin3:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::FMin3AMD;
 | 
						|
        else {
 | 
						|
            if (isUnsigned)
 | 
						|
                libCall = spv::UMin3AMD;
 | 
						|
            else
 | 
						|
                libCall = spv::SMin3AMD;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case glslang::EOpMax3:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::FMax3AMD;
 | 
						|
        else {
 | 
						|
            if (isUnsigned)
 | 
						|
                libCall = spv::UMax3AMD;
 | 
						|
            else
 | 
						|
                libCall = spv::SMax3AMD;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    case glslang::EOpMid3:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
 | 
						|
        if (isFloat)
 | 
						|
            libCall = spv::FMid3AMD;
 | 
						|
        else {
 | 
						|
            if (isUnsigned)
 | 
						|
                libCall = spv::UMid3AMD;
 | 
						|
            else
 | 
						|
                libCall = spv::SMid3AMD;
 | 
						|
        }
 | 
						|
        break;
 | 
						|
 | 
						|
    case glslang::EOpInterpolateAtVertex:
 | 
						|
        extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
 | 
						|
        libCall = spv::InterpolateAtVertexAMD;
 | 
						|
        break;
 | 
						|
#endif
 | 
						|
 | 
						|
    default:
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    spv::Id id = 0;
 | 
						|
    if (libCall >= 0) {
 | 
						|
        // Use an extended instruction from the standard library.
 | 
						|
        // Construct the call arguments, without modifying the original operands vector.
 | 
						|
        // We might need the remaining arguments, e.g. in the EOpFrexp case.
 | 
						|
        std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
 | 
						|
        id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments);
 | 
						|
    } else {
 | 
						|
        switch (consumedOperands) {
 | 
						|
        case 0:
 | 
						|
            // should all be handled by visitAggregate and createNoArgOperation
 | 
						|
            assert(0);
 | 
						|
            return 0;
 | 
						|
        case 1:
 | 
						|
            // should all be handled by createUnaryOperation
 | 
						|
            assert(0);
 | 
						|
            return 0;
 | 
						|
        case 2:
 | 
						|
            id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            // anything 3 or over doesn't have l-value operands, so all should be consumed
 | 
						|
            assert(consumedOperands == operands.size());
 | 
						|
            id = builder.createOp(opCode, typeId, operands);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Decode the return types that were structures
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpAddCarry:
 | 
						|
    case glslang::EOpSubBorrow:
 | 
						|
        builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
 | 
						|
        id = builder.createCompositeExtract(id, typeId0, 0);
 | 
						|
        break;
 | 
						|
    case glslang::EOpUMulExtended:
 | 
						|
    case glslang::EOpIMulExtended:
 | 
						|
        builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
 | 
						|
        builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
 | 
						|
        break;
 | 
						|
    case glslang::EOpFrexp:
 | 
						|
        {
 | 
						|
            assert(operands.size() == 2);
 | 
						|
            if (builder.isFloatType(builder.getScalarTypeId(typeId1))) {
 | 
						|
                // "exp" is floating-point type (from HLSL intrinsic)
 | 
						|
                spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1);
 | 
						|
                member1 = builder.createUnaryOp(spv::OpConvertSToF, typeId1, member1);
 | 
						|
                builder.createStore(member1, operands[1]);
 | 
						|
            } else
 | 
						|
                // "exp" is integer type (from GLSL built-in function)
 | 
						|
                builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
 | 
						|
            id = builder.createCompositeExtract(id, typeId0, 0);
 | 
						|
        }
 | 
						|
        break;
 | 
						|
    default:
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    return builder.setPrecision(id, precision);
 | 
						|
}
 | 
						|
 | 
						|
// Intrinsics with no arguments (or no return value, and no precision).
 | 
						|
spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
 | 
						|
{
 | 
						|
    // TODO: get the barrier operands correct
 | 
						|
 | 
						|
    switch (op) {
 | 
						|
    case glslang::EOpEmitVertex:
 | 
						|
        builder.createNoResultOp(spv::OpEmitVertex);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpEndPrimitive:
 | 
						|
        builder.createNoResultOp(spv::OpEndPrimitive);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpBarrier:
 | 
						|
        builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice, spv::MemorySemanticsMaskNone);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpMemoryBarrier:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAllMemory);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpMemoryBarrierAtomicCounter:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAtomicCounterMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpMemoryBarrierBuffer:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpMemoryBarrierImage:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsImageMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpMemoryBarrierShared:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsWorkgroupMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpGroupMemoryBarrier:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsCrossWorkgroupMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpAllMemoryBarrierWithGroupSync:
 | 
						|
        // Control barrier with non-"None" semantic is also a memory barrier.
 | 
						|
        builder.createControlBarrier(spv::ScopeDevice, spv::ScopeDevice, spv::MemorySemanticsAllMemory);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpGroupMemoryBarrierWithGroupSync:
 | 
						|
        // Control barrier with non-"None" semantic is also a memory barrier.
 | 
						|
        builder.createControlBarrier(spv::ScopeDevice, spv::ScopeDevice, spv::MemorySemanticsCrossWorkgroupMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpWorkgroupMemoryBarrier:
 | 
						|
        builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsWorkgroupMemoryMask);
 | 
						|
        return 0;
 | 
						|
    case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
 | 
						|
        // Control barrier with non-"None" semantic is also a memory barrier.
 | 
						|
        builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup, spv::MemorySemanticsWorkgroupMemoryMask);
 | 
						|
        return 0;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
    case glslang::EOpTime:
 | 
						|
    {
 | 
						|
        std::vector<spv::Id> args; // Dummy arguments
 | 
						|
        spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args);
 | 
						|
        return builder.setPrecision(id, precision);
 | 
						|
    }
 | 
						|
#endif
 | 
						|
    default:
 | 
						|
        logger->missingFunctionality("unknown operation with no arguments");
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
 | 
						|
{
 | 
						|
    auto iter = symbolValues.find(symbol->getId());
 | 
						|
    spv::Id id;
 | 
						|
    if (symbolValues.end() != iter) {
 | 
						|
        id = iter->second;
 | 
						|
        return id;
 | 
						|
    }
 | 
						|
 | 
						|
    // it was not found, create it
 | 
						|
    id = createSpvVariable(symbol);
 | 
						|
    symbolValues[symbol->getId()] = id;
 | 
						|
 | 
						|
    if (symbol->getBasicType() != glslang::EbtBlock) {
 | 
						|
        addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
 | 
						|
        addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
 | 
						|
        addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
 | 
						|
        if (symbol->getType().getQualifier().hasSpecConstantId())
 | 
						|
            addDecoration(id, spv::DecorationSpecId, symbol->getType().getQualifier().layoutSpecConstantId);
 | 
						|
        if (symbol->getQualifier().hasIndex())
 | 
						|
            builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
 | 
						|
        if (symbol->getQualifier().hasComponent())
 | 
						|
            builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
 | 
						|
        if (glslangIntermediate->getXfbMode()) {
 | 
						|
            builder.addCapability(spv::CapabilityTransformFeedback);
 | 
						|
            if (symbol->getQualifier().hasXfbStride())
 | 
						|
                builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
 | 
						|
            if (symbol->getQualifier().hasXfbBuffer())
 | 
						|
                builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
 | 
						|
            if (symbol->getQualifier().hasXfbOffset())
 | 
						|
                builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
 | 
						|
        }
 | 
						|
        // atomic counters use this:
 | 
						|
        if (symbol->getQualifier().hasOffset())
 | 
						|
            builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutOffset);
 | 
						|
    }
 | 
						|
 | 
						|
    if (symbol->getQualifier().hasLocation())
 | 
						|
        builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
 | 
						|
    addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
 | 
						|
    if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
 | 
						|
        builder.addCapability(spv::CapabilityGeometryStreams);
 | 
						|
        builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
 | 
						|
    }
 | 
						|
    if (symbol->getQualifier().hasSet())
 | 
						|
        builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
 | 
						|
    else if (IsDescriptorResource(symbol->getType())) {
 | 
						|
        // default to 0
 | 
						|
        builder.addDecoration(id, spv::DecorationDescriptorSet, 0);
 | 
						|
    }
 | 
						|
    if (symbol->getQualifier().hasBinding())
 | 
						|
        builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
 | 
						|
    if (symbol->getQualifier().hasAttachment())
 | 
						|
        builder.addDecoration(id, spv::DecorationInputAttachmentIndex, symbol->getQualifier().layoutAttachment);
 | 
						|
    if (glslangIntermediate->getXfbMode()) {
 | 
						|
        builder.addCapability(spv::CapabilityTransformFeedback);
 | 
						|
        if (symbol->getQualifier().hasXfbStride())
 | 
						|
            builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
 | 
						|
        if (symbol->getQualifier().hasXfbBuffer())
 | 
						|
            builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
 | 
						|
    }
 | 
						|
 | 
						|
    if (symbol->getType().isImage()) {
 | 
						|
        std::vector<spv::Decoration> memory;
 | 
						|
        TranslateMemoryDecoration(symbol->getType().getQualifier(), memory);
 | 
						|
        for (unsigned int i = 0; i < memory.size(); ++i)
 | 
						|
            addDecoration(id, memory[i]);
 | 
						|
    }
 | 
						|
 | 
						|
    // built-in variable decorations
 | 
						|
    spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false);
 | 
						|
    if (builtIn != spv::BuiltInMax)
 | 
						|
        addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
 | 
						|
 | 
						|
#ifdef NV_EXTENSIONS
 | 
						|
    if (builtIn == spv::BuiltInSampleMask) {
 | 
						|
          spv::Decoration decoration;
 | 
						|
          // GL_NV_sample_mask_override_coverage extension
 | 
						|
          if (glslangIntermediate->getLayoutOverrideCoverage())
 | 
						|
              decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
 | 
						|
          else
 | 
						|
              decoration = (spv::Decoration)spv::DecorationMax;
 | 
						|
        addDecoration(id, decoration);
 | 
						|
        if (decoration != spv::DecorationMax) {
 | 
						|
            builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else if (builtIn == spv::BuiltInLayer) {
 | 
						|
        // SPV_NV_viewport_array2 extension
 | 
						|
        if (symbol->getQualifier().layoutViewportRelative)
 | 
						|
        {
 | 
						|
            addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
 | 
						|
            builder.addCapability(spv::CapabilityShaderViewportMaskNV);
 | 
						|
            builder.addExtension(spv::E_SPV_NV_viewport_array2);
 | 
						|
        }
 | 
						|
        if(symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048)
 | 
						|
        {
 | 
						|
            addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV, symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
 | 
						|
            builder.addCapability(spv::CapabilityShaderStereoViewNV);
 | 
						|
            builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (symbol->getQualifier().layoutPassthrough) {
 | 
						|
        addDecoration(id, spv::DecorationPassthroughNV);
 | 
						|
        builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
 | 
						|
        builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    return id;
 | 
						|
}
 | 
						|
 | 
						|
// If 'dec' is valid, add no-operand decoration to an object
 | 
						|
void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec)
 | 
						|
{
 | 
						|
    if (dec != spv::DecorationMax)
 | 
						|
        builder.addDecoration(id, dec);
 | 
						|
}
 | 
						|
 | 
						|
// If 'dec' is valid, add a one-operand decoration to an object
 | 
						|
void TGlslangToSpvTraverser::addDecoration(spv::Id id, spv::Decoration dec, unsigned value)
 | 
						|
{
 | 
						|
    if (dec != spv::DecorationMax)
 | 
						|
        builder.addDecoration(id, dec, value);
 | 
						|
}
 | 
						|
 | 
						|
// If 'dec' is valid, add a no-operand decoration to a struct member
 | 
						|
void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec)
 | 
						|
{
 | 
						|
    if (dec != spv::DecorationMax)
 | 
						|
        builder.addMemberDecoration(id, (unsigned)member, dec);
 | 
						|
}
 | 
						|
 | 
						|
// If 'dec' is valid, add a one-operand decoration to a struct member
 | 
						|
void TGlslangToSpvTraverser::addMemberDecoration(spv::Id id, int member, spv::Decoration dec, unsigned value)
 | 
						|
{
 | 
						|
    if (dec != spv::DecorationMax)
 | 
						|
        builder.addMemberDecoration(id, (unsigned)member, dec, value);
 | 
						|
}
 | 
						|
 | 
						|
// Make a full tree of instructions to build a SPIR-V specialization constant,
 | 
						|
// or regular constant if possible.
 | 
						|
//
 | 
						|
// TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
 | 
						|
//
 | 
						|
// Recursively walk the nodes.  The nodes form a tree whose leaves are
 | 
						|
// regular constants, which themselves are trees that createSpvConstant()
 | 
						|
// recursively walks.  So, this function walks the "top" of the tree:
 | 
						|
//  - emit specialization constant-building instructions for specConstant
 | 
						|
//  - when running into a non-spec-constant, switch to createSpvConstant()
 | 
						|
spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
 | 
						|
{
 | 
						|
    assert(node.getQualifier().isConstant());
 | 
						|
 | 
						|
    // Handle front-end constants first (non-specialization constants).
 | 
						|
    if (! node.getQualifier().specConstant) {
 | 
						|
        // hand off to the non-spec-constant path
 | 
						|
        assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
 | 
						|
        int nextConst = 0;
 | 
						|
        return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ? node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
 | 
						|
                                 nextConst, false);
 | 
						|
    }
 | 
						|
 | 
						|
    // We now know we have a specialization constant to build
 | 
						|
 | 
						|
    // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
 | 
						|
    // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
 | 
						|
    if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
 | 
						|
        std::vector<spv::Id> dimConstId;
 | 
						|
        for (int dim = 0; dim < 3; ++dim) {
 | 
						|
            bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
 | 
						|
            dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
 | 
						|
            if (specConst)
 | 
						|
                addDecoration(dimConstId.back(), spv::DecorationSpecId, glslangIntermediate->getLocalSizeSpecId(dim));
 | 
						|
        }
 | 
						|
        return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true);
 | 
						|
    }
 | 
						|
 | 
						|
    // An AST node labelled as specialization constant should be a symbol node.
 | 
						|
    // Its initializer should either be a sub tree with constant nodes, or a constant union array.
 | 
						|
    if (auto* sn = node.getAsSymbolNode()) {
 | 
						|
        if (auto* sub_tree = sn->getConstSubtree()) {
 | 
						|
            // Traverse the constant constructor sub tree like generating normal run-time instructions.
 | 
						|
            // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
 | 
						|
            // will set the builder into spec constant op instruction generating mode.
 | 
						|
            sub_tree->traverse(this);
 | 
						|
            return accessChainLoad(sub_tree->getType());
 | 
						|
        } else if (auto* const_union_array = &sn->getConstArray()){
 | 
						|
            int nextConst = 0;
 | 
						|
            spv::Id id = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true);
 | 
						|
            builder.addName(id, sn->getName().c_str());
 | 
						|
            return id;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Neither a front-end constant node, nor a specialization constant node with constant union array or
 | 
						|
    // constant sub tree as initializer.
 | 
						|
    logger->missingFunctionality("Neither a front-end constant nor a spec constant.");
 | 
						|
    exit(1);
 | 
						|
    return spv::NoResult;
 | 
						|
}
 | 
						|
 | 
						|
// Use 'consts' as the flattened glslang source of scalar constants to recursively
 | 
						|
// build the aggregate SPIR-V constant.
 | 
						|
//
 | 
						|
// If there are not enough elements present in 'consts', 0 will be substituted;
 | 
						|
// an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
 | 
						|
//
 | 
						|
spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType, const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
 | 
						|
{
 | 
						|
    // vector of constants for SPIR-V
 | 
						|
    std::vector<spv::Id> spvConsts;
 | 
						|
 | 
						|
    // Type is used for struct and array constants
 | 
						|
    spv::Id typeId = convertGlslangToSpvType(glslangType);
 | 
						|
 | 
						|
    if (glslangType.isArray()) {
 | 
						|
        glslang::TType elementType(glslangType, 0);
 | 
						|
        for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
 | 
						|
            spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false));
 | 
						|
    } else if (glslangType.isMatrix()) {
 | 
						|
        glslang::TType vectorType(glslangType, 0);
 | 
						|
        for (int col = 0; col < glslangType.getMatrixCols(); ++col)
 | 
						|
            spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false));
 | 
						|
    } else if (glslangType.getStruct()) {
 | 
						|
        glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
 | 
						|
        for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
 | 
						|
            spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
 | 
						|
    } else if (glslangType.getVectorSize() > 1) {
 | 
						|
        for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
 | 
						|
            bool zero = nextConst >= consts.size();
 | 
						|
            switch (glslangType.getBasicType()) {
 | 
						|
            case glslang::EbtInt:
 | 
						|
                spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
 | 
						|
                break;
 | 
						|
            case glslang::EbtUint:
 | 
						|
                spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
 | 
						|
                break;
 | 
						|
            case glslang::EbtInt64:
 | 
						|
                spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const()));
 | 
						|
                break;
 | 
						|
            case glslang::EbtUint64:
 | 
						|
                spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
 | 
						|
                break;
 | 
						|
            case glslang::EbtFloat:
 | 
						|
                spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
 | 
						|
                break;
 | 
						|
            case glslang::EbtDouble:
 | 
						|
                spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
 | 
						|
                break;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
            case glslang::EbtFloat16:
 | 
						|
                spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
 | 
						|
                break;
 | 
						|
#endif
 | 
						|
            case glslang::EbtBool:
 | 
						|
                spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
 | 
						|
                break;
 | 
						|
            default:
 | 
						|
                assert(0);
 | 
						|
                break;
 | 
						|
            }
 | 
						|
            ++nextConst;
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        // we have a non-aggregate (scalar) constant
 | 
						|
        bool zero = nextConst >= consts.size();
 | 
						|
        spv::Id scalar = 0;
 | 
						|
        switch (glslangType.getBasicType()) {
 | 
						|
        case glslang::EbtInt:
 | 
						|
            scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
 | 
						|
            break;
 | 
						|
        case glslang::EbtUint:
 | 
						|
            scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
 | 
						|
            break;
 | 
						|
        case glslang::EbtInt64:
 | 
						|
            scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant);
 | 
						|
            break;
 | 
						|
        case glslang::EbtUint64:
 | 
						|
            scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
 | 
						|
            break;
 | 
						|
        case glslang::EbtFloat:
 | 
						|
            scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
 | 
						|
            break;
 | 
						|
        case glslang::EbtDouble:
 | 
						|
            scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
 | 
						|
            break;
 | 
						|
#ifdef AMD_EXTENSIONS
 | 
						|
        case glslang::EbtFloat16:
 | 
						|
            scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
 | 
						|
            break;
 | 
						|
#endif
 | 
						|
        case glslang::EbtBool:
 | 
						|
            scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            assert(0);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        ++nextConst;
 | 
						|
        return scalar;
 | 
						|
    }
 | 
						|
 | 
						|
    return builder.makeCompositeConstant(typeId, spvConsts);
 | 
						|
}
 | 
						|
 | 
						|
// Return true if the node is a constant or symbol whose reading has no
 | 
						|
// non-trivial observable cost or effect.
 | 
						|
bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
 | 
						|
{
 | 
						|
    // don't know what this is
 | 
						|
    if (node == nullptr)
 | 
						|
        return false;
 | 
						|
 | 
						|
    // a constant is safe
 | 
						|
    if (node->getAsConstantUnion() != nullptr)
 | 
						|
        return true;
 | 
						|
 | 
						|
    // not a symbol means non-trivial
 | 
						|
    if (node->getAsSymbolNode() == nullptr)
 | 
						|
        return false;
 | 
						|
 | 
						|
    // a symbol, depends on what's being read
 | 
						|
    switch (node->getType().getQualifier().storage) {
 | 
						|
    case glslang::EvqTemporary:
 | 
						|
    case glslang::EvqGlobal:
 | 
						|
    case glslang::EvqIn:
 | 
						|
    case glslang::EvqInOut:
 | 
						|
    case glslang::EvqConst:
 | 
						|
    case glslang::EvqConstReadOnly:
 | 
						|
    case glslang::EvqUniform:
 | 
						|
        return true;
 | 
						|
    default:
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// A node is trivial if it is a single operation with no side effects.
 | 
						|
// Error on the side of saying non-trivial.
 | 
						|
// Return true if trivial.
 | 
						|
bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
 | 
						|
{
 | 
						|
    if (node == nullptr)
 | 
						|
        return false;
 | 
						|
 | 
						|
    // symbols and constants are trivial
 | 
						|
    if (isTrivialLeaf(node))
 | 
						|
        return true;
 | 
						|
 | 
						|
    // otherwise, it needs to be a simple operation or one or two leaf nodes
 | 
						|
 | 
						|
    // not a simple operation
 | 
						|
    const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
 | 
						|
    const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
 | 
						|
    if (binaryNode == nullptr && unaryNode == nullptr)
 | 
						|
        return false;
 | 
						|
 | 
						|
    // not on leaf nodes
 | 
						|
    if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
 | 
						|
        return false;
 | 
						|
 | 
						|
    if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    switch (node->getAsOperator()->getOp()) {
 | 
						|
    case glslang::EOpLogicalNot:
 | 
						|
    case glslang::EOpConvIntToBool:
 | 
						|
    case glslang::EOpConvUintToBool:
 | 
						|
    case glslang::EOpConvFloatToBool:
 | 
						|
    case glslang::EOpConvDoubleToBool:
 | 
						|
    case glslang::EOpEqual:
 | 
						|
    case glslang::EOpNotEqual:
 | 
						|
    case glslang::EOpLessThan:
 | 
						|
    case glslang::EOpGreaterThan:
 | 
						|
    case glslang::EOpLessThanEqual:
 | 
						|
    case glslang::EOpGreaterThanEqual:
 | 
						|
    case glslang::EOpIndexDirect:
 | 
						|
    case glslang::EOpIndexDirectStruct:
 | 
						|
    case glslang::EOpLogicalXor:
 | 
						|
    case glslang::EOpAny:
 | 
						|
    case glslang::EOpAll:
 | 
						|
        return true;
 | 
						|
    default:
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// Emit short-circuiting code, where 'right' is never evaluated unless
 | 
						|
// the left side is true (for &&) or false (for ||).
 | 
						|
spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, glslang::TIntermTyped& right)
 | 
						|
{
 | 
						|
    spv::Id boolTypeId = builder.makeBoolType();
 | 
						|
 | 
						|
    // emit left operand
 | 
						|
    builder.clearAccessChain();
 | 
						|
    left.traverse(this);
 | 
						|
    spv::Id leftId = accessChainLoad(left.getType());
 | 
						|
 | 
						|
    // Operands to accumulate OpPhi operands
 | 
						|
    std::vector<spv::Id> phiOperands;
 | 
						|
    // accumulate left operand's phi information
 | 
						|
    phiOperands.push_back(leftId);
 | 
						|
    phiOperands.push_back(builder.getBuildPoint()->getId());
 | 
						|
 | 
						|
    // Make the two kinds of operation symmetric with a "!"
 | 
						|
    //   || => emit "if (! left) result = right"
 | 
						|
    //   && => emit "if (  left) result = right"
 | 
						|
    //
 | 
						|
    // TODO: this runtime "not" for || could be avoided by adding functionality
 | 
						|
    // to 'builder' to have an "else" without an "then"
 | 
						|
    if (op == glslang::EOpLogicalOr)
 | 
						|
        leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
 | 
						|
 | 
						|
    // make an "if" based on the left value
 | 
						|
    spv::Builder::If ifBuilder(leftId, builder);
 | 
						|
 | 
						|
    // emit right operand as the "then" part of the "if"
 | 
						|
    builder.clearAccessChain();
 | 
						|
    right.traverse(this);
 | 
						|
    spv::Id rightId = accessChainLoad(right.getType());
 | 
						|
 | 
						|
    // accumulate left operand's phi information
 | 
						|
    phiOperands.push_back(rightId);
 | 
						|
    phiOperands.push_back(builder.getBuildPoint()->getId());
 | 
						|
 | 
						|
    // finish the "if"
 | 
						|
    ifBuilder.makeEndIf();
 | 
						|
 | 
						|
    // phi together the two results
 | 
						|
    return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
 | 
						|
}
 | 
						|
 | 
						|
// Return type Id of the imported set of extended instructions corresponds to the name.
 | 
						|
// Import this set if it has not been imported yet.
 | 
						|
spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
 | 
						|
{
 | 
						|
    if (extBuiltinMap.find(name) != extBuiltinMap.end())
 | 
						|
        return extBuiltinMap[name];
 | 
						|
    else {
 | 
						|
        builder.addExtension(name);
 | 
						|
        spv::Id extBuiltins = builder.import(name);
 | 
						|
        extBuiltinMap[name] = extBuiltins;
 | 
						|
        return extBuiltins;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
};  // end anonymous namespace
 | 
						|
 | 
						|
namespace glslang {
 | 
						|
 | 
						|
void GetSpirvVersion(std::string& version)
 | 
						|
{
 | 
						|
    const int bufSize = 100;
 | 
						|
    char buf[bufSize];
 | 
						|
    snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
 | 
						|
    version = buf;
 | 
						|
}
 | 
						|
 | 
						|
// Write SPIR-V out to a binary file
 | 
						|
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
 | 
						|
{
 | 
						|
    std::ofstream out;
 | 
						|
    out.open(baseName, std::ios::binary | std::ios::out);
 | 
						|
    if (out.fail())
 | 
						|
        printf("ERROR: Failed to open file: %s\n", baseName);
 | 
						|
    for (int i = 0; i < (int)spirv.size(); ++i) {
 | 
						|
        unsigned int word = spirv[i];
 | 
						|
        out.write((const char*)&word, 4);
 | 
						|
    }
 | 
						|
    out.close();
 | 
						|
}
 | 
						|
 | 
						|
// Write SPIR-V out to a text file with 32-bit hexadecimal words
 | 
						|
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
 | 
						|
{
 | 
						|
    std::ofstream out;
 | 
						|
    out.open(baseName, std::ios::binary | std::ios::out);
 | 
						|
    if (out.fail())
 | 
						|
        printf("ERROR: Failed to open file: %s\n", baseName);
 | 
						|
    out << "\t// " GLSLANG_REVISION " " GLSLANG_DATE << std::endl;
 | 
						|
    if (varName != nullptr) {
 | 
						|
        out << "\t #pragma once" << std::endl;
 | 
						|
        out << "const uint32_t " << varName << "[] = {" << std::endl;
 | 
						|
    }
 | 
						|
    const int WORDS_PER_LINE = 8;
 | 
						|
    for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
 | 
						|
        out << "\t";
 | 
						|
        for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
 | 
						|
            const unsigned int word = spirv[i + j];
 | 
						|
            out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
 | 
						|
            if (i + j + 1 < (int)spirv.size()) {
 | 
						|
                out << ",";
 | 
						|
            }
 | 
						|
        }
 | 
						|
        out << std::endl;
 | 
						|
    }
 | 
						|
    if (varName != nullptr) {
 | 
						|
        out << "};";
 | 
						|
    }
 | 
						|
    out.close();
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// Set up the glslang traversal
 | 
						|
//
 | 
						|
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv)
 | 
						|
{
 | 
						|
    spv::SpvBuildLogger logger;
 | 
						|
    GlslangToSpv(intermediate, spirv, &logger);
 | 
						|
}
 | 
						|
 | 
						|
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv, spv::SpvBuildLogger* logger)
 | 
						|
{
 | 
						|
    TIntermNode* root = intermediate.getTreeRoot();
 | 
						|
 | 
						|
    if (root == 0)
 | 
						|
        return;
 | 
						|
 | 
						|
    glslang::GetThreadPoolAllocator().push();
 | 
						|
 | 
						|
    TGlslangToSpvTraverser it(&intermediate, logger);
 | 
						|
    root->traverse(&it);
 | 
						|
    it.finishSpv();
 | 
						|
    it.dumpSpv(spirv);
 | 
						|
 | 
						|
    glslang::GetThreadPoolAllocator().pop();
 | 
						|
}
 | 
						|
 | 
						|
}; // end namespace glslang
 |