Merge pull request #1003 from akien-mga/fix-sign-0
Change behavior of Math::sign to match Godot builtin
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@ -561,7 +561,7 @@ inline T max(T a, T b) {
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template <typename T>
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inline T sign(T x) {
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return static_cast<T>(x < 0 ? -1 : 1);
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return static_cast<T>(SIGN(x));
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}
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template <typename T>
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