Added Godot's math functions
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@@ -73,6 +73,7 @@ typedef float real_t;
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#define CMP_EPSILON 0.00001
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#define CMP_EPSILON2 (CMP_EPSILON * CMP_EPSILON)
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#define Math_PI 3.14159265358979323846
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#define Math_TAU 6.2831853071795864769252867666
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#define _PLANE_EQ_DOT_EPSILON 0.999
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#define _PLANE_EQ_D_EPSILON 0.0001
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