Update bindings to use new Api extensions and rename Rect3->AABB
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@@ -5,7 +5,8 @@
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namespace godot {
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void *_RegisterState::nativescript_handle;
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const godot_gdnative_api_struct *api = NULL;
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const godot_gdnative_core_api_struct *api = NULL;
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const godot_gdnative_ext_nativescript_api_struct *nativescript_api = NULL;
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void Godot::print(const String& message)
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{
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@@ -14,12 +15,54 @@ void Godot::print(const String& message)
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void Godot::print_warning(const String& description, const String& function, const String& file, int line)
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{
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godot::api->godot_print_warning(description.c_string(), function.c_string(), file.c_string(), line);
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int len;
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description.get_c_string(NULL, &len);
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char * c_desc = (char *)godot::api->godot_alloc(len + 1);
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description.get_c_string(c_desc, &len);
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c_desc[len] = '\0';
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function.get_c_string(NULL, &len);
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char * c_func = (char *)godot::api->godot_alloc(len + 1);
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function.get_c_string(c_func, &len);
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c_func[len] = '\0';
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file.get_c_string(NULL, &len);
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char * c_file = (char *)godot::api->godot_alloc(len + 1);
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file.get_c_string(c_file, &len);
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c_file[len] = '\0';
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godot::api->godot_print_warning(c_desc, c_func, c_file, line);
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godot::api->godot_free(c_desc);
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godot::api->godot_free(c_func);
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godot::api->godot_free(c_file);
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}
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void Godot::print_error(const String& description, const String& function, const String& file, int line)
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{
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godot::api->godot_print_error(description.c_string(), function.c_string(), file.c_string(), line);
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int len;
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description.get_c_string(NULL, &len);
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char * c_desc = (char *)godot::api->godot_alloc(len + 1);
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description.get_c_string(c_desc, &len);
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c_desc[len] = '\0';
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function.get_c_string(NULL, &len);
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char * c_func = (char *)godot::api->godot_alloc(len + 1);
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function.get_c_string(c_func, &len);
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c_func[len] = '\0';
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file.get_c_string(NULL, &len);
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char * c_file = (char *)godot::api->godot_alloc(len + 1);
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file.get_c_string(c_file, &len);
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c_file[len] = '\0';
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godot::api->godot_print_error(c_desc, c_func, c_file, line);
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godot::api->godot_free(c_desc);
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godot::api->godot_free(c_func);
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godot::api->godot_free(c_file);
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}
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};
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@@ -28,6 +71,17 @@ void gdnative_init(godot_gdnative_init_options *options);
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extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *options)
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{
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godot::api = options->api_struct;
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// now find our extensions
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for (int i = 0; i < godot::api->num_extensions; i++) {
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switch (godot::api->extensions[i]->type) {
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case GDNATIVE_EXT_NATIVESCRIPT: {
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godot::nativescript_api = (godot_gdnative_ext_nativescript_api_struct *)godot::api->extensions[i];
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}; break;
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default: break;
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};
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};
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gdnative_init(options);
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}
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