updated bindings

This commit is contained in:
Ramesh Ravone
2017-10-03 16:07:34 +05:30
parent def39f4862
commit 10bb24cfbc
19 changed files with 26 additions and 28 deletions

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@@ -1,7 +1,7 @@
#ifndef ARRAY_H
#define ARRAY_H
#include <godot/array.h>
#include <gdnative/array.h>
#include "String.hpp"

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@@ -1,7 +1,7 @@
#ifndef COLOR_H
#define COLOR_H
#include <godot/color.h>
#include <gdnative/color.h>
#include <cmath>

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@@ -5,7 +5,7 @@
#include "Array.hpp"
#include <godot/dictionary.h>
#include <gdnative/dictionary.h>
namespace godot {

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@@ -4,8 +4,8 @@
#include <cstdlib>
#include <cstring>
#include <godot/gdnative.h>
#include <godot_nativescript.h>
#include <gdnative/gdnative.h>
#include <nativescript/godot_nativescript.h>
#include <CoreTypes.hpp>

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@@ -3,7 +3,7 @@
#include "String.hpp"
#include <godot/node_path.h>
#include <gdnative/node_path.h>
namespace godot {

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@@ -8,7 +8,7 @@
#include "Vector2.hpp"
#include "Vector3.hpp"
#include <godot/pool_arrays.h>
#include <gdnative/pool_arrays.h>
namespace godot {

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@@ -1,7 +1,7 @@
#ifndef RID_H
#define RID_H
#include <godot/rid.h>
#include <gdnative/rid.h>
namespace godot {

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@@ -1,7 +1,7 @@
#ifndef STRING_H
#define STRING_H
#include <godot/string.h>
#include <gdnative/string.h>
namespace godot {

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@@ -1,7 +1,7 @@
#ifndef VARIANT_H
#define VARIANT_H
#include <godot/variant.h>
#include <gdnative/variant.h>
#include "Defs.hpp"
@@ -259,7 +259,7 @@ public:
bool hash_compare(const Variant& b) const;
bool booleanize(bool &valid) const;
bool booleanize() const;
~Variant();

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@@ -1,7 +1,7 @@
#ifndef VECTOR2_H
#define VECTOR2_H
#include <godot/vector2.h>
#include <gdnative/vector2.h>
#include "Defs.hpp"