String operator_plus fix
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@@ -50,7 +50,6 @@ public:
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#define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
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#define GODOT_CLASS(Name) \
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public: inline static char *___get_type_name() { return (char *) #Name; } \
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private:
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@@ -58,7 +57,7 @@ public:
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#define GODOT_SUBCLASS(Name, Base) \
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public: inline static char *___get_type_name() { return (char *) #Name; } \
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inline static char *___get_base_type_name() { return (char *) #Base; } \
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inline Name(godot_object *o) : Base(o) {} \
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//inline Name(godot_object *o) : Base(o) {} \
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private:
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