Make extension instances create the corresponding godot object in their constructor

This commit is contained in:
Gilles Roudière
2021-11-30 14:00:13 +01:00
parent 50512f0dee
commit 3fcb8a4d1e
9 changed files with 197 additions and 180 deletions

View File

@@ -914,9 +914,6 @@ def generate_engine_class_header(class_api, used_classes, fully_used_classes, us
result.append("")
result.append("public:")
# Constructor override, since parent Wrapped has protected constructor.
result.append(f"\t{class_name}() = default;")
result.append("")
if "enums" in class_api: