Stop including iostream in Variant.hpp (to produce smaller binaries)
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@ -17,6 +17,8 @@
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#include "GodotGlobal.hpp"
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#include <type_traits>
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namespace godot {
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namespace detail {
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@ -20,7 +20,6 @@
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#include "Vector2.hpp"
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#include "Vector3.hpp"
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#include <iostream>
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namespace godot {
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@ -7,7 +7,6 @@
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#include "GodotGlobal.hpp"
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#include "Object.hpp"
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#include <iostream>
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namespace godot {
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