Use static linking instead of dynamic linking
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@@ -26,13 +26,6 @@ Vector3::Vector3()
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this->z = 0;
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}
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Vector3::Vector3(const Vector3& b)
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{
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this->x = b.x;
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this->y = b.y;
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this->z = b.z;
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}
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const real_t& Vector3::operator[](int p_axis) const
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{
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return coord[p_axis];
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