Merge pull request #659 from groud/fix_null_init

Avoid crash in Variant constructor from nullptr Object*
This commit is contained in:
Bastiaan Olij
2021-11-25 11:16:55 +11:00
committed by GitHub

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@@ -171,7 +171,12 @@ Variant::Variant(const godot::RID &v) {
}
Variant::Variant(const Object *v) {
from_type_constructor[OBJECT](ptr(), const_cast<GodotObject **>(&v->_owner));
if (v) {
from_type_constructor[OBJECT](ptr(), const_cast<GodotObject **>(&v->_owner));
} else {
GodotObject *nullobject = nullptr;
from_type_constructor[OBJECT](ptr(), &nullobject);
}
}
Variant::Variant(const Callable &v) {