Run scripts to format and make headers consistent
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@@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VECTOR_HPP
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#define VECTOR_HPP
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#ifndef GODOT_VECTOR_HPP
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#define GODOT_VECTOR_HPP
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/**
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* @class Vector
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@@ -318,4 +318,4 @@ void Vector<T>::fill(T p_elem) {
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} // namespace godot
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#endif // ! VECTOR_HPP
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#endif // GODOT_VECTOR_HPP
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