Run scripts to format and make headers consistent

This commit is contained in:
Aaron Franke
2022-10-09 01:47:07 -05:00
parent bcfa3bf320
commit 592bd15c7a
40 changed files with 114 additions and 114 deletions

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_CHAR_STRING_HPP
#define GODOT_CPP_CHAR_STRING_HPP
#ifndef GODOT_CHAR_STRING_HPP
#define GODOT_CHAR_STRING_HPP
#include <cstddef>
#include <cstdint>
@@ -110,4 +110,4 @@ public:
} // namespace godot
#endif // ! GODOT_CPP_CHAR_STRING_HPP
#endif // GODOT_CHAR_STRING_HPP

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CHAR_UTILS_HPP
#define CHAR_UTILS_HPP
#ifndef GODOT_CHAR_UTILS_HPP
#define GODOT_CHAR_UTILS_HPP
static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
return (c >= 'A' && c <= 'Z');
@@ -87,4 +87,4 @@ static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
return (p_char == '_');
}
#endif // CHAR_UTILS_HPP
#endif // GODOT_CHAR_UTILS_HPP

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_TYPED_ARRAY_HPP
#define GODOT_CPP_TYPED_ARRAY_HPP
#ifndef GODOT_TYPED_ARRAY_HPP
#define GODOT_TYPED_ARRAY_HPP
#include <godot_cpp/variant/array.hpp>
#include <godot_cpp/variant/variant.hpp>
@@ -123,4 +123,4 @@ MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
} // namespace godot
#endif // GODOT_CPP_TYPED_ARRAY_HPP
#endif // GODOT_TYPED_ARRAY_HPP

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef UCAPS_HPP
#define UCAPS_HPP
#ifndef GODOT_UCAPS_HPP
#define GODOT_UCAPS_HPP
// satan invented unicode?
#define CAPS_LEN 666
@@ -1412,4 +1412,4 @@ static int _find_lower(int ch) {
return ch;
}
#endif // UCAPS_HPP
#endif // GODOT_UCAPS_HPP

View File

@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_CPP_VARIANT_HPP
#define GODOT_CPP_VARIANT_HPP
#ifndef GODOT_VARIANT_HPP
#define GODOT_VARIANT_HPP
#include <godot_cpp/core/defs.hpp>
@@ -320,4 +320,4 @@ struct VariantComparator {
} // namespace godot
#endif // ! GODOT_CPP_VARIANT_HPP
#endif // GODOT_VARIANT_HPP