Implemented using api struct

This commit is contained in:
Bastiaan Olij
2017-10-21 10:42:10 +11:00
parent f24ecfc74d
commit 6452ba6e88
22 changed files with 380 additions and 403 deletions

View File

@@ -4,7 +4,7 @@
#include <cstdlib>
#include <cstring>
#include <gdnative/gdnative.h>
#include <gdnative_api_struct.gen.h>
#include <nativescript/godot_nativescript.h>
@@ -86,7 +86,7 @@ struct _ArgCast<Variant> {
template<class T>
T *as(Object *obj)
{
return (T *) godot_nativescript_get_userdata(obj);
return (T *) godot::api->godot_nativescript_get_userdata(obj);
}
// instance and destroy funcs
@@ -118,7 +118,7 @@ void register_class()
destroy.destroy_func = _godot_class_destroy_func<T>;
godot_nativescript_register_class(godot::_RegisterState::nativescript_handle, T::___get_type_name(), T::___get_base_type_name(), create, destroy);
godot::api->godot_nativescript_register_class(godot::_RegisterState::nativescript_handle, T::___get_type_name(), T::___get_base_type_name(), create, destroy);
T::_register_methods();
}
@@ -132,7 +132,7 @@ void register_tool_class()
destroy.destroy_func = _godot_class_destroy_func<T>;
godot_nativescript_register_tool_class(godot::_RegisterState::nativescript_handle, T::___get_type_name(), T::___get_base_type_name(), create, destroy);
godot::api->godot_nativescript_register_tool_class(godot::_RegisterState::nativescript_handle, T::___get_type_name(), T::___get_base_type_name(), create, destroy);
T::_register_methods();
}
@@ -216,7 +216,7 @@ template<class T, class R, class... As>
godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
{
godot_variant v;
godot_variant_new_nil(&v);
godot::api->godot_variant_new_nil(&v);
T *obj = (T *) user_data;
_WrappedMethod<T, R, As...> *method = (_WrappedMethod<T, R, As...>*) method_data;
@@ -233,7 +233,7 @@ template<class T, class R, class... As>
void *___make_wrapper_function(R (T::*f)(As...))
{
using MethodType = _WrappedMethod<T, R, As...>;
MethodType *p = (MethodType *) godot_alloc(sizeof(MethodType));
MethodType *p = (MethodType *) godot::api->godot_alloc(sizeof(MethodType));
p->f = f;
return (void *) p;
}
@@ -278,14 +278,14 @@ void register_method(const char *name, M method_ptr, godot_method_rpc_mode rpc_t
{
godot_instance_method method = {};
method.method_data = ___make_wrapper_function(method_ptr);
method.free_func = godot_free;
method.free_func = godot::api->godot_free;
method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr);
godot_method_attributes attr = {};
attr.rpc_type = rpc_type;
godot_nativescript_register_method(godot::_RegisterState::nativescript_handle, ___get_method_class_name(method_ptr), name, attr, method);
godot::api->godot_nativescript_register_method(godot::_RegisterState::nativescript_handle, ___get_method_class_name(method_ptr), name, attr, method);
}
@@ -313,7 +313,7 @@ struct _PropertyGetFunc {
T *obj = (T *) user_data;
godot_variant var;
godot_variant_new_nil(&var);
godot::api->godot_variant_new_nil(&var);
Variant *v = (Variant *) &var;
@@ -351,7 +351,7 @@ struct _PropertyDefaultGetFunc {
T *obj = (T *) user_data;
godot_variant var;
godot_variant_new_nil(&var);
godot::api->godot_variant_new_nil(&var);
Variant *v = (Variant *) &var;
@@ -387,23 +387,23 @@ void register_property(const char *name, P (T::*var), P default_value, godot_met
attr.usage = usage;
attr.hint_string = *_hint_string;
_PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) godot_alloc(sizeof(_PropertyDefaultSetFunc<T, P>));
_PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *)godot::api->godot_alloc(sizeof(_PropertyDefaultSetFunc<T, P>));
wrapped_set->f = var;
_PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) godot_alloc(sizeof(_PropertyDefaultGetFunc<T, P>));
_PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) godot::api->godot_alloc(sizeof(_PropertyDefaultGetFunc<T, P>));
wrapped_get->f = var;
godot_property_set_func set_func = {};
set_func.method_data = (void *) wrapped_set;
set_func.free_func = godot_free;
set_func.free_func = godot::api->godot_free;
set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
godot_property_get_func get_func = {};
get_func.method_data = (void *) wrapped_get;
get_func.free_func = godot_free;
get_func.free_func = godot::api->godot_free;
get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
godot_nativescript_register_property(godot::_RegisterState::nativescript_handle, T::___get_type_name(), name, &attr, set_func, get_func);
godot::api->godot_nativescript_register_property(godot::_RegisterState::nativescript_handle, T::___get_type_name(), name, &attr, set_func, get_func);
}
@@ -421,23 +421,23 @@ void register_property(const char *name, void (T::*setter)(P), P (T::*getter)(),
attr.rset_type = rpc_mode;
attr.usage = usage;
_PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) godot_alloc(sizeof(_PropertySetFunc<T, P>));
_PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) godot::api->godot_alloc(sizeof(_PropertySetFunc<T, P>));
wrapped_set->f = setter;
_PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) godot_alloc(sizeof(_PropertyGetFunc<T, P>));
_PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) godot::api->godot_alloc(sizeof(_PropertyGetFunc<T, P>));
wrapped_get->f = getter;
godot_property_set_func set_func = {};
set_func.method_data = (void *) wrapped_set;
set_func.free_func = godot_free;
set_func.free_func = godot::api->godot_free;
set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter;
godot_property_get_func get_func = {};
get_func.method_data = (void *) wrapped_get;
get_func.free_func = godot_free;
get_func.free_func = godot::api->godot_free;
get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter;
godot_nativescript_register_property(godot::_RegisterState::nativescript_handle, T::___get_type_name(), name, &attr, set_func, get_func);
godot::api->godot_nativescript_register_property(godot::_RegisterState::nativescript_handle, T::___get_type_name(), name, &attr, set_func, get_func);
}
@@ -449,7 +449,7 @@ void register_signal(String name, Dictionary args = Dictionary())
signal.num_args = args.size();
signal.num_default_args = 0;
signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
signal.args = (godot_signal_argument*) godot::api->godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
@@ -458,7 +458,7 @@ void register_signal(String name, Dictionary args = Dictionary())
// String name = entry[0];
String name = args.keys()[i];
godot_string *_key = (godot_string *)&name;
godot_string_new_copy(&signal.args[i].name, _key);
godot::api->godot_string_new_copy(&signal.args[i].name, _key);
// if (entry.size() > 1) {
// signal.args[i].type = entry[1];
@@ -466,13 +466,13 @@ void register_signal(String name, Dictionary args = Dictionary())
signal.args[i].type = args.values()[i];
}
godot_nativescript_register_signal(godot::_RegisterState::nativescript_handle, T::___get_type_name(), &signal);
godot::api->godot_nativescript_register_signal(godot::_RegisterState::nativescript_handle, T::___get_type_name(), &signal);
for (int i = 0; i < signal.num_args; i++) {
godot_string_destroy(&signal.args[i].name);
godot::api->godot_string_destroy(&signal.args[i].name);
}
godot_free(signal.args);
godot::api->godot_free(signal.args);
}

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@@ -1,11 +1,14 @@
#ifndef GODOT_GLOBAL_HPP
#define GODOT_GLOBAL_HPP
#include <gdnative_api_struct.gen.h>
#include "String.hpp"
namespace godot {
extern "C" const godot_gdnative_api_struct *api;
class Godot {
public:

View File

@@ -2,6 +2,7 @@
#define REF_H
#include "Variant.hpp"
#include "GodotGlobal.hpp"
namespace godot {
@@ -156,7 +157,7 @@ public:
void unref()
{
if (reference && reference->unreference()) {
godot_object_destroy((godot_object *) reference);
godot::api->godot_object_destroy((godot_object *) reference);
}
reference = nullptr;
}