Update core data structures to match the engine
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@@ -441,17 +441,17 @@ inline T abs(T x) {
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return std::abs(x);
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}
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inline double deg2rad(double p_y) {
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inline double deg_to_rad(double p_y) {
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return p_y * Math_PI / 180.0;
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}
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inline float deg2rad(float p_y) {
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inline float deg_to_rad(float p_y) {
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return p_y * static_cast<float>(Math_PI) / 180.f;
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}
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inline double rad2deg(double p_y) {
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inline double rad_to_deg(double p_y) {
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return p_y * 180.0 / Math_PI;
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}
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inline float rad2deg(float p_y) {
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inline float rad_to_deg(float p_y) {
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return p_y * 180.f / static_cast<float>(Math_PI);
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}
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