included godot_headers as submodule
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8
Makefile
8
Makefile
@@ -1,12 +1,10 @@
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GODOT_BIN_PATH = ../godot_fork/bin/godot.x11.tools.64.llvm
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REGENERATE_BINDINGS = no
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HEADERS = ../godot_headers
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GENERATE_BINDINGS = no
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HEADERS = godot_headers
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TARGET = debug
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NAME = godot-cpp
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USE_CLANG = no
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BASE = scons n=$(NAME) use_llvm=$(USE_CLANG) regenerate_bindings=$(REGENERATE_BINDINGS) target=$(TARGET) headers=$(HEADERS) godotbinpath=$(GODOT_BIN_PATH) -j4
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BASE = scons n=$(NAME) use_llvm=$(USE_CLANG) generate_bindings=$(GENERATE_BINDINGS) target=$(TARGET) headers=$(HEADERS) -j4
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LINUX = $(BASE) p=linux
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WINDOWS = $(BASE) p=windows
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OSX = $(BASE) p=osx
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