included godot_headers as submodule

This commit is contained in:
karroffel
2018-05-16 02:05:41 +02:00
parent fe38da6cb3
commit 684a06daf2
5 changed files with 140172 additions and 15 deletions

View File

@@ -1,12 +1,10 @@
GODOT_BIN_PATH = ../godot_fork/bin/godot.x11.tools.64.llvm
REGENERATE_BINDINGS = no
HEADERS = ../godot_headers
GENERATE_BINDINGS = no
HEADERS = godot_headers
TARGET = debug
NAME = godot-cpp
USE_CLANG = no
BASE = scons n=$(NAME) use_llvm=$(USE_CLANG) regenerate_bindings=$(REGENERATE_BINDINGS) target=$(TARGET) headers=$(HEADERS) godotbinpath=$(GODOT_BIN_PATH) -j4
BASE = scons n=$(NAME) use_llvm=$(USE_CLANG) generate_bindings=$(GENERATE_BINDINGS) target=$(TARGET) headers=$(HEADERS) -j4
LINUX = $(BASE) p=linux
WINDOWS = $(BASE) p=windows
OSX = $(BASE) p=osx