Changed over to proper godot-headers
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@@ -108,7 +108,7 @@ opts.Add(BoolVariable("use_mingw", "Use the MinGW compiler instead of MSVC - onl
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opts.Add(EnumVariable("target", "Compilation target", "debug", allowed_values=("debug", "release"), ignorecase=2))
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opts.Add(
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PathVariable(
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"headers_dir", "Path to the directory containing Godot headers", "godot-headers-temp", PathVariable.PathIsDir
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"headers_dir", "Path to the directory containing Godot headers", "godot-headers", PathVariable.PathIsDir
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)
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)
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opts.Add(PathVariable("custom_api_file", "Path to a custom JSON API file", None, PathVariable.PathIsFile))
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