headers: Resync with actual 4.0-beta5 release build

This commit is contained in:
Rémi Verschelde
2022-11-16 12:36:01 +01:00
parent 00db31c4f0
commit 6c2f9196d7

View File

@@ -3,9 +3,9 @@
"version_major": 4,
"version_minor": 0,
"version_patch": 0,
"version_status": "beta",
"version_build": "custom_build",
"version_full_name": "Godot Engine v4.0.beta.custom_build"
"version_status": "beta5",
"version_build": "official",
"version_full_name": "Godot Engine v4.0.beta5.official"
},
"builtin_class_sizes": [
{
@@ -92004,6 +92004,13 @@
}
]
},
{
"name": "FramebufferCacheRD",
"is_refcounted": false,
"is_instantiable": false,
"inherits": "Object",
"api_type": "core"
},
{
"name": "GDScript",
"is_refcounted": true,
@@ -247075,6 +247082,13 @@
}
]
},
{
"name": "UniformSetCacheRD",
"is_refcounted": false,
"is_instantiable": false,
"inherits": "Object",
"api_type": "core"
},
{
"name": "VBoxContainer",
"is_refcounted": false,