fixed forward declarations

This commit is contained in:
Nickolai Korshunov
2018-02-23 14:39:35 +03:00
parent 0fbfe5dd12
commit 7adae4673c
2 changed files with 2 additions and 2 deletions

View File

@@ -8,7 +8,7 @@ namespace godot {
typedef Vector2 Size2;
class Rect2;
struct Rect2;
struct Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":