use pointers for objects, default arguments

This commit is contained in:
Karroffel
2017-04-04 21:02:44 +02:00
parent c40a9dce51
commit 8aaef5a6a2
5 changed files with 165 additions and 97 deletions

View File

@@ -54,7 +54,7 @@ elif target == "bindings":
env.Append(CCFLAGS = ['-Wno-write-strings', '-Wno-return-local-addr'])
env.Append(CCFLAGS = ['-g','-O3', '-std=c++14'])
env.Append(LINKFLAGS = ['-Wl,-R,\'$$ORIGIN/\''])
env.Append(LINKFLAGS = ['-Wl,-R,\'$$ORIGIN\''])
env.Append(CPPPATH=['.', './godot', './godot_cpp'])
if platform == "windows":