Merge pull request #677 from lukas-toenne/fix_object_ptr_args

Fixed pointer indirection in the PtrToArg template for Object arguments.
This commit is contained in:
Fabio Alessandrelli
2022-07-29 01:17:34 +02:00
committed by GitHub
2 changed files with 4 additions and 4 deletions

View File

@@ -168,7 +168,7 @@ MAKE_PTRARG_BY_REFERENCE(Variant);
template <class T>
struct PtrToArg<T *> {
_FORCE_INLINE_ static T *convert(const void *p_ptr) {
return reinterpret_cast<T *>(godot::internal::gdn_interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<T *>(godot::internal::gdn_interface->object_get_instance_binding(*(const GDNativeObjectPtr *)p_ptr, godot::internal::token, &T::___binding_callbacks));
}
typedef Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {
@@ -179,7 +179,7 @@ struct PtrToArg<T *> {
template <class T>
struct PtrToArg<const T *> {
_FORCE_INLINE_ static const T *convert(const void *p_ptr) {
return reinterpret_cast<const T *>(godot::internal::gdn_interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
return reinterpret_cast<const T *>(godot::internal::gdn_interface->object_get_instance_binding(*(const GDNativeObjectPtr *)p_ptr, godot::internal::token, &T::___binding_callbacks));
}
typedef const Object *EncodeT;
_FORCE_INLINE_ static void encode(T *p_var, void *p_ptr) {