properly implemented core types (c++ wise)

This commit is contained in:
Karroffel
2017-03-06 03:30:46 +01:00
parent e3d98fd757
commit 92e1f553ec
44 changed files with 6493 additions and 5244 deletions

View File

@@ -8,6 +8,8 @@ use std::fs::File;
use std::iter::Iterator;
use std::io::prelude::*;
use std::collections::HashSet;
use std::env;
#[derive(Deserialize)]
@@ -66,25 +68,40 @@ fn main() {
let json: Vec<GodotClass> = serde_json::from_str::<Vec<GodotClass>>(&file_contents).unwrap();
let mut forward_declares = String::new();
{
for class in &json {
forward_declares = forward_declares + "class " + strip_name(&class.name) + ";\n";
for class in json {
let used_classes = get_used_classes(&class);
let mut header = File::create((base_dir.to_string() + strip_name(&class.name) + ".hpp").as_str()).unwrap();
header.write_all(generate_class_header(&used_classes, &class).as_bytes());
let mut implementation = File::create((base_dir.to_string() + "impl/" + strip_name(&class.name) + ".cpp").as_str()).unwrap();
implementation.write_all(generate_class_implementation(&used_classes, &class).as_bytes());
}
}
fn get_used_classes(class: &GodotClass) -> HashSet<&String> {
let mut classes = HashSet::new();
// classes.insert(&class.base_class);
for method in &class.methods {
if !is_primitive(&method.return_type) &&!is_core_type(&method.return_type) && !classes.contains(&method.return_type) {
classes.insert(&method.return_type);
}
for argument in &method.arguments {
if !is_primitive(&argument._type) &&!is_core_type(&argument._type) && !classes.contains(&argument._type) {
classes.insert(&argument._type);
}
}
}
for class in json {
generate_class_binding(&forward_declares, (base_dir.to_string() + strip_name(&class.name) + ".h").as_str(), &class);
}
return classes;
}
fn generate_class_binding(forward_declares: &String, filename: &str, class: &GodotClass) {
let mut file = File::create(filename).unwrap();
file.write_all(generate_class_content(forward_declares, class).as_bytes());
}
fn generate_class_content(forward_declares: &String, class: &GodotClass) -> String {
fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> String {
let mut contents = String::new();
contents = contents + "#ifndef ";
@@ -103,7 +120,119 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri
contents = contents + "namespace godot {\n\n";
contents += forward_declares;
// contents += forward_declares;
for used_type in used_classes {
contents = contents + "class " + strip_name(used_type) + ";\n"
}
contents = contents + "\n\n";
let core_obj_name = {
let mut name = String::new();
if class.singleton {
name = name + "___static_object_" + strip_name(&class.name);
} else {
name = name + "__core_object";
};
name
};
if class.singleton {
contents = contents + "\n\nstatic godot_object *" + core_obj_name.as_str() + ";\n\n";
}
contents = contents + "class " + strip_name(&class.name);
if class.base_class != "" {
contents = contents + " : public " + strip_name(&class.base_class);
}
contents = contents + " {\n";
if class.base_class == "" {
contents = contents + "protected:\n\tgodot_object *__core_object = 0;\n\n";
}
if class.singleton {
contents = contents + "private:\n";
contents = contents + "\tstatic void ___singleton_init();\n";
}
contents = contents + "public:\n\n";
// default constructor
{
contents = contents + "\t" + strip_name(&class.name) + "();\n\n";
}
// pointer constructor
{
contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr);\n\n";
}
if class.base_class != "" {
contents = contents + "\tvoid _init();\n\n";
}
if class.instanciable {
contents = contents + "\tstatic " + strip_name(&class.name) + " _new();\n";
contents = contents + "\tvoid _destroy();\n\n";
}
for (name, value) in &class.constants {
contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n";
}
contents += "\n\n";
for method in &class.methods {
contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + method.name.as_str() + "(";
for (i, argument) in (&method.arguments).iter().enumerate() {
if !is_primitive(&argument._type) {
contents = contents + "const " + argument._type.as_str() + "&";
} else {
contents = contents + "const " + argument._type.as_str() + "";
}
contents = contents + " " + escape_cpp(&argument.name);
if i != method.arguments.len() - 1 {
contents += ", ";
}
}
contents = contents + ")" + if method.is_const { " const" } else { "" } + ";\n";
}
contents = contents + "};\n\n";
contents = contents + "}\n";
contents = contents + "#endif\n";
contents
}
fn generate_class_implementation(used_classes: &HashSet<&String>, class: &GodotClass) -> String {
let mut contents = String::new();
contents = contents + "#include \"" + strip_name(&class.name) + ".hpp" + "\"\n";
/* contents = contents + "\n#include \"core/CoreTypes.h\"\n";
contents = contents + "\n#include <godot.h>\n\n\n";
if class.base_class != "" {
contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".h\"\n\n\n";
}
contents = contents + "namespace godot {\n\n";
// contents += forward_declares;
let core_obj_name = {
let mut name = String::new();
@@ -197,9 +326,9 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri
}
contents = contents + "\t\tstatic godot_method_bind *mb = NULL;\n"
+ "\t\tif (mb == NULL) {\n"
+ "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n"
+ "\t\t}\n";
+ "\t\tif (mb == NULL) {\n"
+ "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n"
+ "\t\t}\n";
if method.return_type != "void" {
// contents = contents + "\t\t" + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { "*" } else { "" }) + " ret;" + "\n";
@@ -269,7 +398,7 @@ fn generate_class_content(forward_declares: &String, class: &GodotClass) -> Stri
contents = contents + "#endif\n";
*/
contents
}