Sync godot-headers and fix build after "Create GDExtension clases for PhysicsServer3D".
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@@ -870,13 +870,29 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
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result.append(f"#ifndef {header_guard}")
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result.append(f"#define {header_guard}")
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used_classes = []
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expanded_format = native_struct["format"].replace("(", " ").replace(")", ";").replace(",", ";")
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for field in expanded_format.split(";"):
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field_type = field.strip().split(" ")[0].split("::")[0]
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if field_type != "" and not is_included_type(field_type) and not is_pod_type(field_type):
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if not field_type in used_classes:
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used_classes.append(field_type)
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result.append("")
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for included in used_classes:
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result.append(f"#include <godot_cpp/{get_include_path(included)}>")
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if len(used_classes) > 0:
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result.append("")
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result.append("namespace godot {")
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result.append("")
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result.append(f"struct {struct_name} {{")
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for field in native_struct["format"].split(","):
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result.append(f"\t{field};")
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for field in native_struct["format"].split(";"):
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if field != "":
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result.append(f"\t{field};")
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result.append("};")
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result.append("")
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@@ -1582,10 +1598,15 @@ def is_pod_type(type_name):
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return type_name in [
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"Nil",
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"void",
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"int",
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"float",
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"bool",
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"real_t",
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"float",
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"double",
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"int",
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"int8_t",
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"uint8_t",
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"int16_t",
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"uint16_t",
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"int32_t",
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"int64_t",
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"uint32_t",
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@@ -1601,6 +1622,7 @@ def is_included_type(type_name):
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"AABB",
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"Basis",
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"Color",
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"ObjectID",
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"Plane",
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"Quaternion",
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"Rect2",
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