Fix incorrect memory allocation in release builds.

Co-authored-by: lightyears <lightyears1998@hotmail.com>
This commit is contained in:
bruvzg
2023-02-21 12:47:40 +02:00
parent 2f07eb07ee
commit ba4b50118d
4 changed files with 72 additions and 21 deletions

View File

@@ -18,14 +18,14 @@ jobs:
matrix:
include:
- name: 🐧 Linux (GCC)
os: ubuntu-18.04
os: ubuntu-20.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a
cache-name: linux-x86_64
- name: 🐧 Linux (GCC, Double Precision)
os: ubuntu-18.04
os: ubuntu-20.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
@@ -56,7 +56,7 @@ jobs:
cache-name: macos-universal
- name: 🤖 Android (arm64)
os: ubuntu-18.04
os: ubuntu-20.04
platform: android
artifact-name: godot-cpp-android-arm64-release
artifact-path: bin/libgodot-cpp.android.template_release.arm64.a
@@ -133,7 +133,7 @@ jobs:
linux-cmake:
name: 🐧 Build (Linux, GCC, CMake)
runs-on: ubuntu-18.04
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3
@@ -157,7 +157,7 @@ jobs:
linux-cmake-ninja:
name: 🐧 Build (Linux, GCC, CMake Ninja)
runs-on: ubuntu-18.04
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v3