Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply `<gdextension_interface.h>`. Refactor and better document the SCons and CMake logic around setting the paths to the header and API JSON file.
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@@ -36,7 +36,7 @@
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#include <godot_cpp/variant/builtin_types.hpp>
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#include <godot_cpp/variant/variant_size.hpp>
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#include <godot/gdextension_interface.h>
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#include <gdextension_interface.h>
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#include <array>
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