Rename godot-headers to gdextension, move header to top folder
Changes the `<godot/gdextension_interface.h>` include to simply `<gdextension_interface.h>`. Refactor and better document the SCons and CMake logic around setting the paths to the header and API JSON file.
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@@ -8,7 +8,7 @@ sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
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from binding_generator import get_file_list, generate_bindings
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api_filepath = "godot-headers/extension_api.json"
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api_filepath = "gdextension/extension_api.json"
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bits = "64"
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double = "float"
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output_dir = "self_test"
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