Added alloc_c_string
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@@ -17,52 +17,34 @@ void Godot::print_warning(const String& description, const String& function, con
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{
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int len;
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description.get_c_string(NULL, &len);
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char * c_desc = (char *)godot::api->godot_alloc(len + 1);
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description.get_c_string(c_desc, &len);
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c_desc[len] = '\0';
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char * c_desc = description.alloc_c_string();
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char * c_func = function.alloc_c_string();
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char * c_file = file.alloc_c_string();
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function.get_c_string(NULL, &len);
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char * c_func = (char *)godot::api->godot_alloc(len + 1);
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function.get_c_string(c_func, &len);
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c_func[len] = '\0';
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if (c_desc != NULL && c_func !=NULL && c_file != NULL) {
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godot::api->godot_print_warning(c_desc, c_func, c_file, line);
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};
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file.get_c_string(NULL, &len);
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char * c_file = (char *)godot::api->godot_alloc(len + 1);
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file.get_c_string(c_file, &len);
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c_file[len] = '\0';
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godot::api->godot_print_warning(c_desc, c_func, c_file, line);
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godot::api->godot_free(c_desc);
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godot::api->godot_free(c_func);
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godot::api->godot_free(c_file);
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if (c_desc != NULL) godot::api->godot_free(c_desc);
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if (c_func != NULL) godot::api->godot_free(c_func);
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if (c_file != NULL) godot::api->godot_free(c_file);
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}
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void Godot::print_error(const String& description, const String& function, const String& file, int line)
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{
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int len;
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description.get_c_string(NULL, &len);
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char * c_desc = (char *)godot::api->godot_alloc(len + 1);
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description.get_c_string(c_desc, &len);
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c_desc[len] = '\0';
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char * c_desc = description.alloc_c_string();
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char * c_func = function.alloc_c_string();
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char * c_file = file.alloc_c_string();
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function.get_c_string(NULL, &len);
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char * c_func = (char *)godot::api->godot_alloc(len + 1);
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function.get_c_string(c_func, &len);
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c_func[len] = '\0';
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if (c_desc != NULL && c_func !=NULL && c_file != NULL) {
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godot::api->godot_print_error(c_desc, c_func, c_file, line);
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};
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file.get_c_string(NULL, &len);
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char * c_file = (char *)godot::api->godot_alloc(len + 1);
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file.get_c_string(c_file, &len);
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c_file[len] = '\0';
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godot::api->godot_print_error(c_desc, c_func, c_file, line);
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godot::api->godot_free(c_desc);
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godot::api->godot_free(c_func);
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godot::api->godot_free(c_file);
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if (c_desc != NULL) godot::api->godot_free(c_desc);
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if (c_func != NULL) godot::api->godot_free(c_func);
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if (c_file != NULL) godot::api->godot_free(c_file);
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}
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};
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