Added TYPED_METHOD_BIND and c++17 flags to windows build and moved test project files

This commit is contained in:
Bastiaan Olij
2021-08-21 21:50:22 +10:00
parent f3dea4b752
commit df9164b9bd
10 changed files with 9 additions and 4 deletions

23
test/demo/project.godot Normal file
View File

@@ -0,0 +1,23 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="GDExtension Test Project"
run/main_scene="res://main.tscn"
config/icon="res://icon.png"
[native_extensions]
paths=["res://example.gdextension"]
[rendering]
environment/defaults/default_environment="res://default_env.tres"