basic signal support and update binding generation

This commit is contained in:
Karroffel
2017-04-11 03:04:29 +02:00
parent 617057c704
commit e16e2fe308
2 changed files with 190 additions and 30 deletions

View File

@@ -21,6 +21,7 @@ struct GodotClass {
api_type: String,
singleton: bool,
instanciable: bool,
is_reference: bool,
constants: Map<String, Value>,
methods: Vec<GodotMethod>
}
@@ -43,6 +44,7 @@ struct GodotArgument {
name: String,
#[serde(rename = "type")]
_type: String,
has_default_value: bool,
default_value: String
}
@@ -73,7 +75,7 @@ fn main() {
let mut icalls: HashSet<(String, Vec<String>)> = HashSet::new();
for class in json {
for class in &json {
// make this toggleable with a command line switch
// if class.api_type == "tools" {
// println!("{}", class.name);
@@ -96,7 +98,7 @@ fn main() {
let mut icall_implmentation = File::create((base_dir.to_string() + "impl/__icalls.cpp").as_str()).unwrap();
icall_implmentation.write_all(generate_icall_implementation(&icalls).as_bytes());
icall_implmentation.write_all(generate_icall_implementation(&json, &icalls).as_bytes());
}
fn get_used_classes(class: &GodotClass) -> HashSet<&String> {
@@ -187,9 +189,9 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
// default constructor
// {
// contents = contents + "\t" + strip_name(&class.name) + "();\n\n";
// }
{
contents = contents + "\tstatic " + strip_name(&class.name) + "* _new();\n\n";
}
// pointer constructor
@@ -203,7 +205,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
// contents = contents + "\t" + strip_name(&class.name) + "(const Variant& obj);\n\n";
// }
if class.base_class != "" {
if class.name != "Object" {
contents = contents + "\tvoid _init();\n\n";
}
@@ -284,7 +286,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
contents = contents + escape_cpp(&argument.name);
if argument.default_value != "" || has_default {
if argument.has_default_value || has_default {
contents = contents + " = " + escape_default_arg(&argument._type, &argument.default_value).as_str();
has_default = true;
}// else if has_default {
@@ -374,11 +376,13 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
// default constructor
// {
// contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "()\n{\n";
// contents = contents + "\t\n";
// contents = contents + "}\n\n";
// }
{
contents = contents + strip_name(&class.name) + " *" + strip_name(&class.name) + "::_new()\n{\n";
contents = contents + "\tgodot_class_constructor constructor = godot_get_class_constructor(\"" + class.name.as_str() + "\");\n";
contents = contents + "\tif (!constructor) { return nullptr; }\n";
contents = contents + "\treturn (" + strip_name(&class.name) + " *) constructor();\n";
contents = contents + "}\n\n";
}
// pointer constructor
@@ -399,7 +403,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
// contents = contents + "}\n\n\n";
// }
if class.base_class != "" {
if class.name != "Object" {
contents = contents + "void " + strip_name(&class.name) + "::" + "_init()\n{\n";
contents = contents + "\t\n";
contents = contents + "}\n\n";
@@ -459,6 +463,10 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
if method.return_type != "void" {
contents = contents + "return ";
if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) {
contents = contents + "(" + strip_name(&method.return_type) + " *) (Object *) ";
}
}
contents = contents + "((Object *) " + core_obj_name.as_str() + ")->callv(\"" + method.name.as_str() + "\", __args);\n";
@@ -482,7 +490,7 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
if is_core_type(t) || is_primitive(t) {
t.clone()
} else {
"Object".to_string()
t.clone()
}
}
@@ -574,11 +582,12 @@ fn get_icall_name_ref(sig: (&String, &Vec<String>)) -> String {
fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
fn return_type(t: &String) -> &str {
fn return_type(t: &String) -> String {
if is_primitive(t) || is_core_type(t) {
t.as_str()
t.clone()
} else {
"godot_object* "
let s = String::new() + t.as_str() + " *";
s
}
}
@@ -591,12 +600,29 @@ fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
contents = contents + "#include <godot.h>\n\n\n";
contents = contents + "#include \"core/CoreTypes.hpp\"\n";
contents = contents + "#include \"Object.hpp\"\n\n\n";
// contents = contents + "#include \"Object.hpp\"\n\n\n";
let mut types_used = HashSet::new();
for &(ref ret, ref args) in icalls {
if !is_primitive(ret) && !is_core_type(ret) {
types_used.insert(ret.clone());
}
for arg in args {
if !is_core_type(&arg) && !is_primitive(&arg) {
types_used.insert(arg.clone());
}
}
}
for ref type_ in types_used {
contents = contents + "#include \"" + strip_name(type_) + ".hpp\"\n\n\n";
}
contents = contents + "using namespace godot;\n\n\n";
for &(ref ret, ref args) in icalls {
contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
contents = contents + return_type(ret).as_str() + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
for arg in args {
contents = contents + ", ";
if is_core_type(&arg) {
@@ -616,16 +642,26 @@ fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String {
contents
}
fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> String {
fn generate_icall_implementation(class_api: &Vec<GodotClass>, icalls: &HashSet<(String, Vec<String>)>) -> String {
fn return_type(t: &String) -> &str {
fn return_type(t: &String) -> String {
if is_primitive(t) || is_core_type(t) {
t.as_str()
t.clone()
} else {
"godot_object* "
let s = String::new() + t.as_str() + " *";
s
}
}
let is_reference = |name: &String| {
for class in class_api {
if class.name.as_str() == name.as_str() {
return class.is_reference;
}
}
false
};
let mut contents = String::new();
contents = contents + "#include \"__icalls.hpp\"\n";
@@ -638,7 +674,7 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
contents = contents + "using namespace godot;\n\n\n";
for &(ref ret, ref args) in icalls {
contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
contents = contents + return_type(ret).as_str() + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst";
let mut i = 0;
for arg in args {
contents = contents + ", ";
@@ -658,7 +694,11 @@ fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> Str
contents = contents + "{\n";
if ret != "void" {
contents = contents + "\t" + if !is_core_type(ret) && !is_primitive(ret) { "godot_object*" } else { strip_name(ret) } + " ret;\n";
contents = contents + "\t" + strip_name(ret) + if !is_core_type(ret) && !is_primitive(ret) { " *" } else { "" } + " ret;\n";
if !is_core_type(ret) && !is_primitive(ret) && is_reference(ret) {
println!("{} is ref", ret);
contents = contents + "\t" + "ret = " + strip_name(ret) + "::_new();\n";
}
}
contents = contents + "\tconst void *args[" + if args.len() == 0 { "1" } else { "" } + "] = {\n";