Port a bunch of Godot container templates to GDExtension.
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@@ -209,6 +209,9 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, const char *p_name, M
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return bind;
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}
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#define GDREGISTER_CLASS(m_class) ClassDB::register_class<m_class>();
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} // namespace godot
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#endif // ! CLASS_DB_HPP
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