Replace bindgins to work with extensions

This commit is contained in:
George Marques
2021-08-18 11:03:52 -03:00
committed by Bastiaan Olij
parent ee70866894
commit e4ed48976a
88 changed files with 213008 additions and 12915 deletions

33
misc/scripts/black_format.sh Executable file
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@@ -0,0 +1,33 @@
#!/usr/bin/env bash
# This script runs black on all Python files in the repo.
set -uo pipefail
# Apply black.
echo -e "Formatting Python files..."
PY_FILES=$(find \( -path "./.git" \
-o -path "./thirdparty" \
\) -prune \
-o \( -name "SConstruct" \
-o -name "SCsub" \
-o -name "*.py" \
\) -print)
black -l 120 $PY_FILES
git diff > patch.patch
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the black style rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
exit 1

65
misc/scripts/check_ci_log.py Executable file
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@@ -0,0 +1,65 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
if len(sys.argv) < 2:
print("ERROR: You must run program with file name as argument.")
sys.exit(50)
fname = sys.argv[1]
fileread = open(fname.strip(), "r")
file_contents = fileread.read()
# If find "ERROR: AddressSanitizer:", then happens invalid read or write
# This is critical bug, so we need to fix this as fast as possible
if file_contents.find("ERROR: AddressSanitizer:") != -1:
print("FATAL ERROR: An incorrectly used memory was found.")
sys.exit(51)
# There is also possible, that program crashed with or without backtrace.
if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)
# Finding memory leaks in Godot is quite difficult, because we need to take into
# account leaks also in external libraries. They are usually provided without
# debugging symbols, so the leak report from it usually has only 2/3 lines,
# so searching for 5 element - "#4 0x" - should correctly detect the vast
# majority of memory leaks
if file_contents.find("ERROR: LeakSanitizer:") != -1:
if file_contents.find("#4 0x") != -1:
print("ERROR: Memory leak was found")
sys.exit(53)
# It may happen that Godot detects leaking nodes/resources and removes them, so
# this possibility should also be handled as a potential error, even if
# LeakSanitizer doesn't report anything
if file_contents.find("ObjectDB instances leaked at exit") != -1:
print("ERROR: Memory leak was found")
sys.exit(54)
# In test project may be put several assert functions which will control if
# project is executed with right parameters etc. which normally will not stop
# execution of project
if file_contents.find("Assertion failed") != -1:
print("ERROR: Assertion failed in project, check execution log for more info")
sys.exit(55)
# For now Godot leaks a lot of rendering stuff so for now we just show info
# about it and this needs to be re-enabled after fixing this memory leaks.
if file_contents.find("were leaked") != -1 or file_contents.find("were never freed") != -1:
print("WARNING: Memory leak was found")
sys.exit(0)

19
misc/scripts/clang_format.sh Normal file → Executable file
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@@ -1,6 +1,6 @@
#!/usr/bin/env bash
# This script runs clang-format on all relevant files in the repo.
# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
# This is the primary script responsible for fixing style violations.
set -uo pipefail
@@ -14,12 +14,29 @@ while IFS= read -rd '' f; do
# Exclude some files.
if [[ "$f" == "thirdparty"* ]]; then
continue
# elif [[ "$f" == "gen"* ]]; then
# continue
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
continue
elif [[ "$f" == *"-so_wrap."* ]]; then
continue
fi
for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do
if [[ "$f" == *"$extension" ]]; then
# Run clang-format.
clang-format -i "$f"
# Fix copyright headers, but not all files get them.
if [[ "$f" == *"inc" ]]; then
continue 2
elif [[ "$f" == *"glsl" ]]; then
continue 2
elif [[ "$f" == *"theme_data.h" ]]; then
continue 2
elif [[ "$f" == "platform/android/java/lib/src/org/godotengine/godot/input/InputManager"* ]]; then
continue 2
fi
python misc/scripts/copyright_headers.py "$f"
continue 2
fi
done

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@@ -0,0 +1,95 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
header = """\
/*************************************************************************/
/* $filename */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
"""
fname = sys.argv[1]
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
text += "\n"
# We now have the proper header, so we want to ignore the one in the original file
# and potentially empty lines and badly formatted lines, while keeping comments that
# come after the header, and then keep everything non-header unchanged.
# To do so, we skip empty lines that may be at the top in a first pass.
# In a second pass, we skip all consecutive comment lines starting with "/*",
# then we can append the rest (step 2).
fileread = open(fname.strip(), "r")
line = fileread.readline()
header_done = False
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if line.strip() != "":
text += line
line = fileread.readline()
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()
fileread.close()
# Write
filewrite = open(fname.strip(), "w")
filewrite.write(text)
filewrite.close()

60
misc/scripts/file_format.sh Executable file
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@@ -0,0 +1,60 @@
#!/usr/bin/env bash
# This script ensures proper POSIX text file formatting and a few other things.
# This is supplementary to clang_format.sh and black_format.sh, but should be
# run before them.
# We need dos2unix and recode.
if [ ! -x "$(command -v dos2unix)" -o ! -x "$(command -v recode)" ]; then
printf "Install 'dos2unix' and 'recode' to use this script.\n"
fi
set -uo pipefail
IFS=$'\n\t'
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Exclude some types of files.
if [[ "$f" == *"csproj" ]]; then
continue
elif [[ "$f" == *"sln" ]]; then
continue
elif [[ "$f" == *"patch" ]]; then
continue
elif [[ "$f" == *"pot" ]]; then
continue
elif [[ "$f" == *"po" ]]; then
continue
elif [[ "$f" == "thirdparty"* ]]; then
continue
elif [[ "$f" == "platform/android/java/lib/src/com/google"* ]]; then
continue
elif [[ "$f" == *"-so_wrap."* ]]; then
continue
fi
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null
# Ensure that files have LF line endings and do not contain a BOM.
dos2unix "$f" 2> /dev/null
# Remove trailing space characters and ensures that files end
# with newline characters. -l option handles newlines conveniently.
perl -i -ple 's/\s*$//g' "$f"
done
git diff > patch.patch
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the formatting rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
exit 1

66
misc/scripts/make_tarball.sh Executable file
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@@ -0,0 +1,66 @@
#!/bin/sh
if [ ! -e "version.py" ]; then
echo "This script should be ran from the root folder of the Godot repository."
exit 1
fi
while getopts "h?sv:g:" opt; do
case "$opt" in
h|\?)
echo "Usage: $0 [OPTIONS...]"
echo
echo " -s script friendly file name (godot.tar.gz)"
echo " -v godot version for file name (e.g. 4.0-stable)"
echo " -g git treeish to archive (e.g. master)"
echo
exit 1
;;
s)
script_friendly_name=1
;;
v)
godot_version=$OPTARG
;;
g)
git_treeish=$OPTARG
;;
esac
done
if [ ! -z "$git_treeish" ]; then
HEAD=$(git rev-parse $git_treeish)
else
HEAD=$(git rev-parse HEAD)
fi
if [ ! -z "$script_friendly_name" ]; then
NAME=godot
else
if [ ! -z "$godot_version" ]; then
NAME=godot-$godot_version
else
NAME=godot-$HEAD
fi
fi
CURDIR=$(pwd)
TMPDIR=$(mktemp -d -t godot-XXXXXX)
echo "Generating tarball for revision $HEAD with folder name '$NAME'."
echo
echo "The tarball will be written to the parent folder:"
echo " $(dirname $CURDIR)/$NAME.tar.gz"
git archive $HEAD --prefix=$NAME/ -o $TMPDIR/$NAME.tar
# Adding custom .git/HEAD to tarball so that we can generate VERSION_HASH.
cd $TMPDIR
mkdir -p $NAME/.git
echo $HEAD > $NAME/.git/HEAD
tar -uf $NAME.tar $NAME
cd $CURDIR
gzip -c $TMPDIR/$NAME.tar > ../$NAME.tar.gz
rm -rf $TMPDIR