Unify bits, android_arch, macos_arch ios_arch into arch, support non-x86
Unify arguments and add support for ARM64 and RV64 Linux
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@@ -4,9 +4,13 @@ entry_symbol = "example_library_init"
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[libraries]
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linux.64.debug = "bin/libgdexample.linux.debug.64.so"
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linux.64.release = "bin/libgdexample.linux.release.64.so"
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windows.64.debug = "bin/libgdexample.windows.debug.64.dll"
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windows.64.release = "bin/libgdexample.windows.release.64.dll"
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macos.debug = "bin/libgdexample.osx.debug.framework"
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macos.release = "bin/libgdexample.osx.release.framework"
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windows.debug.x86_64 = "bin/libgdexample.windows.debug.x86_64.dll"
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windows.release.x86_64 = "bin/libgdexample.windows.release.x86_64.dll"
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linux.debug.x86_64 = "bin/libgdexample.linux.debug.x86_64.so"
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linux.release.x86_64 = "bin/libgdexample.linux.release.x86_64.so"
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linux.debug.arm64 = "bin/libgdexample.linux.debug.arm64.so"
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linux.release.arm64 = "bin/libgdexample.linux.release.arm64.so"
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linux.debug.rv64 = "bin/libgdexample.linux.debug.rv64.so"
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linux.release.rv64 = "bin/libgdexample.linux.release.rv64.so"
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@@ -1,9 +1,9 @@
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[remap]
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importer="texture"
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type="StreamTexture2D"
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type="CompressedTexture2D"
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uid="uid://cswr8vy4lt7dt"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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metadata={
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"vram_texture": false
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}
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@@ -11,7 +11,7 @@ metadata={
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[deps]
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source_file="res://icon.png"
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"]
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dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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[params]
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@@ -21,7 +21,6 @@ compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/streamed=false
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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@@ -29,7 +28,7 @@ roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/HDR_as_SRGB=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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@@ -46,5 +46,5 @@ func _ready():
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prints(" ANSWER_TO_EVERYTHING", $Example.ANSWER_TO_EVERYTHING)
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prints(" CONSTANT_WITHOUT_ENUM", $Example.CONSTANT_WITHOUT_ENUM)
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func _on_Example_custom_signal(name, value):
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prints("Example emitted:", name, value)
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func _on_Example_custom_signal(signal_name, value):
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prints("Example emitted:", signal_name, value)
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@@ -12,16 +12,10 @@ offset_left = 194.0
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offset_top = -2.0
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offset_right = 234.0
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offset_bottom = 21.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button" type="Button" parent="."]
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offset_right = 79.0
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offset_bottom = 29.0
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text = "Click me!"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="custom_signal" from="Example" to="." method="_on_Example_custom_signal"]
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@@ -6,13 +6,14 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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config_version=5
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[application]
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config/name="GDExtension Test Project"
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run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0")
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[native_extensions]
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