Rename interface to gdn_interface because it's a defined keyword under windows

This commit is contained in:
Bastiaan Olij
2021-10-28 19:20:56 +11:00
parent 5148aad3d4
commit ef528d3a86
19 changed files with 246 additions and 240 deletions

View File

@@ -240,7 +240,7 @@ public:
template <class T>
struct PtrToArg<Ref<T>> {
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
return Ref<T>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
return Ref<T>(godot::internal::gdn_interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
}
typedef Ref<T> EncodeT;
@@ -255,7 +255,7 @@ struct PtrToArg<const Ref<T> &> {
typedef Ref<T> EncodeT;
_FORCE_INLINE_ static Ref<T> convert(const void *p_ptr) {
return Ref<T>(godot::internal::interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
return Ref<T>(godot::internal::gdn_interface->object_get_instance_binding((void *)p_ptr, godot::internal::token, &T::___binding_callbacks));
}
};