Rename interface to gdn_interface because it's a defined keyword under windows
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@@ -90,7 +90,7 @@ void memdelete(T *p_class, typename std::enable_if<!std::is_base_of_v<godot::Wra
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template <class T, std::enable_if_t<std::is_base_of_v<godot::Wrapped, T>, bool> = true>
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void memdelete(T *p_class) {
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godot::internal::interface->object_destroy(p_class->_owner);
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godot::internal::gdn_interface->object_destroy(p_class->_owner);
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}
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#define memnew_arr(m_class, m_count) memnew_arr_template<m_class>(m_count)
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