Rename interface to gdn_interface because it's a defined keyword under windows

This commit is contained in:
Bastiaan Olij
2021-10-28 19:20:56 +11:00
parent 5148aad3d4
commit ef528d3a86
19 changed files with 246 additions and 240 deletions

View File

@@ -136,11 +136,11 @@ MethodInfo::MethodInfo(const PropertyInfo &p_ret, const char *p_name, const Args
template <class T>
T *Object::cast_to(Object *p_object) {
GDNativeObjectPtr casted = internal::interface->object_cast_to(p_object->_owner, internal::interface->classdb_get_class_tag(T::get_class_static()));
GDNativeObjectPtr casted = internal::gdn_interface->object_cast_to(p_object->_owner, internal::gdn_interface->classdb_get_class_tag(T::get_class_static()));
if (casted == nullptr) {
return nullptr;
}
return reinterpret_cast<T *>(internal::interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
return reinterpret_cast<T *>(internal::gdn_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
}
} // namespace godot