made script "inheritance" less OOP
This commit is contained in:
30
include/core/GodotGlobal.hpp
Normal file
30
include/core/GodotGlobal.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef GODOT_GLOBAL_HPP
|
||||
#define GODOT_GLOBAL_HPP
|
||||
|
||||
#if defined(_WIN32)
|
||||
# ifdef _GD_CPP_CORE_API_IMPL
|
||||
# define GD_CPP_CORE_API __declspec(dllexport)
|
||||
# else
|
||||
# define GD_CPP_CORE_API __declspec(dllimport)
|
||||
# endif
|
||||
#else
|
||||
# define GD_CPP_CORE_API
|
||||
#endif
|
||||
|
||||
#include "String.hpp"
|
||||
|
||||
|
||||
namespace godot {
|
||||
|
||||
class GD_CPP_CORE_API Godot {
|
||||
|
||||
public:
|
||||
static void print(const String& message);
|
||||
static void print_warning(const String& description, const String& function, const String& file, int line);
|
||||
static void print_error(const String& description, const String& function, const String& file, int line);
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user