made script "inheritance" less OOP

This commit is contained in:
Karroffel
2017-05-13 13:55:04 +02:00
parent cf30b0f39d
commit fad8f7c9eb
6 changed files with 84 additions and 9 deletions

View File

@@ -0,0 +1,30 @@
#ifndef GODOT_GLOBAL_HPP
#define GODOT_GLOBAL_HPP
#if defined(_WIN32)
# ifdef _GD_CPP_CORE_API_IMPL
# define GD_CPP_CORE_API __declspec(dllexport)
# else
# define GD_CPP_CORE_API __declspec(dllimport)
# endif
#else
# define GD_CPP_CORE_API
#endif
#include "String.hpp"
namespace godot {
class GD_CPP_CORE_API Godot {
public:
static void print(const String& message);
static void print_warning(const String& description, const String& function, const String& file, int line);
static void print_error(const String& description, const String& function, const String& file, int line);
};
}
#endif