Implementing clang-format and applying it to all classes
This commit is contained in:
@@ -9,8 +9,8 @@ class Object;
|
||||
|
||||
class RID {
|
||||
godot_rid _godot_rid;
|
||||
public:
|
||||
|
||||
public:
|
||||
RID();
|
||||
|
||||
RID(Object *p);
|
||||
@@ -22,15 +22,14 @@ public:
|
||||
return *this != RID();
|
||||
}
|
||||
|
||||
bool operator==(const RID & p_other) const;
|
||||
bool operator!=(const RID & p_other) const;
|
||||
bool operator<(const RID & p_other) const;
|
||||
bool operator>(const RID & p_other) const;
|
||||
bool operator<=(const RID & p_other) const;
|
||||
bool operator>=(const RID & p_other) const;
|
||||
|
||||
bool operator==(const RID &p_other) const;
|
||||
bool operator!=(const RID &p_other) const;
|
||||
bool operator<(const RID &p_other) const;
|
||||
bool operator>(const RID &p_other) const;
|
||||
bool operator<=(const RID &p_other) const;
|
||||
bool operator>=(const RID &p_other) const;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace godot
|
||||
|
||||
#endif // RID_H
|
||||
|
||||
Reference in New Issue
Block a user