Implementing clang-format and applying it to all classes
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@@ -132,12 +132,11 @@ public:
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signed char casecmp_to(String p_str) const;
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signed char nocasecmp_to(String p_str) const;
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signed char naturalnocasecmp_to(String p_str) const;
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};
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String operator+(const char *a, const String &b);
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String operator+(const wchar_t *a, const String &b);
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}
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} // namespace godot
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#endif // STRING_H
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