Implementing clang-format and applying it to all classes
This commit is contained in:
@@ -4,20 +4,18 @@
|
||||
|
||||
#include "Wrapped.hpp"
|
||||
|
||||
static GDCALLINGCONV void *wrapper_create(void *data, const void *type_tag, godot_object *instance)
|
||||
{
|
||||
godot::_Wrapped *wrapper_memory = (godot::_Wrapped *) godot::api->godot_alloc(sizeof(godot::_Wrapped));
|
||||
static GDCALLINGCONV void *wrapper_create(void *data, const void *type_tag, godot_object *instance) {
|
||||
godot::_Wrapped *wrapper_memory = (godot::_Wrapped *)godot::api->godot_alloc(sizeof(godot::_Wrapped));
|
||||
|
||||
if (!wrapper_memory)
|
||||
return NULL;
|
||||
wrapper_memory->_owner = instance;
|
||||
wrapper_memory->_type_tag = (size_t) type_tag;
|
||||
wrapper_memory->_type_tag = (size_t)type_tag;
|
||||
|
||||
return (void *) wrapper_memory;
|
||||
return (void *)wrapper_memory;
|
||||
}
|
||||
|
||||
static GDCALLINGCONV void wrapper_destroy(void *data, void *wrapper)
|
||||
{
|
||||
static GDCALLINGCONV void wrapper_destroy(void *data, void *wrapper) {
|
||||
if (wrapper)
|
||||
godot::api->godot_free(wrapper);
|
||||
}
|
||||
@@ -32,20 +30,18 @@ const godot_gdnative_ext_nativescript_1_1_api_struct *nativescript_1_1_api = nul
|
||||
|
||||
const void *gdnlib = NULL;
|
||||
|
||||
void Godot::print(const String& message)
|
||||
{
|
||||
godot::api->godot_print((godot_string *) &message);
|
||||
void Godot::print(const String &message) {
|
||||
godot::api->godot_print((godot_string *)&message);
|
||||
}
|
||||
|
||||
void Godot::print_warning(const String& description, const String& function, const String& file, int line)
|
||||
{
|
||||
void Godot::print_warning(const String &description, const String &function, const String &file, int line) {
|
||||
int len;
|
||||
|
||||
char * c_desc = description.alloc_c_string();
|
||||
char * c_func = function.alloc_c_string();
|
||||
char * c_file = file.alloc_c_string();
|
||||
char *c_desc = description.alloc_c_string();
|
||||
char *c_func = function.alloc_c_string();
|
||||
char *c_file = file.alloc_c_string();
|
||||
|
||||
if (c_desc != nullptr && c_func !=nullptr && c_file != nullptr) {
|
||||
if (c_desc != nullptr && c_func != nullptr && c_file != nullptr) {
|
||||
godot::api->godot_print_warning(c_desc, c_func, c_file, line);
|
||||
};
|
||||
|
||||
@@ -54,15 +50,14 @@ void Godot::print_warning(const String& description, const String& function, con
|
||||
if (c_file != nullptr) godot::api->godot_free(c_file);
|
||||
}
|
||||
|
||||
void Godot::print_error(const String& description, const String& function, const String& file, int line)
|
||||
{
|
||||
void Godot::print_error(const String &description, const String &function, const String &file, int line) {
|
||||
int len;
|
||||
|
||||
char * c_desc = description.alloc_c_string();
|
||||
char * c_func = function.alloc_c_string();
|
||||
char * c_file = file.alloc_c_string();
|
||||
char *c_desc = description.alloc_c_string();
|
||||
char *c_func = function.alloc_c_string();
|
||||
char *c_file = file.alloc_c_string();
|
||||
|
||||
if (c_desc != nullptr && c_func !=nullptr && c_file != nullptr) {
|
||||
if (c_desc != nullptr && c_func != nullptr && c_file != nullptr) {
|
||||
godot::api->godot_print_error(c_desc, c_func, c_file, line);
|
||||
};
|
||||
|
||||
@@ -73,22 +68,21 @@ void Godot::print_error(const String& description, const String& function, const
|
||||
|
||||
void ___register_types();
|
||||
|
||||
void Godot::gdnative_init(godot_gdnative_init_options *options)
|
||||
{
|
||||
void Godot::gdnative_init(godot_gdnative_init_options *options) {
|
||||
godot::api = options->api_struct;
|
||||
godot::gdnlib = options->gd_native_library;
|
||||
|
||||
// now find our extensions
|
||||
for (int i = 0; i < godot::api->num_extensions; i++) {
|
||||
switch (godot::api->extensions[i]->type) {
|
||||
case GDNATIVE_EXT_NATIVESCRIPT: {
|
||||
godot::nativescript_api = (const godot_gdnative_ext_nativescript_api_struct *)godot::api->extensions[i];
|
||||
case GDNATIVE_EXT_NATIVESCRIPT: {
|
||||
godot::nativescript_api = (const godot_gdnative_ext_nativescript_api_struct *)godot::api->extensions[i];
|
||||
|
||||
const godot_gdnative_api_struct *extension = godot::nativescript_api->next;
|
||||
|
||||
while (extension) {
|
||||
if (extension->version.major == 1 && extension->version.minor == 1) {
|
||||
godot::nativescript_1_1_api = (const godot_gdnative_ext_nativescript_1_1_api_struct *) extension;
|
||||
godot::nativescript_1_1_api = (const godot_gdnative_ext_nativescript_1_1_api_struct *)extension;
|
||||
}
|
||||
|
||||
extension = extension->next;
|
||||
@@ -97,16 +91,13 @@ void Godot::gdnative_init(godot_gdnative_init_options *options)
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Godot::gdnative_terminate(godot_gdnative_terminate_options *options)
|
||||
{
|
||||
void Godot::gdnative_terminate(godot_gdnative_terminate_options *options) {
|
||||
// reserved for future use.
|
||||
}
|
||||
|
||||
void Godot::nativescript_init(void *handle)
|
||||
{
|
||||
void Godot::nativescript_init(void *handle) {
|
||||
godot::_RegisterState::nativescript_handle = handle;
|
||||
|
||||
godot_instance_binding_functions binding_funcs = {};
|
||||
@@ -118,9 +109,8 @@ void Godot::nativescript_init(void *handle)
|
||||
___register_types();
|
||||
}
|
||||
|
||||
void Godot::nativescript_terminate(void *handle)
|
||||
{
|
||||
void Godot::nativescript_terminate(void *handle) {
|
||||
godot::nativescript_1_1_api->godot_nativescript_unregister_instance_binding_data_functions(godot::_RegisterState::language_index);
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace godot
|
||||
|
||||
Reference in New Issue
Block a user