10 Commits

Author SHA1 Message Date
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Fredia Huya-Kouadio
31b0ca80d5 Additions to the library to support the ARCore plugin 2020-08-23 14:11:47 -07:00
Bastiaan Olij
fc20fa3fce Implementing clang-format and applying it to all classes 2018-11-24 09:09:41 +11:00
Marc Gilleron
8a89a447b2 Fix RID::is_valid() 2018-01-25 01:10:55 +01:00
Marc Gilleron
06c61b6535 Added RID::is_valid() and comparison operators
- is_valid() is worked around by comparing a default RID()
2018-01-20 19:37:23 +01:00
Ramesh Ravone
10bb24cfbc
updated bindings 2017-10-03 16:07:34 +05:30
Karroffel
c27af379b8 updated to use the new NativeScript and GDNative interface 2017-07-24 17:08:52 +02:00
Karroffel
4769f49cb4 Use static linking instead of dynamic linking 2017-07-23 17:53:50 +02:00
Karroffel
ad3720440e removed InputEvent and Image 2017-05-23 23:03:57 +02:00
Karroffel
cf30b0f39d rewrote binding generator in python 2017-05-12 21:53:07 +02:00