Rémi Verschelde
be7ed4c775
headers: Sync with upstream commit 4ba934bf3 (4.0-beta1)
2022-09-15 10:38:32 +02:00
Rémi Verschelde
420c86eb90
headers: Sync with upstream commit 22a09fef5 (4.0-alpha17)
2022-09-13 15:51:33 +02:00
Rémi Verschelde
0d7da02dc4
headers: Sync with upstream commit 86dd3f312 (4.0-alpha16)
2022-09-07 13:17:32 +02:00
clayjohn
f64c049f0c
Update extension api to alpha 15
2022-09-01 11:24:31 -07:00
Rémi Verschelde
8498f64a50
headers: Sync with upstream commit 11abffbf1
2022-08-10 17:43:20 +02:00
Rémi Verschelde
89ca5440a2
headers: Sync with upstream commit 7281f0f23
2022-07-28 13:09:47 +02:00
Rémi Verschelde
59fca06354
headers: Sync with upstream commit cc5135959
2022-07-27 14:36:57 +02:00
Rémi Verschelde
3cc1409210
Merge pull request #793 from bruvzg/v4_v4i_proj
2022-07-25 11:14:45 +02:00
bruvzg
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
bruvzg
0ee980abae
Rename OSX to macOS.
2022-07-20 11:01:47 +03:00
Rémi Verschelde
17c1d1fd50
headers: Sync with upstream commit 9904a9db5
2022-07-15 09:57:17 +02:00
Rémi Verschelde
cc1a2e1986
headers: Sync with upstream commit 2c11e6d9e (4.0-alpha12)
2022-07-14 23:51:09 +02:00
bruvzg
713b122b84
Add support for BitField hint, sync API files.
2022-07-11 15:00:17 +03:00
Rémi Verschelde
d8a65edc4a
headers: Sync with upstream commit afdae67cc (4.0-alpha11)
2022-07-01 10:16:08 +02:00
Fabio Alessandrelli
4d99c82327
headers: Sync to Godot 4.0 alpha10.
2022-06-15 15:59:21 +02:00
bruvzg
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
Rémi Verschelde
95a2303e37
headers: Sync with upstream commit 917fd65 (4.0-alpha8)
2022-05-12 12:28:02 +02:00
bruvzg
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
bruvzg
8bf5a532de
Change registered initializers / terminators to the single function with level argument.
2022-05-04 11:14:51 +03:00
Rémi Verschelde
0b050442da
headers: Sync with upstream commit 3e9ead0 (4.0-alpha7)
2022-04-29 19:57:26 +02:00
Rémi Verschelde
24f5cd2d48
Color: Rename to_srgb/to_linear to include base color space
...
Counterpart to https://github.com/godotengine/godot/pull/60199 .
Also syncs the extension API with that PR.
2022-04-13 12:50:21 +02:00
bruvzg
057a771fda
Add support for variadic method binds with the typed return. Sync headers.
2022-03-30 15:11:28 +03:00
bruvzg
28027394f5
Add support for static method bindings.
2022-03-22 16:06:13 +02:00
bruvzg
93de1b2b0b
Sync godot-headers and fix build after "Create GDExtension clases for PhysicsServer3D".
2022-03-16 20:33:06 +02:00
Rémi Verschelde
c4f12ccc3c
Remove godot-headers submodule, copy files directly
...
With the new GDExtension API, the headers are just two files, one of
which is generated and needs to always be kept in sync with the Godot
engine version.
So there's little practical use for using godot-headers as a submodule
anymore, and it only makes godot-cpp updates more cumbersome.
Custom headers (i.e. a custom API JSON) can still be used by passing
the `headers_dir` SCons option.
2022-03-15 10:19:07 +01:00