152 Commits

Author SHA1 Message Date
Lukas Tönne
836cc4d3dc Fix for pointer indirection in the Ref<T> template.
Patch by Nana Sakisaka (saki7).
2022-01-07 09:20:05 +01:00
Rémi Verschelde
cfd3fa97d1
Merge pull request #668 from groud/fix_extension_instance_set 2022-01-06 17:44:29 +01:00
Lukas Tönne
5fa9b765dc Fixed pointer indirection in the PtrToArg template for Object arguments. 2022-01-02 17:10:32 +01:00
Bradley Clemetson
76c4adb7f8
Normalized additional macros to ensure that everything works without client code needing using 2021-12-18 15:16:14 -08:00
Bradley Clemetson
37938a1761
Fix namespace to be consistent with the previous ADD functions 2021-12-12 18:23:33 -08:00
Gilles Roudière
adbbf1a3a1 Fix object_set_instance being wrongly called for built-in wrapped classes 2021-12-06 15:40:19 +01:00
Gilles Roudière
3fcb8a4d1e Make extension instances create the corresponding godot object in their constructor 2021-12-03 15:37:49 +01:00
Bastiaan Olij
94efe3d410 Fixing compiler warnings around implicit type casting loosing precision 2021-11-22 21:48:20 +11:00
Bastiaan Olij
957f86c3e3 Add Array:make macro 2021-11-02 00:20:19 +11:00
Bastiaan Olij
ef528d3a86 Rename interface to gdn_interface because it's a defined keyword under windows 2021-10-28 19:44:20 +11:00
Rémi Verschelde
6a720e5c7c
Merge pull request #631 from Faless/ext/ref_casting_2 2021-09-28 16:14:45 +02:00
Fabio Alessandrelli
b90d0ac555 Add Ref<T> binding support.
Added PtrToArg and GetTypeInfo adapted from Godot.
2021-09-28 15:49:08 +02:00
Fabio Alessandrelli
80fdb9146f Add pointers support for virtual methods.
As introduced in godot for virtual methods.
Custom structs are not yet supported.
2021-09-27 16:13:24 +02:00
Bastiaan Olij
0e3bc393d5 Fully register class on register_class call 2021-09-27 23:08:12 +10:00
Bastiaan Olij
fad6329699 Implement Ref copy constructor 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli
ea7324afe8 Fix encoding/decoding of null objects. 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli
42dd64f22f Fix binding of function that takes Object * parameters. 2021-09-27 23:08:11 +10:00
Fabio Alessandrelli
b4632e317d Fix creation (and godot-side deletion) of extended objects.
Proper initialization for godot-cpp classes with memnew.

Extension classes (i.e. the `GDCLASS` macro) behave differently from
regular wrapped classes, and requires Godot to initialize them during
object construction.

This commit update the GDCLASS macro to not create/destroy the instance
during the bindings callback, but during the extension callbacks.

When setting the object instance, the bindings instance is set to the
pointer of the extension instance so that it can later be retrieved
normally via `object_get_instance_bindings`.
2021-09-27 23:08:11 +10:00
Fabio Alessandrelli
cc88df05e7 Fix PtrToArg encoding for Object *.
It didn't set the return value at all, changing the local value instead.
Now instead correctly sets it as a generic pointer type from `_owner`.
2021-09-27 23:08:11 +10:00
Bastiaan Olij
fab017c91a Fix some clang format things 2021-09-27 23:08:11 +10:00
George Marques
38ee8bfcf7 Change constructor/destructor management of extension classes
This makes sure custom constructors are always called on extension
classes. However, note that constructors should not take any parameters,
since Godot doesn't support that. Parameters are ignore in memnew macro.

Use memnew(MyClass()) instead of memnew(MyClass) since it now needs a
value instead of a class name. This macro calls MyClass::_new() (define
in GDCLASS macro) which ultimately calls Godot to create the object,
ensuring that both the Godot and the extension instances are created.

Non Godot classes (that don't derive godot::Object) are constructed as
usual an can have parameters.

memdelete is also changed for the same reason, as it needs to destroy
the Godot object as well, and that automatically frees the bound
extension instance.
2021-09-27 23:08:11 +10:00
Bastiaan Olij
e839199848 Add support for property groups 2021-09-27 23:08:11 +10:00
Bastiaan Olij
02802b1d0e Add in driver types and rejig code to make it easier to extend 2021-09-27 23:08:11 +10:00
George Marques
aef0f1e248 Change initialization to allow custom level callbacks
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
2021-09-27 23:08:10 +10:00
George Marques
dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
George Marques
f5858ef6c6 Fix calling of native functions that return object types 2021-09-27 23:08:10 +10:00
Bastiaan Olij
46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
Bastiaan Olij
b07559882c Silence delete compile warning in memory.h/cpp on Windows 2021-09-27 23:08:09 +10:00
George Marques
a0634cca3f Auto-bind virtual method overrides 2021-09-27 23:08:08 +10:00
George Marques
8bcf32a619 Fix issues with method calls 2021-09-27 23:08:08 +10:00
George Marques
e4ed48976a Replace bindgins to work with extensions 2021-09-27 23:08:08 +10:00
Karroffel
cf30b0f39d rewrote binding generator in python 2017-05-12 21:53:07 +02:00
Karroffel
ac51c7b141 moved includes out of namespace 2017-04-18 00:38:09 +02:00
Karroffel
005b9aa148 String.c_string() now returns char * 2017-04-11 15:48:26 +02:00
Karroffel
e16e2fe308 basic signal support and update binding generation 2017-04-11 03:04:29 +02:00
Karroffel
617057c704 support for script inheritance 2017-04-06 05:05:53 +02:00
Karroffel
5e3b01f0f1 some NodePath fixes and better handling of Object type arguments 2017-04-06 02:32:24 +02:00
Karroffel
63c2b9d474 new macros for entry points, virtual method fix 2017-04-05 17:16:47 +02:00
Karroffel
8aaef5a6a2 use pointers for objects, default arguments 2017-04-05 01:00:33 +02:00
Karroffel
c40a9dce51 Added Variant constructor for Object types 2017-04-04 02:28:05 +02:00
Karroffel
fe4f8b9581 added support for tool scripts 2017-03-18 19:01:11 +01:00
Karroffel
cd1bec5515 added property registration 2017-03-18 16:58:03 +01:00
Karroffel
7fa7f7b9c5 added operator overload for string 2017-03-18 15:23:28 +01:00
Karroffel
8d63048c6d Windows compatibility 2017-03-15 23:19:58 +01:00
Karroffel
bce9ac109d mistakes were made. I undid them. 2017-03-15 18:13:29 +01:00
Karroffel
b098147977 using method data for wrapper methods now 2017-03-14 01:12:55 +01:00
Karroffel
575bb7f339 reworked object system a little bit 2017-03-09 03:03:21 +01:00
Karroffel
c772d7f656 added Godot.hpp 2017-03-06 18:39:56 +01:00
Karroffel
632c953e42 buuunch of stuff 2017-03-06 08:49:24 +01:00
Karroffel
92e1f553ec properly implemented core types (c++ wise) 2017-03-06 03:30:46 +01:00