Aaron Franke
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e83d472c00
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Update Basis/Transform3D/Quaternion to match the engine
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2022-09-20 01:07:45 -05:00 |
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Aaron Franke
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e26a75cd0c
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Rename Basis "elements" to "rows"
https://github.com/godotengine/godot/pull/60627
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2022-09-19 18:22:52 -05:00 |
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Aaron Franke
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e30c858c5d
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Rename Transform2D "elements" to "columns"
https://github.com/godotengine/godot/pull/60627
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2022-09-19 18:22:52 -05:00 |
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Aaron Franke
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942cd466ed
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Split is_equal_approx into float and double versions to match Godot
https://github.com/godotengine/godot/pull/48882
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2022-09-19 02:47:27 -05:00 |
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Rémi Verschelde
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3450a1ab16
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Merge pull request #847 from ninfur/issue-65997
Add missing Vector4 function bindings
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2022-09-19 09:31:23 +02:00 |
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Rémi Verschelde
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03d1120d6a
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Merge pull request #850 from Zylann/transform_local
Add Transform3D `translated_local`, `rotated_local`, `scaled_local`
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2022-09-19 09:30:11 +02:00 |
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Marc Gilleron
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c543a3cbe1
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Add Transform3D translated_local , rotated_local , scaled_local
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2022-09-18 23:04:38 +01:00 |
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Marc Gilleron
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a35994ce7b
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Use quaternion instead of quat in method names
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2022-09-18 22:44:18 +01:00 |
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Johannes Sinander
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e7372cbe85
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Add missing Vector4 function bindings
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2022-09-18 11:27:49 +02:00 |
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Silc Renew
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440c4ed703
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Mode some methods to Animation from Variant
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2022-09-15 04:13:51 +09:00 |
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bruvzg
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91c56a0ad1
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Add bindings for Vector4, Vector4i, Projection built-in types.
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2022-07-21 09:36:38 +03:00 |
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bruvzg
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e3119e7d05
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Sync containers with new HashMap/HashSet, sync API headers.
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2022-06-06 12:18:07 +03:00 |
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Rémi Verschelde
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1632322ce0
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Update copyright year
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2022-03-15 10:17:53 +01:00 |
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Rémi Verschelde
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7e3321d1b2
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Use forward declares for vector math types
Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
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2022-02-20 12:04:08 +01:00 |
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Rémi Verschelde
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917b0c2ca3
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Merge pull request #688 from zhehangd/master
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2022-02-19 16:31:32 +01:00 |
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bruvzg
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bf8fc4c53d
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Add ptr() / ptrw() to the arrays, add missing String methods, add missing CharString method implementations.
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2022-02-14 23:17:21 +02:00 |
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Zhehang Ding
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df0e28fe43
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Add missing Vector2::operator Vector2i()
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2022-02-07 01:23:18 -08:00 |
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Zhehang Ding
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24c94e4af0
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Add missing Vector3::operator Vector3i
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2022-02-07 00:31:48 -08:00 |
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Bastiaan Olij
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50512f0dee
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Merge pull request #659 from groud/fix_null_init
Avoid crash in Variant constructor from nullptr Object*
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2021-11-25 11:16:55 +11:00 |
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Gilles Roudière
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55ba2602db
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Avoid crash in Variant constructor from nullptr Object*
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2021-11-23 11:01:49 +01:00 |
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Bastiaan Olij
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b008810c01
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Implementing dictionary operators
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2021-11-23 19:44:53 +11:00 |
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Bastiaan Olij
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c2b690439f
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Implement index operators for Arrays
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2021-11-12 14:29:54 +11:00 |
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Bastiaan Olij
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ef528d3a86
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Rename interface to gdn_interface because it's a defined keyword under windows
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2021-10-28 19:44:20 +11:00 |
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George Marques
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dfa526ce16
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Fix formatting of files
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2021-09-27 23:08:10 +10:00 |
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Bastiaan Olij
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46c63af715
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Re-introduce build-in type code for core types
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2021-09-27 23:08:10 +10:00 |
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George Marques
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8bcf32a619
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Fix issues with method calls
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2021-09-27 23:08:08 +10:00 |
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George Marques
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e4ed48976a
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Replace bindgins to work with extensions
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2021-09-27 23:08:08 +10:00 |
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