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godot-cpp/include/godot_cpp/core
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Andy Maloney c7e34c2f9d Basic static analysis fixes
- remove extraneous semicolons
- use "nullptr" instead of "0"
- remove "break" after "return"
- use <cstdio> instead of <stdio.h>
2022-11-18 17:46:13 -05:00
..
binder_common.hpp
Use StringName in the whole GDExtension API instead of const char *
2022-11-08 21:44:31 +01:00
builtin_ptrcall.hpp
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
class_db.hpp
StringName is working fine with demo \o/
2022-11-08 21:44:33 +01:00
defs.hpp
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
engine_ptrcall.hpp
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
error_macros.hpp
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
math.hpp
Update core data structures to match the engine
2022-10-07 11:27:41 -05:00
memory.hpp
Basic static analysis fixes
2022-11-18 17:46:13 -05:00
method_bind.hpp
Basic static analysis fixes
2022-11-18 17:46:13 -05:00
method_ptrcall.hpp
Add missing bindings for GDNativePtr<void>.
2022-10-20 18:08:15 +02:00
mutex_lock.hpp
Run scripts to format and make headers consistent
2022-10-09 01:47:07 -05:00
object.hpp
Use StringName in the whole GDExtension API instead of const char *
2022-11-08 21:44:31 +01:00
property_info.hpp
Use StringName in the whole GDExtension API instead of const char *
2022-11-08 21:44:31 +01:00
type_info.hpp
Correct __constant_get_bitfield_name with StringName
2022-11-08 21:44:32 +01:00
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