diff --git a/arm/palette_neon_intrinsics.c b/arm/palette_neon_intrinsics.c index b4d1fd2ab..00ddcefc9 100644 --- a/arm/palette_neon_intrinsics.c +++ b/arm/palette_neon_intrinsics.c @@ -30,8 +30,6 @@ png_riffle_palette_neon(png_structrp png_ptr) int num_trans = png_ptr->num_trans; int i; - png_debug(1, "in png_riffle_palette_neon"); - /* Initially black, opaque. */ uint8x16x4_t w = {{ vdupq_n_u8(0x00), @@ -40,6 +38,8 @@ png_riffle_palette_neon(png_structrp png_ptr) vdupq_n_u8(0xff), }}; + png_debug(1, "in png_riffle_palette_neon"); + /* First, riffle the RGB colours into an RGBA8 palette. * The alpha component is set to opaque for now. */