From 216387f6f7ee043df24a84ab2dc53d2827148b5e Mon Sep 17 00:00:00 2001 From: Cosmin Truta Date: Mon, 22 Apr 2019 23:56:57 -0400 Subject: [PATCH] arm: Move a png_debug statement to its correct place It should be placed immediately after all variable declarations. --- arm/palette_neon_intrinsics.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/arm/palette_neon_intrinsics.c b/arm/palette_neon_intrinsics.c index b4d1fd2ab..00ddcefc9 100644 --- a/arm/palette_neon_intrinsics.c +++ b/arm/palette_neon_intrinsics.c @@ -30,8 +30,6 @@ png_riffle_palette_neon(png_structrp png_ptr) int num_trans = png_ptr->num_trans; int i; - png_debug(1, "in png_riffle_palette_neon"); - /* Initially black, opaque. */ uint8x16x4_t w = {{ vdupq_n_u8(0x00), @@ -40,6 +38,8 @@ png_riffle_palette_neon(png_structrp png_ptr) vdupq_n_u8(0xff), }}; + png_debug(1, "in png_riffle_palette_neon"); + /* First, riffle the RGB colours into an RGBA8 palette. * The alpha component is set to opaque for now. */