mirror of
https://git.code.sf.net/p/libpng/code.git
synced 2025-07-10 18:04:09 +02:00
[devel] Expanded the new TAB characters.
This commit is contained in:
784
png.c
784
png.c
@@ -888,7 +888,6 @@ png_check_IHDR(png_structp png_ptr,
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if (error == 1)
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png_error(png_ptr, "Invalid IHDR data");
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}
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#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
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#if defined(PNG_sCAL_SUPPORTED) || defined(PNG_pCAL_SUPPORTED)
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/* ASCII to fp functions */
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@@ -918,16 +917,16 @@ png_check_fp_number(png_charp string, png_size_t size, int *statep,
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int type;
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/* First find the type of the next character */
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{
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char ch = string[i];
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if (ch >= 48 && ch <= 57)
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type = PNG_FP_DIGIT;
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else switch (ch)
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{
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case 43: case 45: type = PNG_FP_SIGN; break;
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case 46: type = PNG_FP_DOT; break;
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case 69: case 101: type = PNG_FP_E; break;
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default: goto PNG_FP_End;
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}
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char ch = string[i];
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if (ch >= 48 && ch <= 57)
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type = PNG_FP_DIGIT;
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else switch (ch)
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{
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case 43: case 45: type = PNG_FP_SIGN; break;
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case 46: type = PNG_FP_DOT; break;
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case 69: case 101: type = PNG_FP_E; break;
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default: goto PNG_FP_End;
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}
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}
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/* Now deal with this type according to the current
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@@ -937,57 +936,57 @@ png_check_fp_number(png_charp string, png_size_t size, int *statep,
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switch ((state & PNG_FP_STATE) + type)
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{
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case PNG_FP_INTEGER + PNG_FP_SIGN:
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if (state & PNG_FP_SAW_ANY)
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goto PNG_FP_End; /* not a part of the number */
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png_fp_add(state, PNG_FP_SAW_SIGN);
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break;
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if (state & PNG_FP_SAW_ANY)
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goto PNG_FP_End; /* not a part of the number */
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png_fp_add(state, PNG_FP_SAW_SIGN);
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break;
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case PNG_FP_INTEGER + PNG_FP_DOT:
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/* Ok as trailer, ok as lead of fraction. */
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if (state & PNG_FP_SAW_DOT) /* two dots */
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goto PNG_FP_End;
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else if (state & PNG_FP_SAW_DIGIT) /* trailing dot? */
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png_fp_add(state, PNG_FP_SAW_DOT);
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else
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png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
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break;
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/* Ok as trailer, ok as lead of fraction. */
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if (state & PNG_FP_SAW_DOT) /* two dots */
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goto PNG_FP_End;
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else if (state & PNG_FP_SAW_DIGIT) /* trailing dot? */
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png_fp_add(state, PNG_FP_SAW_DOT);
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else
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png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
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break;
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case PNG_FP_INTEGER + PNG_FP_DIGIT:
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if (state & PNG_FP_SAW_DOT) /* delayed fraction */
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png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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if (state & PNG_FP_SAW_DOT) /* delayed fraction */
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png_fp_set(state, PNG_FP_FRACTION | PNG_FP_SAW_DOT);
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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case PNG_FP_INTEGER + PNG_FP_E:
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if ((state & PNG_FP_SAW_DIGIT) == 0)
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goto PNG_FP_End;
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png_fp_set(state, PNG_FP_EXPONENT);
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break;
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if ((state & PNG_FP_SAW_DIGIT) == 0)
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goto PNG_FP_End;
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png_fp_set(state, PNG_FP_EXPONENT);
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break;
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/* case PNG_FP_FRACTION + PNG_FP_SIGN:
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goto PNG_FP_End; ** no sign in exponent */
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goto PNG_FP_End; ** no sign in exponent */
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/* case PNG_FP_FRACTION + PNG_FP_DOT:
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goto PNG_FP_End; ** Because SAW_DOT is always set */
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goto PNG_FP_End; ** Because SAW_DOT is always set */
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case PNG_FP_FRACTION + PNG_FP_DIGIT:
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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case PNG_FP_FRACTION + PNG_FP_E:
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/* This is correct because the trailing '.' on an
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* integer is handled above - so we can only get here
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* with the sequence ".E" (with no preceding digits).
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*/
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if ((state & PNG_FP_SAW_DIGIT) == 0)
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goto PNG_FP_End;
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png_fp_set(state, PNG_FP_EXPONENT);
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break;
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/* This is correct because the trailing '.' on an
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* integer is handled above - so we can only get here
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* with the sequence ".E" (with no preceding digits).
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*/
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if ((state & PNG_FP_SAW_DIGIT) == 0)
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goto PNG_FP_End;
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png_fp_set(state, PNG_FP_EXPONENT);
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break;
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case PNG_FP_EXPONENT + PNG_FP_SIGN:
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if (state & PNG_FP_SAW_ANY)
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goto PNG_FP_End; /* not a part of the number */
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png_fp_add(state, PNG_FP_SAW_SIGN);
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break;
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if (state & PNG_FP_SAW_ANY)
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goto PNG_FP_End; /* not a part of the number */
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png_fp_add(state, PNG_FP_SAW_SIGN);
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break;
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/* case PNG_FP_EXPONENT + PNG_FP_DOT:
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goto PNG_FP_End; */
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goto PNG_FP_End; */
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case PNG_FP_EXPONENT + PNG_FP_DIGIT:
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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png_fp_add(state, PNG_FP_SAW_DIGIT + PNG_FP_WAS_VALID);
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break;
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/* case PNG_FP_EXPONEXT + PNG_FP_E:
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goto PNG_FP_End; */
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goto PNG_FP_End; */
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default: goto PNG_FP_End; /* I.e. break 2 */
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}
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@@ -1040,8 +1039,8 @@ png_pow10(int power)
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do
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{
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if (power & 1) d *= mult;
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mult *= mult;
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power >>= 1;
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mult *= mult;
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power >>= 1;
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}
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while (power > 0);
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@@ -1077,258 +1076,258 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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if (fp < 0)
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{
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fp = -fp;
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*ascii++ = 45; /* '-' PLUS 1 TOTAL 1*/
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--size;
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*ascii++ = 45; /* '-' PLUS 1 TOTAL 1*/
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--size;
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}
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if (fp >= DBL_MIN && fp <= DBL_MAX)
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{
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int exp; /* A base 10 exponent */
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double base; /* 10^exp */
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int exp; /* A base 10 exponent */
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double base; /* 10^exp */
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/* First extract a base 10 exponent of the number,
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* the calculation below rounds down when converting
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* from base 2 to base 10 (multiply by log10(2) -
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* 0.3010, but 77/256 is 0.3008, so exp needs to
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* be increased. Note that the arithmetic shift
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* performs a floor() unlike C arithmetic - using a
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* C multiply would break the following for negative
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* exponents.
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*/
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(void)frexp(fp, &exp); /* exponent to base 2 */
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exp = (exp * 77) >> 8; /* <= exponent to base 10 */
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/* Avoid underflow here. */
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base = png_pow10(exp); /* May underflow */
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while (base < DBL_MIN || base < fp)
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{
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/* And this may overflow. */
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double test = png_pow10(exp+1);
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if (test <= DBL_MAX)
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++exp, base = test;
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else
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break;
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}
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/* First extract a base 10 exponent of the number,
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* the calculation below rounds down when converting
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* from base 2 to base 10 (multiply by log10(2) -
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* 0.3010, but 77/256 is 0.3008, so exp needs to
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* be increased. Note that the arithmetic shift
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* performs a floor() unlike C arithmetic - using a
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* C multiply would break the following for negative
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* exponents.
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*/
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(void)frexp(fp, &exp); /* exponent to base 2 */
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exp = (exp * 77) >> 8; /* <= exponent to base 10 */
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/* Avoid underflow here. */
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base = png_pow10(exp); /* May underflow */
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while (base < DBL_MIN || base < fp)
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{
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/* And this may overflow. */
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double test = png_pow10(exp+1);
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if (test <= DBL_MAX)
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++exp, base = test;
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else
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break;
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}
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/* Normalize fp and correct exp, after this fp is in the
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* range [.1,1) and exp is both the exponent and the digit
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* *before* which the decimal point should be inserted
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* (starting with 0 for the first digit). Note that this
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* works even if 10^exp is out of range because of the
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* test on DBL_MAX above.
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*/
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fp /= base;
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while (fp >= 1) fp /= 10, ++exp;
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/* Normalize fp and correct exp, after this fp is in the
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* range [.1,1) and exp is both the exponent and the digit
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* *before* which the decimal point should be inserted
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* (starting with 0 for the first digit). Note that this
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* works even if 10^exp is out of range because of the
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* test on DBL_MAX above.
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*/
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fp /= base;
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while (fp >= 1) fp /= 10, ++exp;
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/* Because of the code above fp may, at this point, be
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* less than .1, this is ok because the code below can
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* handle the leading zeros this generates, so no attempt
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* is made to correct that here.
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*/
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/* Because of the code above fp may, at this point, be
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* less than .1, this is ok because the code below can
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* handle the leading zeros this generates, so no attempt
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* is made to correct that here.
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*/
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{
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int czero, clead, cdigits;
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char exponent[10];
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{
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int czero, clead, cdigits;
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char exponent[10];
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/* Allow up to two leading zeros - this will not lengthen
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* the number compared to using E-n.
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*/
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if (exp < 0 && exp > -3) /* PLUS 3 TOTAL 4 */
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{
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czero = -exp; /* PLUS 2 digits: TOTAL 3 */
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exp = 0; /* Dot added below before first output. */
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}
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else
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czero = 0; /* No zeros to add */
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/* Allow up to two leading zeros - this will not lengthen
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* the number compared to using E-n.
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*/
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if (exp < 0 && exp > -3) /* PLUS 3 TOTAL 4 */
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{
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czero = -exp; /* PLUS 2 digits: TOTAL 3 */
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exp = 0; /* Dot added below before first output. */
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}
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else
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czero = 0; /* No zeros to add */
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/* Generate the digit list, stripping trailing zeros and
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* inserting a '.' before a digit if the exponent is 0.
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*/
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clead = czero; /* Count of leading zeros */
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cdigits = 0; /* Count of digits in list. */
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do
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{
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double d;
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/* Generate the digit list, stripping trailing zeros and
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* inserting a '.' before a digit if the exponent is 0.
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*/
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clead = czero; /* Count of leading zeros */
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cdigits = 0; /* Count of digits in list. */
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do
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{
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double d;
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fp *= 10;
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/* Use modf here, not floor and subtract, so that
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* the separation is done in one step. At the end
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* of the loop don't break the number into parts so
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* that the final digit is rounded.
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*/
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if (cdigits+czero-clead+1 < (int)precision)
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fp = modf(fp, &d);
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else
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{
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/* End of loop - round the whole number. */
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d = floor(fp + .5);
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fp *= 10;
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/* Use modf here, not floor and subtract, so that
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* the separation is done in one step. At the end
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* of the loop don't break the number into parts so
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* that the final digit is rounded.
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*/
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if (cdigits+czero-clead+1 < (int)precision)
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fp = modf(fp, &d);
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else
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{
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/* End of loop - round the whole number. */
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d = floor(fp + .5);
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if (d > 9)
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{
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/* Rounding up to 10, handle that here. */
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if (czero > 0)
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{
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--czero, d = 1;
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if (cdigits == 0) --clead;
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if (d > 9)
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{
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/* Rounding up to 10, handle that here. */
|
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if (czero > 0)
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{
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--czero, d = 1;
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if (cdigits == 0) --clead;
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}
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else
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{
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while (cdigits > 0 && d > 9)
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{
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int ch = *--ascii;
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if (exp != (-1))
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++exp;
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else if (ch == 46)
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{
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ch = *--ascii, ++size;
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/* Advance exp to '1', so that the
|
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* decimal point happens after the
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* previous digit.
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*/
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exp = 1;
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||||
}
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else
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{
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while (cdigits > 0 && d > 9)
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{
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int ch = *--ascii;
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if (exp != (-1))
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++exp;
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else if (ch == 46)
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{
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ch = *--ascii, ++size;
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/* Advance exp to '1', so that the
|
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* decimal point happens after the
|
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* previous digit.
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*/
|
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exp = 1;
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}
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--cdigits;
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d = ch - 47; /* I.e. 1+(ch-48) */
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}
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--cdigits;
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d = ch - 47; /* I.e. 1+(ch-48) */
|
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}
|
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|
||||
/* Did we reach the beginning? If so adjust the
|
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* exponent but take into account the leading
|
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* decimal point.
|
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*/
|
||||
if (d > 9) /* cdigits == 0 */
|
||||
{
|
||||
if (exp == (-1))
|
||||
{
|
||||
/* Leading decimal point (plus zeros?), if
|
||||
* we lose the decimal point here it must
|
||||
* be reentered below.
|
||||
*/
|
||||
int ch = *--ascii;
|
||||
if (ch == 46)
|
||||
++size, exp = 1;
|
||||
/* Else lost a leading zero, so 'exp' is
|
||||
* still ok at (-1)
|
||||
*/
|
||||
}
|
||||
else
|
||||
++exp;
|
||||
/* Did we reach the beginning? If so adjust the
|
||||
* exponent but take into account the leading
|
||||
* decimal point.
|
||||
*/
|
||||
if (d > 9) /* cdigits == 0 */
|
||||
{
|
||||
if (exp == (-1))
|
||||
{
|
||||
/* Leading decimal point (plus zeros?), if
|
||||
* we lose the decimal point here it must
|
||||
* be reentered below.
|
||||
*/
|
||||
int ch = *--ascii;
|
||||
if (ch == 46)
|
||||
++size, exp = 1;
|
||||
/* Else lost a leading zero, so 'exp' is
|
||||
* still ok at (-1)
|
||||
*/
|
||||
}
|
||||
else
|
||||
++exp;
|
||||
|
||||
/* In all cases we output a '1' */
|
||||
d = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
fp = 0; /* Guarantees termination below. */
|
||||
}
|
||||
/* In all cases we output a '1' */
|
||||
d = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
fp = 0; /* Guarantees termination below. */
|
||||
}
|
||||
|
||||
if (d == 0)
|
||||
{
|
||||
++czero;
|
||||
if (cdigits == 0) ++clead;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Included embedded zeros in the digit count. */
|
||||
cdigits += czero - clead;
|
||||
clead = 0;
|
||||
if (d == 0)
|
||||
{
|
||||
++czero;
|
||||
if (cdigits == 0) ++clead;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Included embedded zeros in the digit count. */
|
||||
cdigits += czero - clead;
|
||||
clead = 0;
|
||||
|
||||
while (czero > 0)
|
||||
{
|
||||
/* exp == (-1) means we just output the decimal
|
||||
* place - after the DP don't adjust 'exp' any
|
||||
* more!
|
||||
*/
|
||||
if (exp != (-1))
|
||||
{
|
||||
if (exp == 0) *ascii++ = 46, --size;
|
||||
/* PLUS 1: TOTAL 4 */
|
||||
--exp;
|
||||
}
|
||||
*ascii++ = 48, --czero;
|
||||
}
|
||||
while (czero > 0)
|
||||
{
|
||||
/* exp == (-1) means we just output the decimal
|
||||
* place - after the DP don't adjust 'exp' any
|
||||
* more!
|
||||
*/
|
||||
if (exp != (-1))
|
||||
{
|
||||
if (exp == 0) *ascii++ = 46, --size;
|
||||
/* PLUS 1: TOTAL 4 */
|
||||
--exp;
|
||||
}
|
||||
*ascii++ = 48, --czero;
|
||||
}
|
||||
|
||||
if (exp != (-1))
|
||||
{
|
||||
if (exp == 0) *ascii++ = 46, --size; /* counted above */
|
||||
--exp;
|
||||
}
|
||||
*ascii++ = 48 + (int)d, ++cdigits;
|
||||
}
|
||||
}
|
||||
while (cdigits+czero-clead < (int)precision && fp > DBL_MIN);
|
||||
if (exp != (-1))
|
||||
{
|
||||
if (exp == 0) *ascii++ = 46, --size; /* counted above */
|
||||
--exp;
|
||||
}
|
||||
*ascii++ = 48 + (int)d, ++cdigits;
|
||||
}
|
||||
}
|
||||
while (cdigits+czero-clead < (int)precision && fp > DBL_MIN);
|
||||
|
||||
/* The total output count (max) is now 4+precision */
|
||||
/* The total output count (max) is now 4+precision */
|
||||
|
||||
/* Check for an exponent, if we don't need one we are
|
||||
* done and just need to terminate the string. At
|
||||
* this point exp==(-1) is effectively if flag - it got
|
||||
* to '-1' because of the decrement after outputing
|
||||
* the decimal point above (the exponent required is
|
||||
* *not* -1!)
|
||||
*/
|
||||
if (exp >= (-1) && exp <= 2)
|
||||
{
|
||||
/* The following only happens if we didn't output the
|
||||
* leading zeros above for negative exponent, so this
|
||||
* doest add to the digit requirement. Note that the
|
||||
* two zeros here can only be output if the two leading
|
||||
* zeros were *not* output, so this doesn't increase
|
||||
* the output count.
|
||||
*/
|
||||
while (--exp >= 0) *ascii++ = 48;
|
||||
*ascii = 0;
|
||||
/* Total buffer requirement (including the '\0') is
|
||||
* 5+precision - see check at the start.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
/* Check for an exponent, if we don't need one we are
|
||||
* done and just need to terminate the string. At
|
||||
* this point exp==(-1) is effectively if flag - it got
|
||||
* to '-1' because of the decrement after outputing
|
||||
* the decimal point above (the exponent required is
|
||||
* *not* -1!)
|
||||
*/
|
||||
if (exp >= (-1) && exp <= 2)
|
||||
{
|
||||
/* The following only happens if we didn't output the
|
||||
* leading zeros above for negative exponent, so this
|
||||
* doest add to the digit requirement. Note that the
|
||||
* two zeros here can only be output if the two leading
|
||||
* zeros were *not* output, so this doesn't increase
|
||||
* the output count.
|
||||
*/
|
||||
while (--exp >= 0) *ascii++ = 48;
|
||||
*ascii = 0;
|
||||
/* Total buffer requirement (including the '\0') is
|
||||
* 5+precision - see check at the start.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
/* Here if an exponent is required, adjust size for
|
||||
* the digits we output but did not count. The total
|
||||
* digit output here so far is at most 1+precision - no
|
||||
* decimal point and no leading or trailing zeros have
|
||||
* been output.
|
||||
*/
|
||||
size -= cdigits;
|
||||
/* Here if an exponent is required, adjust size for
|
||||
* the digits we output but did not count. The total
|
||||
* digit output here so far is at most 1+precision - no
|
||||
* decimal point and no leading or trailing zeros have
|
||||
* been output.
|
||||
*/
|
||||
size -= cdigits;
|
||||
|
||||
*ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision*/
|
||||
if (exp < 0)
|
||||
{
|
||||
*ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
|
||||
exp = -exp;
|
||||
}
|
||||
*ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision*/
|
||||
if (exp < 0)
|
||||
{
|
||||
*ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
|
||||
exp = -exp;
|
||||
}
|
||||
|
||||
cdigits = 0;
|
||||
while (exp > 0)
|
||||
{
|
||||
exponent[cdigits++] = 48 + exp % 10;
|
||||
exp /= 10;
|
||||
}
|
||||
cdigits = 0;
|
||||
while (exp > 0)
|
||||
{
|
||||
exponent[cdigits++] = 48 + exp % 10;
|
||||
exp /= 10;
|
||||
}
|
||||
|
||||
/* Need another size check here for the exponent digits, so
|
||||
* this need not be considered above.
|
||||
*/
|
||||
if ((int)size > cdigits)
|
||||
{
|
||||
while (cdigits > 0) *ascii++ = exponent[--cdigits];
|
||||
*ascii = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
/* Need another size check here for the exponent digits, so
|
||||
* this need not be considered above.
|
||||
*/
|
||||
if ((int)size > cdigits)
|
||||
{
|
||||
while (cdigits > 0) *ascii++ = exponent[--cdigits];
|
||||
*ascii = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!(fp >= DBL_MIN))
|
||||
{
|
||||
*ascii++ = 48; /* '0' */
|
||||
*ascii = 0;
|
||||
return;
|
||||
*ascii = 0;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
*ascii++ = 105; /* 'i' */
|
||||
*ascii++ = 110; /* 'n' */
|
||||
*ascii++ = 102; /* 'f' */
|
||||
*ascii = 0;
|
||||
return;
|
||||
*ascii++ = 110; /* 'n' */
|
||||
*ascii++ = 102; /* 'f' */
|
||||
*ascii = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1369,82 +1368,82 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
|
||||
{
|
||||
if (a == 0 || times == 0)
|
||||
{
|
||||
*res = 0;
|
||||
*res = 0;
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
|
||||
double r = a;
|
||||
r *= times;
|
||||
r /= div;
|
||||
r = floor(r+.5);
|
||||
/* A png_fixed_point is a 32 bit integer. */
|
||||
if (r <= 2147483647. && r >= -2147483648.)
|
||||
{
|
||||
*res = (png_fixed_point)r;
|
||||
return 1;
|
||||
}
|
||||
double r = a;
|
||||
r *= times;
|
||||
r /= div;
|
||||
r = floor(r+.5);
|
||||
/* A png_fixed_point is a 32 bit integer. */
|
||||
if (r <= 2147483647. && r >= -2147483648.)
|
||||
{
|
||||
*res = (png_fixed_point)r;
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
int negative = 0;
|
||||
png_uint_32 A, T, D;
|
||||
if (a < 0) negative = 1, A = -a; else A = a;
|
||||
if (times < 0) negative = !negative, T = -times; else T = times;
|
||||
if (div < 0) negative = !negative, D = -div; else D = div;
|
||||
int negative = 0;
|
||||
png_uint_32 A, T, D;
|
||||
if (a < 0) negative = 1, A = -a; else A = a;
|
||||
if (times < 0) negative = !negative, T = -times; else T = times;
|
||||
if (div < 0) negative = !negative, D = -div; else D = div;
|
||||
|
||||
/* Following can't overflow because the arguments only
|
||||
* have 31 bits each, however the result may be 32 bits.
|
||||
*/
|
||||
png_uint_32 s16 = (A >> 16) * (T & 0xffff) +
|
||||
(A & 0xffff) * (T >> 16);
|
||||
/* Can't overflow because the a*times bit is only 30
|
||||
* bits at most.
|
||||
*/
|
||||
png_uint_32 s32 = (A >> 16) * (T >> 16) + (s16 >> 16);
|
||||
png_uint_32 s00 = (A & 0xffff) * (T & 0xffff);
|
||||
/* Following can't overflow because the arguments only
|
||||
* have 31 bits each, however the result may be 32 bits.
|
||||
*/
|
||||
png_uint_32 s16 = (A >> 16) * (T & 0xffff) +
|
||||
(A & 0xffff) * (T >> 16);
|
||||
/* Can't overflow because the a*times bit is only 30
|
||||
* bits at most.
|
||||
*/
|
||||
png_uint_32 s32 = (A >> 16) * (T >> 16) + (s16 >> 16);
|
||||
png_uint_32 s00 = (A & 0xffff) * (T & 0xffff);
|
||||
|
||||
s16 = (s16 & 0xffff) << 16;
|
||||
s00 += s16;
|
||||
if (s00 < s16) ++s32; /* carry */
|
||||
s16 = (s16 & 0xffff) << 16;
|
||||
s00 += s16;
|
||||
if (s00 < s16) ++s32; /* carry */
|
||||
|
||||
if (s32 < D) /* else overflow */
|
||||
{
|
||||
/* s32.s00 is now the 64 bit product, do a standard
|
||||
* division, we know that s32 < D, so the maximum
|
||||
* required shift is 31.
|
||||
*/
|
||||
int bitshift = 32;
|
||||
png_fixed_point result = 0; /* NOTE: signed */
|
||||
if (s32 < D) /* else overflow */
|
||||
{
|
||||
/* s32.s00 is now the 64 bit product, do a standard
|
||||
* division, we know that s32 < D, so the maximum
|
||||
* required shift is 31.
|
||||
*/
|
||||
int bitshift = 32;
|
||||
png_fixed_point result = 0; /* NOTE: signed */
|
||||
|
||||
while (--bitshift >= 0)
|
||||
{
|
||||
png_uint_32 d32, d00;
|
||||
if (bitshift > 0)
|
||||
d32 = D >> (32-bitshift), d00 = D << bitshift;
|
||||
else
|
||||
d32 = 0, d00 = D;
|
||||
while (--bitshift >= 0)
|
||||
{
|
||||
png_uint_32 d32, d00;
|
||||
if (bitshift > 0)
|
||||
d32 = D >> (32-bitshift), d00 = D << bitshift;
|
||||
else
|
||||
d32 = 0, d00 = D;
|
||||
|
||||
if (s32 > d32)
|
||||
{
|
||||
if (s00 < d00) --s32; /* carry */
|
||||
s32 -= d32, s00 -= d00, result += 1<<bitshift;
|
||||
}
|
||||
else if (s32 == d32 && s00 >= d00)
|
||||
s32 = 0, s00 -= d00, result += 1<<bitshift;
|
||||
}
|
||||
if (s32 > d32)
|
||||
{
|
||||
if (s00 < d00) --s32; /* carry */
|
||||
s32 -= d32, s00 -= d00, result += 1<<bitshift;
|
||||
}
|
||||
else if (s32 == d32 && s00 >= d00)
|
||||
s32 = 0, s00 -= d00, result += 1<<bitshift;
|
||||
}
|
||||
|
||||
/* Handle the rounding. */
|
||||
if (s00 >= (D >> 1)) ++result;
|
||||
/* Handle the rounding. */
|
||||
if (s00 >= (D >> 1)) ++result;
|
||||
|
||||
if (negative) result = -result;
|
||||
if (negative) result = -result;
|
||||
|
||||
/* Check for overflow. */
|
||||
if (negative && result <= 0 || !negative && result >= 0)
|
||||
{
|
||||
*res = result;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
/* Check for overflow. */
|
||||
if (negative && result <= 0 || !negative && result >= 0)
|
||||
{
|
||||
*res = result;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -1837,12 +1836,12 @@ png_gamma_8bit_correct(unsigned value, png_fixed_point gamma)
|
||||
if (value > 0 && value < 255)
|
||||
{
|
||||
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
|
||||
return (png_byte)floor(255*pow(value/255.,gamma*.00001)+.5);
|
||||
return (png_byte)floor(255*pow(value/255.,gamma*.00001)+.5);
|
||||
# else
|
||||
png_uint_32 log = png_log8bit(value);
|
||||
png_fixed_point res;
|
||||
if (png_muldiv(&res, gamma, log, PNG_FP_1))
|
||||
return png_exp8bit(res);
|
||||
png_uint_32 log = png_log8bit(value);
|
||||
png_fixed_point res;
|
||||
if (png_muldiv(&res, gamma, log, PNG_FP_1))
|
||||
return png_exp8bit(res);
|
||||
# endif
|
||||
|
||||
/* Overflow. */
|
||||
@@ -1858,12 +1857,12 @@ png_gamma_16bit_correct(unsigned value, png_fixed_point gamma)
|
||||
if (value > 0 && value < 65535)
|
||||
{
|
||||
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
|
||||
return (png_uint_16)floor(65535*pow(value/65535.,gamma*.00001)+.5);
|
||||
return (png_uint_16)floor(65535*pow(value/65535.,gamma*.00001)+.5);
|
||||
# else
|
||||
png_uint_32 log = png_log16bit(value);
|
||||
png_fixed_point res;
|
||||
if (png_muldiv(&res, gamma, log, PNG_FP_1))
|
||||
return png_exp16bit(res);
|
||||
png_uint_32 log = png_log16bit(value);
|
||||
png_fixed_point res;
|
||||
if (png_muldiv(&res, gamma, log, PNG_FP_1))
|
||||
return png_exp16bit(res);
|
||||
# endif
|
||||
|
||||
/* Overflow. */
|
||||
@@ -1928,40 +1927,40 @@ png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
*/
|
||||
if (png_gamma_significant(gamma))
|
||||
{
|
||||
/* The old code would overflow at the end and this would cause the
|
||||
* 'pow' function to return a result >1, resulting in an
|
||||
* arithmetic error. This code follows the spec exactly; ig is
|
||||
* the recovered input sample, it always has 8-16 bits.
|
||||
*
|
||||
* We want input * 65535/max, rounded, the arithmetic fits in 32
|
||||
* bits (unsigned) so long as max <= 32767.
|
||||
*/
|
||||
unsigned j;
|
||||
for (j = 0; j < 256; j++)
|
||||
{
|
||||
png_uint_16 ig = (j << (8-shift)) + i;
|
||||
/* The old code would overflow at the end and this would cause the
|
||||
* 'pow' function to return a result >1, resulting in an
|
||||
* arithmetic error. This code follows the spec exactly; ig is
|
||||
* the recovered input sample, it always has 8-16 bits.
|
||||
*
|
||||
* We want input * 65535/max, rounded, the arithmetic fits in 32
|
||||
* bits (unsigned) so long as max <= 32767.
|
||||
*/
|
||||
unsigned j;
|
||||
for (j = 0; j < 256; j++)
|
||||
{
|
||||
png_uint_16 ig = (j << (8-shift)) + i;
|
||||
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
|
||||
/* Inline the 'max' scaling operation: */
|
||||
sub_table[j] = (png_uint_16)floor(65535*pow(ig/(double)max,
|
||||
gamma*.00001)+.5);
|
||||
/* Inline the 'max' scaling operation: */
|
||||
sub_table[j] = (png_uint_16)floor(65535*pow(ig/(double)max,
|
||||
gamma*.00001)+.5);
|
||||
# else
|
||||
if (shift)
|
||||
ig = (ig * 65535U + max_by_2)/max;
|
||||
sub_table[j] = png_gamma_16bit_correct(ig, gamma);
|
||||
if (shift)
|
||||
ig = (ig * 65535U + max_by_2)/max;
|
||||
sub_table[j] = png_gamma_16bit_correct(ig, gamma);
|
||||
# endif
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We must still build a table, but do it the fast way. */
|
||||
unsigned j;
|
||||
for (j = 0; j < 256; j++)
|
||||
{
|
||||
png_uint_32 ig = (j << (8-shift)) + i;
|
||||
if (shift)
|
||||
ig = (ig * 65535U + max_by_2)/max;
|
||||
sub_table[j] = ig;
|
||||
}
|
||||
unsigned j;
|
||||
for (j = 0; j < 256; j++)
|
||||
{
|
||||
png_uint_32 ig = (j << (8-shift)) + i;
|
||||
if (shift)
|
||||
ig = (ig * 65535U + max_by_2)/max;
|
||||
sub_table[j] = ig;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2017,8 +2016,8 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
|
||||
while (last <= bound)
|
||||
{
|
||||
table[last & (0xffU >> shift)][last >> (8U - shift)] = out;
|
||||
last++;
|
||||
table[last & (0xffU >> shift)][last >> (8U - shift)] = out;
|
||||
last++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2061,18 +2060,18 @@ png_build_gamma_table(png_structp png_ptr, png_byte bit_depth)
|
||||
{
|
||||
png_build_8bit_table(png_ptr, &png_ptr->gamma_table,
|
||||
png_ptr->screen_gamma > 0 ? png_reciprocal2(png_ptr->gamma,
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
|
||||
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
|
||||
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
|
||||
if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY))
|
||||
{
|
||||
png_build_8bit_table(png_ptr, &png_ptr->gamma_to_1,
|
||||
png_reciprocal(png_ptr->gamma));
|
||||
png_reciprocal(png_ptr->gamma));
|
||||
|
||||
png_build_8bit_table(png_ptr, &png_ptr->gamma_from_1,
|
||||
png_ptr->screen_gamma > 0 ? png_reciprocal(png_ptr->screen_gamma) :
|
||||
png_ptr->gamma/* Probably doing rgb_to_gray */);
|
||||
png_ptr->gamma/* Probably doing rgb_to_gray */);
|
||||
}
|
||||
#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
|
||||
}
|
||||
@@ -2118,10 +2117,10 @@ png_build_gamma_table(png_structp png_ptr, png_byte bit_depth)
|
||||
|
||||
if (png_ptr->transformations & PNG_16_TO_8)
|
||||
{
|
||||
/* PNG_MAX_GAMMA_8 is the number of bits to keep - effectively
|
||||
* the significant bits in the *input* when the output will
|
||||
* eventually be 8 bits. By default it is 11.
|
||||
*/
|
||||
/* PNG_MAX_GAMMA_8 is the number of bits to keep - effectively
|
||||
* the significant bits in the *input* when the output will
|
||||
* eventually be 8 bits. By default it is 11.
|
||||
*/
|
||||
if (shift < (16U - PNG_MAX_GAMMA_8))
|
||||
shift = (16U - PNG_MAX_GAMMA_8);
|
||||
}
|
||||
@@ -2132,25 +2131,25 @@ png_build_gamma_table(png_structp png_ptr, png_byte bit_depth)
|
||||
png_ptr->gamma_shift = shift;
|
||||
|
||||
if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND))
|
||||
png_build_16to8_table(png_ptr, &png_ptr->gamma_16_table, shift,
|
||||
png_ptr->screen_gamma > 0 ? png_product2(png_ptr->gamma,
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
png_build_16to8_table(png_ptr, &png_ptr->gamma_16_table, shift,
|
||||
png_ptr->screen_gamma > 0 ? png_product2(png_ptr->gamma,
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
else
|
||||
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_table, shift,
|
||||
png_ptr->screen_gamma > 0 ? png_reciprocal2(png_ptr->gamma,
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_table, shift,
|
||||
png_ptr->screen_gamma > 0 ? png_reciprocal2(png_ptr->gamma,
|
||||
png_ptr->screen_gamma) : PNG_FP_1);
|
||||
|
||||
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
|
||||
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
|
||||
if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY))
|
||||
{
|
||||
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_to_1, shift,
|
||||
png_reciprocal(png_ptr->gamma));
|
||||
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_to_1, shift,
|
||||
png_reciprocal(png_ptr->gamma));
|
||||
|
||||
/* Notice that the '16 from 1' table should be full precision, however
|
||||
* the lookup on this table still uses gamma_shift, os it can't be.
|
||||
* TODO: fix this.
|
||||
*/
|
||||
/* Notice that the '16 from 1' table should be full precision, however
|
||||
* the lookup on this table still uses gamma_shift, os it can't be.
|
||||
* TODO: fix this.
|
||||
*/
|
||||
png_build_16bit_table(png_ptr, &png_ptr->gamma_16_from_1, shift,
|
||||
png_ptr->screen_gamma > 0 ? png_reciprocal(png_ptr->screen_gamma) :
|
||||
png_ptr->gamma/* Probably doing rgb_to_gray */);
|
||||
@@ -2159,3 +2158,4 @@ png_build_gamma_table(png_structp png_ptr, png_byte bit_depth)
|
||||
}
|
||||
}
|
||||
#endif /* READ_GAMMA */
|
||||
#endif /* defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) */
|
||||
|
||||
Reference in New Issue
Block a user