mirror of
https://git.code.sf.net/p/libpng/code.git
synced 2025-07-10 18:04:09 +02:00
[devel] Removed the cbuilder5 project, which has not been updated to 1.4.0.
This commit is contained in:
@@ -1,11 +0,0 @@
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The cbuilder5 project has not been updated to libpng-1.4.0.
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It needs to depend on pngpriv.h
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It needs to *not* depend on pnggccrd.c or pngvcrd.c
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It needs to DEFINE PNG_NO_PEDANTIC_WARNING while building
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the library, but not while building an application.
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If an updated version is not received, this project will
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be removed when libpng-1.4.0 is released.
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@@ -1,22 +0,0 @@
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USEUNIT("libpng.cpp");
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USEUNIT("..\..\png.c");
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USEUNIT("..\..\pngerror.c");
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USEUNIT("..\..\pngget.c");
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USEUNIT("..\..\pngmem.c");
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USEUNIT("..\..\pngpread.c");
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USEUNIT("..\..\pngread.c");
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USEUNIT("..\..\pngrio.c");
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USEUNIT("..\..\pngrtran.c");
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USEUNIT("..\..\pngrutil.c");
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USEUNIT("..\..\pngset.c");
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USEUNIT("..\..\pngtrans.c");
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USEUNIT("..\..\pngwio.c");
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USEUNIT("..\..\pngwrite.c");
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USEUNIT("..\..\pngwtran.c");
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USEUNIT("..\..\pngwutil.c");
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USELIB("..\..\..\zlib\zlib.lib");
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//---------------------------------------------------------------------------
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This file is used by the project manager only and should be treated like the project file
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DllEntryPoint
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@@ -1,25 +0,0 @@
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#------------------------------------------------------------------------------
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VERSION = BWS.01
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#------------------------------------------------------------------------------
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!ifndef ROOT
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ROOT = $(MAKEDIR)\..
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!endif
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#------------------------------------------------------------------------------
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MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
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DCC = $(ROOT)\bin\dcc32.exe $**
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BRCC = $(ROOT)\bin\brcc32.exe $**
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#------------------------------------------------------------------------------
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PROJECTS = libpngstat.lib libpng.dll
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#------------------------------------------------------------------------------
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default: $(PROJECTS)
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#------------------------------------------------------------------------------
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libpngstat.lib: libpngstat.bpr
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$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
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$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
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libpng.dll: libpng.bpr
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$(ROOT)\bin\bpr2mak $**
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$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
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@@ -1,157 +0,0 @@
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<?xml version='1.0' encoding='utf-8' ?>
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<!-- C++Builder XML Project -->
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<PROJECT>
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<MACROS>
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<VERSION value="BCB.05.03"/>
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<PROJECT value="libpng.dll"/>
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<OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
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..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
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..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
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..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
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<RESFILES value=""/>
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<DEFFILE value=""/>
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<RESDEPEN value="$(RESFILES)"/>
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<LIBFILES value="..\..\..\zlib\zlib.lib"/>
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<LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
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<SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
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<PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
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ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
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VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
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dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
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<PATHCPP value=".;..\.."/>
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<PATHPAS value=".;"/>
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<PATHRC value=".;"/>
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<PATHASM value=".;"/>
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<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
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<RELEASELIBPATH value="$(BCB)\lib\release"/>
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<LINKER value="tlink32"/>
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<USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
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<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
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<MAINSOURCE value="libpng.bpf"/>
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<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
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<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
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<WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
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-wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
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</MACROS>
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<OPTIONS>
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<CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
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<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
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<RFLAGS value=""/>
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<AFLAGS value="/mx /w2 /zn"/>
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<LFLAGS value="-D"" -aa -Tpd -x -Gn -Gi -w"/>
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</OPTIONS>
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<LINKER>
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<ALLOBJ value="c0d32.obj $(OBJFILES)"/>
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<ALLRES value="$(RESFILES)"/>
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<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
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</LINKER>
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<IDEOPTIONS>
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[Version Info]
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IncludeVerInfo=0
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AutoIncBuild=0
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MajorVer=1
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MinorVer=0
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Release=0
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Build=0
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Debug=0
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PreRelease=0
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Special=0
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Private=0
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DLL=1
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Locale=2057
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CodePage=1252
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[Version Info Keys]
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CompanyName=
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FileDescription=
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FileVersion=1.0.0.0
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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Comments=
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[HistoryLists\hlIncludePath]
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Count=18
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Item0=..\..;..\..\..\zlib;$(BCB)\include
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Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
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Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
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Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
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Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
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Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
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Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
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Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
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Item8=$(BCB)\include
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Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
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Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
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Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
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Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
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Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
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Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
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Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
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Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
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Item17=$(BCB)\include;$(BCB)\include\vcl
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[HistoryLists\hlLibraryPath]
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Count=10
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Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
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Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
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Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
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Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
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Item4=$(BCB)\lib\obj;$(BCB)\lib
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Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
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Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
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Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
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Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
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Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
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[HistoryLists\hlDebugSourcePath]
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Count=1
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Item0=$(BCB)\source\vcl
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[HistoryLists\hlConditionals]
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Count=20
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Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
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Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
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Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
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Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
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Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
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Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
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Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
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Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
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Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
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Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
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Item10=PNG_BUILD_DLL;ZLIB_DLL
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Item11=PNG_BUILD_DLL
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Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
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Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
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Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
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Item15=PNG_DLL;PNG_BUILD_DLL
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Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
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Item17=_HTML_FORM
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Item18=_DEBUG;_HTML_FORM
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Item19=_DEBUG
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[HistoryLists\hlIntOutputDir]
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Count=2
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Item0=..\Obj
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Item1=P:\Development\Obj
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[Debugging]
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||||||
DebugSourceDirs=
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[Parameters]
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||||||
RunParams=
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HostApplication=P:\Development\Executables\LibPNGTestApp.exe
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RemoteHost=
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RemotePath=
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RemoteDebug=0
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[Compiler]
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ShowInfoMsgs=0
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LinkDebugVcl=0
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LinkCGLIB=0
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</IDEOPTIONS>
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</PROJECT>
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@@ -1,29 +0,0 @@
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//---------------------------------------------------------------------------
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||||||
#include <windows.h>
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||||||
//---------------------------------------------------------------------------
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||||||
// Important note about DLL memory management when your DLL uses the
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||||||
// static version of the RunTime Library:
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||||||
//
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||||||
// If your DLL exports any functions that pass String objects (or structs/
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||||||
// classes containing nested Strings) as parameter or function results,
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||||||
// you will need to add the library MEMMGR.LIB to both the DLL project and
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||||||
// any other projects that use the DLL. You will also need to use MEMMGR.LIB
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||||||
// if any other projects which use the DLL will be performing new or delete
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||||||
// operations on any non-TObject-derived classes which are exported from the
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||||||
// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
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||||||
// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
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||||||
// the file BORLNDMM.DLL should be deployed along with your DLL.
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||||||
//
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||||||
// To avoid using BORLNDMM.DLL, pass string information using "char *" or
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|
||||||
// ShortString parameters.
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||||||
//
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||||||
// If your DLL uses the dynamic version of the RTL, you do not need to
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||||||
// explicitly add MEMMGR.LIB as this will be done implicitly for you
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||||||
//---------------------------------------------------------------------------
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||||||
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||||||
int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
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|
||||||
{
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||||||
return 1;
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||||||
}
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||||||
//---------------------------------------------------------------------------
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@@ -1,25 +0,0 @@
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|||||||
Project files to build libpng using Borland C++ Builder v5.0
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|
||||||
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|
||||||
In order to build and use libpng, please follow these steps:
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|
||||||
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|
||||||
1). Install zlib in a directory at the same level with libpng.
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|
||||||
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|
||||||
2). In a console window, go to the zlib directory and type:
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|
||||||
make -f win32\Makefile.bor
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|
||||||
After performing this step, you should have a file named
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|
||||||
zlib.lib in the zlib directory.
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|
||||||
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|
||||||
3). Add the following conditional define to your project:
|
|
||||||
PNG_USE_DLL
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|
||||||
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|
||||||
4). Add libpng.lib or libpngstat.lib to the project.
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|
||||||
Build the project.
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|
||||||
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|
||||||
5). If the build fails, add the paths to png.h and zlib.h to
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|
||||||
your include path, and restart the build.
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|
||||||
|
|
||||||
By default, the libpng project uses zlib as a static library. If
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|
||||||
you wish to use zlib as a DLL, please read the important notes from
|
|
||||||
the zlib DLL FAQ, found inside the zlib distribution.
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|
||||||
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|
||||||
See the libpng documentation for instructions on how to use the code.
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|
||||||
@@ -1,22 +0,0 @@
|
|||||||
USEUNIT("..\..\png.c");
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|
||||||
USEUNIT("..\..\pngerror.c");
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|
||||||
USEUNIT("..\..\pngget.c");
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|
||||||
USEUNIT("..\..\pngmem.c");
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|
||||||
USEUNIT("..\..\pngpread.c");
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|
||||||
USEUNIT("..\..\pngread.c");
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|
||||||
USEUNIT("..\..\pngrio.c");
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|
||||||
USEUNIT("..\..\pngrtran.c");
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||||||
USEUNIT("..\..\pngrutil.c");
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||||||
USEUNIT("..\..\pngset.c");
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|
||||||
USEUNIT("..\..\pngtrans.c");
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|
||||||
USEUNIT("..\..\pngwio.c");
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||||||
USEUNIT("..\..\pngwrite.c");
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||||||
USEUNIT("..\..\pngwtran.c");
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||||||
USEUNIT("..\..\pngwutil.c");
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|
||||||
USELIB("..\..\..\zlib\zlib.lib");
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|
||||||
//---------------------------------------------------------------------------
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|
||||||
#define Library
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|
||||||
|
|
||||||
// To add a file to the library use the Project menu 'Add to Project'.
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|
||||||
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|
||||||
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|
||||||
@@ -1,109 +0,0 @@
|
|||||||
<?xml version='1.0' encoding='utf-8' ?>
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|
||||||
<!-- C++Builder XML Project -->
|
|
||||||
<PROJECT>
|
|
||||||
<MACROS>
|
|
||||||
<VERSION value="BCB.05.03"/>
|
|
||||||
<PROJECT value="libpngstat.lib"/>
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|
||||||
<OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
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|
||||||
..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
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|
||||||
..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
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|
||||||
..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
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|
||||||
<RESFILES value=""/>
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|
||||||
<DEFFILE value=""/>
|
|
||||||
<RESDEPEN value="$(RESFILES)"/>
|
|
||||||
<LIBFILES value="..\..\..\zlib\zlib.lib"/>
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|
||||||
<LIBRARIES value=""/>
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|
||||||
<PACKAGES value=""/>
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|
||||||
<PATHCPP value=".;..\.."/>
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|
||||||
<PATHPAS value=".;"/>
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|
||||||
<PATHRC value=".;"/>
|
|
||||||
<PATHASM value=".;"/>
|
|
||||||
<LINKER value="TLib"/>
|
|
||||||
<USERDEFINES value=""/>
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|
||||||
<SYSDEFINES value="_RTLDLL;NO_STRICT"/>
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|
||||||
<MAINSOURCE value="libpngstat.bpf"/>
|
|
||||||
<INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
|
|
||||||
<LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
|
|
||||||
<WARNINGS value="-w-par"/>
|
|
||||||
<LISTFILE value=""/>
|
|
||||||
</MACROS>
|
|
||||||
<OPTIONS>
|
|
||||||
<CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
|
|
||||||
<PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
|
|
||||||
<AFLAGS value="/mx /w2 /zn"/>
|
|
||||||
<LFLAGS value=""/>
|
|
||||||
</OPTIONS>
|
|
||||||
<LINKER>
|
|
||||||
<ALLOBJ value="$(OBJFILES)"/>
|
|
||||||
<ALLLIB value=""/>
|
|
||||||
</LINKER>
|
|
||||||
<IDEOPTIONS>
|
|
||||||
[Version Info]
|
|
||||||
IncludeVerInfo=0
|
|
||||||
AutoIncBuild=0
|
|
||||||
MajorVer=1
|
|
||||||
MinorVer=0
|
|
||||||
Release=0
|
|
||||||
Build=0
|
|
||||||
Debug=0
|
|
||||||
PreRelease=0
|
|
||||||
Special=0
|
|
||||||
Private=0
|
|
||||||
DLL=0
|
|
||||||
Locale=2057
|
|
||||||
CodePage=1252
|
|
||||||
|
|
||||||
[Version Info Keys]
|
|
||||||
CompanyName=
|
|
||||||
FileDescription=
|
|
||||||
FileVersion=1.0.0.0
|
|
||||||
InternalName=
|
|
||||||
LegalCopyright=
|
|
||||||
LegalTrademarks=
|
|
||||||
OriginalFilename=
|
|
||||||
ProductName=
|
|
||||||
ProductVersion=1.0.0.0
|
|
||||||
Comments=
|
|
||||||
|
|
||||||
[HistoryLists\hlIncludePath]
|
|
||||||
Count=2
|
|
||||||
Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
|
|
||||||
Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
|
|
||||||
|
|
||||||
[HistoryLists\hlLibraryPath]
|
|
||||||
Count=1
|
|
||||||
Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
|
|
||||||
|
|
||||||
[HistoryLists\hlDebugSourcePath]
|
|
||||||
Count=1
|
|
||||||
Item0=$(BCB)\source\vcl
|
|
||||||
|
|
||||||
[HistoryLists\hlConditionals]
|
|
||||||
Count=1
|
|
||||||
Item0=_DEBUG
|
|
||||||
|
|
||||||
[HistoryLists\hlTlibPageSize]
|
|
||||||
Count=1
|
|
||||||
Item0=0x0010
|
|
||||||
|
|
||||||
[Debugging]
|
|
||||||
DebugSourceDirs=$(BCB)\source\vcl
|
|
||||||
|
|
||||||
[Parameters]
|
|
||||||
RunParams=
|
|
||||||
HostApplication=
|
|
||||||
RemoteHost=
|
|
||||||
RemotePath=
|
|
||||||
RemoteDebug=0
|
|
||||||
|
|
||||||
[Compiler]
|
|
||||||
ShowInfoMsgs=0
|
|
||||||
LinkDebugVcl=0
|
|
||||||
LinkCGLIB=0
|
|
||||||
|
|
||||||
[Language]
|
|
||||||
ActiveLang=
|
|
||||||
ProjectLang=
|
|
||||||
RootDir=
|
|
||||||
</IDEOPTIONS>
|
|
||||||
</PROJECT>
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
The project that builds libpng under Borland C++ Builder does not
|
|
||||||
explicitly build zlib. By taking this decision, there is no need
|
|
||||||
to update the libpng project each time when there is a change in
|
|
||||||
the list of zlib source files. After all, this list is private to
|
|
||||||
zlib, and applications (such as libpng) should not assume anything
|
|
||||||
about it.
|
|
||||||
|
|
||||||
If you wish to contribute a project that builds zlib under Borland
|
|
||||||
C++ Builder, please submit it to the zlib developers, not to the
|
|
||||||
libpng developers.
|
|
||||||
|
|
||||||
By default, the libpng project uses zlib as a static library. If
|
|
||||||
you wish to use zlib as a DLL, please read the important notes from
|
|
||||||
the zlib DLL FAQ, found inside the zlib distribution.
|
|
||||||
Reference in New Issue
Block a user